Sence my idea has to do with the camera I will suggest it here rather the. Make a new thread about it.
So with the speed that people move in this game, I want to suggest a skill in the Taijutsu and kenjutsu trees that hard lock the camera on a target that enters what I am calling combat range. This is a 3 meter raidus around the user.
At a 60 kph that meens the target is only in this range for a max .01 sec. So it will still take skill to hits some one at full speed but if they can time the attack right they can counter the attacker and reduce there speed to 0.
This would obviously be an advanced Taijutsu skill.
From there I would also like to suggest a camera mode that moves to a system simaler to a live motion fighting game like DOA but with out the pause feature... Real time, when both people in the combat range are moving 0 kph.
If you move out of the combat range the camera will revert back to normal 3rd person.
I would also like to point out that this is only for the Taijutsu and Bukijutsu users. If you have not trained this skills... You will not get the hard lock so you will still only get a soft lock on the Taijutsu user and will have to fight with that handicap.
This is a very good idea, I especially like this
"At a 60 kph that meens the target is only in this range for a max .01 sec".
But rather than having it as a skill tree, I think it would be better if it applied to every jutsu.
For example, you have to have x amount of experience in a certain Taijutsu combo to have a hard lock.
If you learn a new Taijutsu move, the hard lock will not transfer, you will have to train in that particular combo to achieve a hard lock.
Taijutsu combo A -> Requires 5000 experience for Soft Lock and 7500 experience for Hard Lock
Taijutsu combo B -> Requires 9000 experience for Soft Lock and 15000 for Hard Lock
Taijutsu combo C -> Requires 1500 experience for Soft Lock and 5000 for Hard Lock
NOTE: THE EXPERIENCE IS NOT INTERCHANGEABLE. EXPERIENCE IN COMBO A IS FOR COMBO A ALONE. If you have a Hard Lock in Combo B, that does not mean you will have a Soft/Hard Lock in Combo C.
When a jutsu is learnt, experience will start from 0 in THAT specific jutsu.
This will be far more realistic than letting any skilled user Taijutsu Hard Lock with a new jutsu instantaneously.
The numbers are for demonstration purpose only. I have no idea how experience will work in terms of jutsu, let alone if there will be one.
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