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Author Topic: Components of the Perfect Naruto Game  (Read 12419 times)

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Offline creyzmusic

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Components of the Perfect Naruto Game
« on: February 16, 2014, 15:41:33 »

Here are some In game Improvements and requirements.

Speech to Text - During fights this would be a great way of communication.
An In game chat box - So other plays can communicate.
Large Health and Chakra bars - So the fights take time and so a person can be limited by the kind of jutsu he casts.
Jutsu options - The game should include an intial of 100+ jutsu's (Nin,Sen,Tai and even some legendary jutsu's)
Stamina Bar - As to imitate a ninja endurance and make it more realistic
Different Guild/Factions/Clans - So there can be diversity and rivalry just like in the series as well as bloodlines.
Different Villages - Giving each player an attribute limitation (eg. Lightning village = extra lighting damage)
Reputation and Ranking - To motivate players to work hard and gain recognition for their actions.
Diversity of Non player Opponents -  To mimic some of the aspects of the series (eg. Legendary Nin, Tailed Beasts)
Alliances - (A player has the ability to choose his alliance and alter his rep (eg. Killing the Hokage Lowers Hidden Village rep and raises rep with missing nin)
Summoning abilities - So the game just doesn't depend on jutsu's (Eg. Tailed beasts, Bijou's, Frogs or even weapons)
Weapons- An option of over 50 different weapons (Swords, Kunei, Knifes, Hammers, Including legendary weapons).
Pets or followers- we all need a companion on our missions(Kakashi's dogs or even some mercs)
An ingame currency - Earned by doing missions and killing players etc. (Used to buy items)



Website Improvements.

Making the website more naruto themed and more colourful and active.
Adding some concept art and competitions maybe



*Ways to generate Income

Special Titles for donators.
An Ingame special currency - To be used to further customize the character.
Special donator armours.
Special donator pets.
Special Donator Weapons.
Special donator summons.




* Thank you for reading this. Feel free to share ur ideas or disagree with any of what I say.


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Offline Vreg

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Re: Components of the Perfect Naruto Game
« Reply #1 on: February 16, 2014, 17:52:05 »
Most things on that list are already planned.
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Offline ChaosCam

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Re: Components of the Perfect Naruto Game
« Reply #2 on: February 17, 2014, 19:29:25 »
I agree with all of this but the special in game currency and summons. This is a simulation of sorts. The reason people stop playing games like WoW or LoL is because they eventually have to pay to do things. This adds restraint to what the player can do and there's a 50/50 chance the player will quit. Nice plans though.
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