The majority isnt even needed.
Players who focus on trading,are a minority in mmo,s.
You dont need a lot of merchants,too many of them wouldnt be realistic,and it wouldnt be good for the merchants aswell,because then you would have more merchants than customers.
Im aware that this isnt RL.
But the game aims to be realistic(as much as that is possible in a naruto inspired world)and thats why a auction house shouldnt exist.
There are other ways to socialize,yes.
But why not create even more ways of doing that?
It also doesnt go along well with the rest of the game.
Combat will be hard,wars will be meaningful,travelling alone is risky and can get you killed(and death in SLO is harsh).....and then,you have a auction house where you can easily sell your stuff without doing anything?
If social interaction is the only objection to a auction type market then I would say a stable economy is more important.
Why not have both?
A auction house is not needed to achieve this.
A auction house is only needed if there is no other way,and i have yet to be convienced,that there really IS no other way.
One of my friends for example,is totally interested in trading and he avoids combat when possible.
There are more people like that.
Yes,they are a minority,but thats totally fine,traders are supposed to be a minority.
There is also just 1 kage per village.
If there is no auction house,people have to make contact with each other and actually get to know the other members of the village.
Also,with matts idea,trading wouldnt be too difficult anyway.
Even people who are not into trading that much,can simply open up their little market stand while they are going AFK.
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