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Author Topic: Controller Compatibility  (Read 21852 times)

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Offline Leebz

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Controller Compatibility
« on: November 29, 2014, 15:50:41 »
So me and my friend was talking tactics about the game (PvP and kicking ass as a team) when he pointed out a very valid question "Would there be controller compatibility?" now this blew my mind that I didn't think of asking this earlier but would that be possible? If so adding that sort of thing to the game would make it easier to play for those who suck with key reaching.

If this has been asked waaaay back in the past I apologize.


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Offline m4r1us

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Re: Controller Compatibility
« Reply #1 on: November 29, 2014, 16:04:52 »
You might want to see this:
http://www.shinobilifeonline.com/index.php/topic,601

Although I don't know if a controller has enough keys for you to be able to assign every movement button + all the seals. Keyboard will definitely the option even if controllers do get implemented.
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Re: Controller Compatibility
« Reply #2 on: November 29, 2014, 20:46:35 »
a controller has enough keys for you to be able to assign every movement button + all the seals.

This exactly. There's no way a controller would be easier. There will be way too many actions and a controller doesn't have enough buttons for them. Walking. Looking. Jumping. Hand Signs. Talking?. It's too problematic and pretty much impossible (to do all the actions). If controllers are implemented and you want to play the game being extremely limited, be my guest lel
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Re: Controller Compatibility
« Reply #3 on: November 29, 2014, 21:09:15 »
As said above, controllers will be ridiculous to use in the actual MMO version of the game. In the current version, I use a controller with Xpadder and it works fine, but I personally wouldn't recommend it. I only use it because I dont have enough space to move my mouse up. In the end, keyboard is going to be the best.
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Re: Controller Compatibility
« Reply #4 on: November 29, 2014, 21:34:40 »
lol, well i not sure what else to add as everything as been said. But, i agree keyboard all the way.
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Re: Controller Compatibility
« Reply #5 on: November 29, 2014, 22:30:29 »
Personally a controller might work. At the moment there are three hand seals. I'm going to make an example with an Xbox controller.
A could be jump (Right Click)
RT could be attack (Left Click)
Left bumper could speed you up (Shift + move mouse up)
Right stick could be move around
Left stick could be look around
Right bumper could be the dodge so you could hold down the right bumper and move the right stick to the left to dodge left etc (Space)

This could work but it would be really complicated. Just an idea.
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Re: Controller Compatibility
« Reply #6 on: November 29, 2014, 22:45:17 »
Personally a controller might work. At the moment there are three hand seals. I'm going to make an example with an Xbox controller.
A could be jump (Right Click)
RT could be attack (Left Click)
Left bumper could speed you up (Shift + move mouse up)
Right stick could be move around
Left stick could be look around
Right bumper could be the dodge so you could hold down the right bumper and move the right stick to the left to dodge left etc (Space)

This could work but it would be really complicated. Just an idea.

How would it work with 12 seals?
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Re: Controller Compatibility
« Reply #7 on: November 29, 2014, 23:07:28 »

This has 6 buttons which would cover half the seals and if you're a pro you could probably still win with those 6 seals casting limited jutsu. Im not saying force controller controls but have it as an option later on in the game maybe? Depending how much time it would take to code this option.
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Re: Controller Compatibility
« Reply #8 on: November 30, 2014, 00:41:58 »

This has 6 buttons which would cover half the seals and if you're a pro you could probably still win with those 6 seals casting limited jutsu. Im not saying force controller controls but have it as an option later on in the game maybe? Depending how much time it would take to code this option.

Or, on that controller, have a button on the side. When you hold this button down, it makes the buttons do the last six handseals instead of the first six. It would be very hard to get used to, however. Not saying I would use a controller, just adding on to Leebz's idea.
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Re: Controller Compatibility
« Reply #9 on: November 30, 2014, 02:29:42 »
Alright 1-6 buttons = the hand signs. Well there goes 6 out of the 14~ buttons. The analog sticks are movement and camera.

Alright, let's recap: 1-6 for 6 hand signs and the analog sticks for movement/camera. You're limited to jutsus that are 6 or less hand signs.

Jumping? Increasing speed? Cancel the jutsu and hand signs?

It's literally impossible to implement everything onto a controller unless it is covered in buttons, and at that point you might as well use a keyboard because it'd be easier lol.
As I said earlier, if the controller is added, be my guest to use it just know that you'll be at a major disadvantage. I mean major.
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Re: Controller Compatibility
« Reply #10 on: November 30, 2014, 03:12:25 »
You forgot the bumper buttons, triggers, analogs being pressed in (like how you run on fps games on consoles) and the arrow keys.
In fact Xen, if controller gets added as an option, ill happily end you in battle using them controls <3
Also as I said before, if you're pro enough you don't need all jutsu at hand for a single battle. a single 3 move rotation could easily win against someone mixing and randomly spamming all of their moves.
« Last Edit: November 30, 2014, 03:16:14 by Leebz »
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Re: Controller Compatibility
« Reply #11 on: November 30, 2014, 06:55:04 »
Bruh you're still not understanding lol.

I did include the bumpers etc. in my button count and 14~ buttons just simply aren't enough. Also, I am not saying that you need a ton of jutsus for battle lol infact nothing I said should have given you that thought. You're thinking to hard about my posts.

As I have said the past TWO TIMES, if you want to use the controller (IF it is added) be my guest, you'll be at a MAJOR DISADVANTAGE.

Facts are facts. I can more easily move around, change my camera as well as perform a jutsu with my mouse and keyboard than you'll ever be able to on a controller.
« Last Edit: November 30, 2014, 06:56:55 by Xendrus... »
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Re: Controller Compatibility
« Reply #12 on: November 30, 2014, 11:48:56 »
Just to make this clear, this is a list of the controls at the moment:

Walk: W A S D
Adjust speed: hold shift – hold w – move mouse forwards
Jump: Right click
Dodge left: Space + A
Dodge right: Space + D
Back flip: While at 35km/h+ press Space + S
Attack: Left click
Cancel jutsu: F
Cancel hand seals: E
Hide cursor: P
Chidori: H -> O  -> I
Fire breath (Unfreezing): I -> O -> H
God Breath: OIHO
Amaterasu: OIHIO


So you need to use: WASD(this is a single button on a controller), Shift, mouse(for camera angle adjustment), Right click, Left click, Space combined with movement to dodge, F, E, P, H, O, I. So with just 3 seals implemented so far, playing the game with a controller already takes 12 buttons, aka almost a full controller. If I were you I'd get onto playing with keyboard.

On top of all that, keyboards users will have all the seals in one place(probably the numpad area). Controllers users would have all their seals scattered across the controller because there's no controller that can fit all of them in once place.
« Last Edit: November 30, 2014, 11:52:42 by m4r1us »
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Offline Leebz

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Re: Controller Compatibility
« Reply #13 on: November 30, 2014, 12:02:54 »
M4 my pic shows a 6 button controller rather than the average 4 button one.
Ok, let me use the controller I posted to show all this
Move: Right analog
Camera: Left analog
Sprint: Push in right analog button whilst moving forward, letting up when you get to the speed you want
Hand signs: the 6 buttons (Limited jutsu not a problem for me personally)
Dodge right: Right bumper
Dodge left: Left bumper
Jump: Left trigger
Attack: Right trigger
Cancel jutsu: Left button
Cancel handsign: Right button

And if I counted right that is all controls needed other than half handsigns which isnt a problem for casting half jutsu.
Its easy to use that controller I posted for this game and Xen I personally wouldn't be at a disadvantage if you plan on spamming all your jutsu like a fool. I would be LIMITED yes, but disadvantage? No.
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Re: Controller Compatibility
« Reply #14 on: November 30, 2014, 12:20:44 »
And how many people have that type of controller rather than the 4 buttons one? How many people would get one in the first place when they already have the perfect input device in their homes, aka keyboard? For the sake of this discussion I'd still remain at the controller most people have, not pass on to some design that's almost not existent in the real world.

And not only would you be limited, you'd be at a total disadvantage for you'd only have half an arsenal. Even though you keep talking about being pro enough, even pros need a good arsenal. You'd probably end up dying in the first battles for:
-Your keyboard user opponent has infinitely more maneuverability
-Having access to all the hand seals he has a way wider array of jutsu

Keyboard is the way to go for those who want to be pro at this game.
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