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Author Topic: Jutsu Creation Topic  (Read 258719 times)

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Offline Kayleb

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Re: Jutsu Creation Topic
« Reply #150 on: June 05, 2015, 16:50:28 »
Jutsu Name: Flash moves
Jutsu Type: Space-time ninjutsu
Jutsu Description: When the user activates this jutsu , the user gets and advantage by doing slight modifications in space-time when he is going to hit someone or going to be hit from someone. E.G the user attacks his enemy , it looks like he can't reach him , but he "magically" hits him.
Jutsu Level: Expert
Chakra Nature: None.
Jutsu Range: Since the modification must be slight the user only moves like 2 steps or something.
Effects if hit: Doesn't hit.

I like this idea, it's kinda like genjutsu... But I'm not sure if there's a place for it in SLO. I can't imagine it working with the mechanics of the game as the game will be quite fast-paced.
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Offline Kayleb

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Re: Jutsu Creation Topic
« Reply #151 on: June 05, 2015, 16:59:34 »
Jutsu Name: Armour of Earth
Jutsu Type:Ninjutsu
Jutsu Description: The jutsu-caster creates a suit of armour made out of rock around themselves. This completely eliminates any damage that could be done to the user, and the suit takes the damage instead. The suit has a health bar visible to all around the shinobi. The suit of armour must be completely smashed through and destroyed before the user can take any damage to their health, the suit should greatly slow the person, and should be used as a somewhat last resort method in the hope that somebody can save you. If being healed by a medical ninja at the time, the user's personal health will be healed, however, at a lower rate. It should require large amounts of chakra, as it completely negates any damage that can be done.
Jutsu Level:Intermediate
Chakra Nature: Earth
Jutsu Range:(Melee-it's defensive)
Effects if hit: N/A
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Offline granit

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Re: Jutsu Creation Topic
« Reply #152 on: June 05, 2015, 17:05:18 »
Jutsu Name: Flash moves
Jutsu Type: Space-time ninjutsu
Jutsu Description: When the user activates this jutsu , the user gets and advantage by doing slight modifications in space-time when he is going to hit someone or going to be hit from someone. E.G the user attacks his enemy , it looks like he can't reach him , but he "magically" hits him.
Jutsu Level: Expert
Chakra Nature: None.
Jutsu Range: Since the modification must be slight the user only moves like 2 steps or something.
Effects if hit: Doesn't hit.

I like this idea, it's kinda like genjutsu... But I'm not sure if there's a place for it in SLO. I can't imagine it working with the mechanics of the game as the game will be quite fast-paced.


You kinda didn't get it.
My fault for being not clear enough.
Anyway, first I wanted to name it "Blurry Moves" , because I imagined it like this:
When the user attacks but doesn't reach the enemy his entire body moves with a  blurry effect and he hits the opponent.
It would be the same if the user moved on his own but since he can't just move his entire body in mid-air then I see the place of it in SLO.
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Offline Kayleb

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Re: Jutsu Creation Topic
« Reply #153 on: June 05, 2015, 18:28:06 »
Jutsu Name: Flash moves
Jutsu Type: Space-time ninjutsu
Jutsu Description: When the user activates this jutsu , the user gets and advantage by doing slight modifications in space-time when he is going to hit someone or going to be hit from someone. E.G the user attacks his enemy , it looks like he can't reach him , but he "magically" hits him.
Jutsu Level: Expert
Chakra Nature: None.
Jutsu Range: Since the modification must be slight the user only moves like 2 steps or something.
Effects if hit: Doesn't hit.

I like this idea, it's kinda like genjutsu... But I'm not sure if there's a place for it in SLO. I can't imagine it working with the mechanics of the game as the game will be quite fast-paced.


You kinda didn't get it.
My fault for being not clear enough.
Anyway, first I wanted to name it "Blurry Moves" , because I imagined it like this:
When the user attacks but doesn't reach the enemy his entire body moves with a  blurry effect and he hits the opponent.
It would be the same if the user moved on his own but since he can't just move his entire body in mid-air then I see the place of it in SLO.

Ohhhhhhhhhhhhhhhhhhhhhh I get it better now
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Offline Uzumaki Hari

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Re: Jutsu Creation Topic
« Reply #154 on: June 09, 2015, 09:40:15 »
how old is this topic.........and is still very much active
you @Monk have started something incredible......*thumbs up*


Offline limits

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Re: Jutsu Creation Topic
« Reply #155 on: June 22, 2015, 10:25:50 »
Jutsu Name:Hito Tenshin
Jutsu Type:GenJutsu
Jutsu Description:When the jutsu is cast on the opponent, the opponent is rendered imobile on his screen, but on the casters and everyone else's screen, he appears to be moving like it was never cast in the first place(only if he is still holding the keys to move such as : w a s d).
EDIT:The effects could go both ways.
Jutsu Description:When the jutsu is cast on the opponent, the opponent appears to be moving on his screen like nothing happened, were as on everyone else's freeze you're frozen in place.
Jutsu Level:Beginner
Chakra Nature:~~(any)
Jutsu Range:Low
Effects if hit:Plays a trick on your mind which makes you believe you're frozen.

« Last Edit: June 22, 2015, 11:52:34 by limits »
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Offline Reminance

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Re: Jutsu Creation Topic
« Reply #156 on: June 22, 2015, 14:44:09 »
Jutsu Name: Flash moves
Jutsu Type: Space-time ninjutsu
Jutsu Description: When the user activates this jutsu , the user gets and advantage by doing slight modifications in space-time when he is going to hit someone or going to be hit from someone. E.G the user attacks his enemy , it looks like he can't reach him , but he "magically" hits him.
Jutsu Level: Expert
Chakra Nature: None.
Jutsu Range: Since the modification must be slight the user only moves like 2 steps or something.
Effects if hit: Doesn't hit.

I like this idea, it's kinda like genjutsu... But I'm not sure if there's a place for it in SLO. I can't imagine it working with the mechanics of the game as the game will be quite fast-paced.


You kinda didn't get it.
My fault for being not clear enough.
Anyway, first I wanted to name it "Blurry Moves" , because I imagined it like this:
When the user attacks but doesn't reach the enemy his entire body moves with a  blurry effect and he hits the opponent.
It would be the same if the user moved on his own but since he can't just move his entire body in mid-air then I see the place of it in SLO.

Ohhhhhhhhhhhhhhhhhhhhhh I get it better now

This reminds me of the pain fight when naruto hit pain with sage mode while not even touching him.
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Offline granit

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Re: Jutsu Creation Topic
« Reply #157 on: June 22, 2015, 16:06:13 »
Jutsu Name: Flash moves
Jutsu Type: Space-time ninjutsu
Jutsu Description: When the user activates this jutsu , the user gets and advantage by doing slight modifications in space-time when he is going to hit someone or going to be hit from someone. E.G the user attacks his enemy , it looks like he can't reach him , but he "magically" hits him.
Jutsu Level: Expert
Chakra Nature: None.
Jutsu Range: Since the modification must be slight the user only moves like 2 steps or something.
Effects if hit: Doesn't hit.

I like this idea, it's kinda like genjutsu... But I'm not sure if there's a place for it in SLO. I can't imagine it working with the mechanics of the game as the game will be quite fast-paced.


You kinda didn't get it.
My fault for being not clear enough.
Anyway, first I wanted to name it "Blurry Moves" , because I imagined it like this:
When the user attacks but doesn't reach the enemy his entire body moves with a  blurry effect and he hits the opponent.
It would be the same if the user moved on his own but since he can't just move his entire body in mid-air then I see the place of it in SLO.

Ohhhhhhhhhhhhhhhhhhhhhh I get it better now

This reminds me of the pain fight when naruto hit pain with sage mode while not even touching him.

Yup the outcome is similar , but this relies on a different concept.
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Offline Kayleb

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Re: Jutsu Creation Topic
« Reply #158 on: June 23, 2015, 10:47:48 »
Jutsu Name:Hito Tenshin
Jutsu Type:GenJutsu
Jutsu Description:When the jutsu is cast on the opponent, the opponent is rendered imobile on his screen, but on the casters and everyone else's screen, he appears to be moving like it was never cast in the first place(only if he is still holding the keys to move such as : w a s d).
EDIT:The effects could go both ways.
Jutsu Description:When the jutsu is cast on the opponent, the opponent appears to be moving on his screen like nothing happened, were as on everyone else's freeze you're frozen in place.
Jutsu Level:Beginner
Chakra Nature:~~(any)
Jutsu Range:Low
Effects if hit:Plays a trick on your mind which makes you believe you're frozen.



I wouldn't say that this jutsu should be beginner, as you're completely rendering the user's sight useless.
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Offline Aoi

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Re: Jutsu Creation Topic
« Reply #159 on: June 23, 2015, 18:57:44 »
Jutsu Name: Optical Time Manager (Hikari jikan manēja, 光時間マネージャ)
Jutsu Type: GenJutsu
Jutsu Description: This genjutsu attacks the brain only. It will make the body age faster, making the enemy of this skill slowly lose stanima. Making them move slower, lowering the damage of their Jutsus, etc. The user can also use this genjutsu on their selves to replenish stanima/chakra. Something like this, but without moving places, since this is a genjutsu.
Jutsu Level: Master
Chakra Nature: None
Jutsu Range: Medium


How the eye looks when the jutsu is in effect  ^
Tbh, this could like the izanagi of the SLO world v_v but no one likes my ideas

showing my
I'm back with more jutsus lol
Tried to keep it more realistic this time.
Maybe this could be a sub class for healers, which focus on inside the body.

Jutsu Name: Tsubo taisaku (Pressure Points Remedy,ツボ対策)
Jutsu Type: TaiJutsu
Jutsu Description: This specific taijutsu releases muscular tension, helps the circulation of blood and enhances the body's life force energy to aid healing by striking pressure points, similar to the Hyuuga clans gentle fist. This skill can be used through healers, and maybe mastery taijutsu specialists.
Jutsu Level: Expert
Chakra Nature: None
Jutsu Range: Melee
Effects if hit: The users healing process is much faster than usual.


Jutsu Name: Tsubo no hakai (Pressure Points destruction, ツボの破壊)
Jutsu Type: Ninjutsu/TaiJutsu
Jutsu Description: Using ninjutsu to strengthen their attack speed, the user attacks all of the enemy's pressure points knocking them out for 5-10 seconds.
Jutsu Level: Master
Chakra Nature: None
Jutsu Range: Melee
Effects if hit:

Jutsu Name: Doku Bari (Poisonous spew,毒バリ)
Jutsu Type: Ninjutsu
Jutsu Description: Spits out a poisonous needle filled with arsenic that slowly kills the enemy. The user of this skill can also use a chakra thread to wrap the enemy by a tree or onto the ground while they're being poisoned.
Jutsu Level: Intermediate
Chakra Nature: None
Jutsu Range: Medium
Effects if hit:


Jutsu Name: Mākyurīyashi (Mercury palm, マーキュリーヤシ)
Jutsu Type:(Ninjutsu,TaiJutsu,Scensory,GenJutsu)
Jutsu Description: Similar to the iron palm technique used by martial artist, but through chakra the user of this skill kills multiple blood cells poisonous with each strike.
Jutsu Level: Novice
Chakra Nature: None
Jutsu Range: Melee
Effects if hit:

Jutsu Name: Gisei shōri (Sacrificial victory, 犠牲勝利)
Jutsu Type: Ninjutsu
Jutsu Description: User of this skill gives himself an airborne disease that stops the heart from beating, slowly killing himself. If the user of this skill is an advanced medical ninja, they will be able to rapidly get rid of it. While the user is infected, they can blow into the air, controlling all of bacteria, getting anyone in the area sick.
Jutsu Level: Master
Chakra Nature:
Jutsu Range: Large
Effects if hit:

Offline Mars

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Re: Jutsu Creation Topic
« Reply #160 on: June 23, 2015, 19:44:37 »
Your optical time manager (OTM) has always been my favorite post on this thread. :)
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Offline tomurn

Re: Jutsu Creation Topic
« Reply #161 on: June 24, 2015, 03:59:40 »
Jutsu Name:Iron Divergent
Jutsu Type:Ninjutsu
Jutsu Description:The Caster puts up a barrier that does not allow any metal to pass though, if timed correctly it will hurl the kunai and shuriken back at the attacker.
Jutsu Level:Low(can only protect yourself) Master (Can defend allies in a specific radius)
Chakra Nature:(magnet Release) Earth Nature
Jutsu Range:Medium
Effects if hit:If it is cast on time all ShurikenJutsu or ninja tools are useless, will cause ninja to use ninjutsu or taijutsu...High Defense if landed on time will cause damage to the attacker by hitting them with Shurikan
  • Character Name: Yundama Himitsu

Offline Kayleb

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Re: Jutsu Creation Topic
« Reply #162 on: June 24, 2015, 09:40:22 »
Jutsu Name:Iron Divergent
Jutsu Type:Ninjutsu
Jutsu Description:The Caster puts up a barrier that does not allow any metal to pass though, if timed correctly it will hurl the kunai and shuriken back at the attacker.
Jutsu Level:Low(can only protect yourself) Master (Can defend allies in a specific radius)
Chakra Nature:(magnet Release) Earth Nature
Jutsu Range:Medium
Effects if hit:If it is cast on time all ShurikenJutsu or ninja tools are useless, will cause ninja to use ninjutsu or taijutsu...High Defense if landed on time will cause damage to the attacker by hitting them with Shurikan

I like this jutsu, as it targets specific attacks (ie shuriken for example). There aren't many like this on the thread, most only defend against every sort of incoming attack.
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Offline Reminance

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Re: Jutsu Creation Topic
« Reply #163 on: June 25, 2015, 00:30:33 »
Jutsu Name:Iron Divergent
Jutsu Type:Ninjutsu
Jutsu Description:The Caster puts up a barrier that does not allow any metal to pass though, if timed correctly it will hurl the kunai and shuriken back at the attacker.
Jutsu Level:Low(can only protect yourself) Master (Can defend allies in a specific radius)
Chakra Nature:(magnet Release) Earth Nature
Jutsu Range:Medium
Effects if hit:If it is cast on time all ShurikenJutsu or ninja tools are useless, will cause ninja to use ninjutsu or taijutsu...High Defense if landed on time will cause damage to the attacker by hitting them with Shurikan

This is an outstanding special jutsu to be honest.
Could never come up with something like this.. I have no brain lately :(
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Offline tomurn

Re: Jutsu Creation Topic
« Reply #164 on: June 25, 2015, 18:16:18 »
Jutsu Name:Iron Divergent
Jutsu Type:Ninjutsu
Jutsu Description:The Caster puts up a barrier that does not allow any metal to pass though, if timed correctly it will hurl the kunai and shuriken back at the attacker.
Jutsu Level:Low(can only protect yourself) Master (Can defend allies in a specific radius)
Chakra Nature:(magnet Release) Earth Nature
Jutsu Range:Medium
Effects if hit:If it is cast on time all ShurikenJutsu or ninja tools are useless, will cause ninja to use ninjutsu or taijutsu...High Defense if landed on time will cause damage to the attacker by hitting them with Shurikan

I like this jutsu, as it targets specific attacks (ie shuriken for example). There aren't many like this on the thread, most only defend against every sort of incoming attack.
Thanks, I am hoping to see something like that, implemented also like some people will be able to snap out of genjutsu or be able to reverse ninjutsu, so why not shuriken also xD haha plus it would make sense if they get the magnet relase to be able to control all iron or steel objects.
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