As you guys may have noticed the 'fortnightly' dev blogs gradually become less and less frequent until the point where they are not even happening anymore. This is not due to a lack of development - on the contrary, we have completed a huge amount of work for the game since the last dev blog, but the problem is I simply don’t have enough time or energy to go back through the chat collecting development images, going into Photoshop to compile and present them nicely, writing the article describing the respective developments – alongside the school and SLO work which I cannot complete whilst I’m doing this. As a result, we have decided to open up a new position within the team, a social media manager.
The responsibilities for this role will include:
• Compiling all the work put in the SLO Dev chat so all developments are shown in the dev blog
• Writing the dev blog
• Presenting the all the development images nicely using Photoshop
• Interacting with individual team members so you can describe their developments coherently and accurately
• Being very active on our forums and social media
• Posting any completed developments to our Facebook
• Answering questions given to us on our Facebook quickly and correctly
• Being active/providing feedback for any WIP developments displayed on our Dev chat
• Optional - Writing lore/backstory for SLO (locations, characters, mythos etc) – however this is NOT a requirement for this role if you would prefer not to
The requirements of this role include:
• Being fluent in English
• Being able to write in English to a high standard – check previous dev blogs for expected level
• Decent Photoshop skills are preferred
• Having the ability to communicate/interact with the team and community well
• Being very knowledgeable about SLO so you can properly respond to any queries raised
The benefits of this role include:
• Getting an exclusive, up to date look at all the new developments the members SLO team are undertaking
• Having the ability to weigh in on key gameplay and design discussions we have in the chat to truly have an effect on the future of SLO
• Provided the SLO Kickstarter is successful, continued work will be provided to current SLO team members with a paid industry standard salary
• This work will be carried out in an office established for the company after the successful Kickstarter, which will likely be situated in Berlin, Germany
• A free transfer to the office location will be offered for team members who join pre-kickstarter
• A small percentage of the Kickstarter profits will be offered to long term members in the form of a joining bonus – the size/distribution of these bonuses will be based on the individual contribution to the project
• The epic realization and bragging rights that you are working on the #1 Naruto inspired MMORPG!
If you think you can handle all the responsibilities listed and feel you have the required skills then by all means send me an application either via PM or on this thread, and I will select the one(s) I feel would be the best fit. After that stage I will then give you a test, likely in the form of a mock dev blog and either accept or deny you based on the result. Good luck!:)
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