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We have released Shinobi Life Online Pre-Alpha Version 1.1.0.0! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.

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Poll

Are the hitboxes a bit off for your feeling?

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Author Topic: Hitboxes off?  (Read 7568 times)

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Offline Reminance

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Hitboxes off?
« on: May 15, 2016, 19:07:37 »
Since the last update, i've noticed atleast for my feeling that the hitboxes have been a bit off.



Put the video speed on 0.25 and you'll notice that i am actually hitting the person without the hit being registered.

If this footage is not good enough i'll try to get even better evidence of this.
« Last Edit: May 15, 2016, 19:24:25 by Reminance »


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Offline Vreg

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Re: Hitboxes off?
« Reply #1 on: May 15, 2016, 19:25:46 »
You're missing him by an inch basically, that's why it's not registering.

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Re: Hitboxes off?
« Reply #2 on: May 15, 2016, 19:27:36 »
You're missing him by an inch basically, that's why it's not registering.


@Vreg i actually meant the last hit at the end of the video. (should've said that beforehand)
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Re: Hitboxes off?
« Reply #3 on: May 15, 2016, 19:33:37 »
@Reminance

You basically hit that one behind him.



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Re: Hitboxes off?
« Reply #4 on: May 15, 2016, 19:37:08 »
@Reminance

You basically hit that one behind him.




Despite this there are complaints of the hitboxes still being off, with chidori and WB.
But if you say it's normal like this i'll take your word for it.
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Re: Hitboxes off?
« Reply #5 on: May 15, 2016, 23:14:54 »
I know SLO wants to be realistic but hitboxes should be increased imo because it's way too hard to land a hit.
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Re: Hitboxes off?
« Reply #6 on: May 15, 2016, 23:26:08 »
I know SLO wants to be realistic but hitboxes should be increased imo because it's way too hard to land a hit.
thankyou!
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Re: Hitboxes off?
« Reply #7 on: May 16, 2016, 11:17:01 »
I know SLO wants to be realistic but hitboxes should be increased imo because it's way too hard to land a hit.
nope i think it is good like this,well from way if they change it,all will be able to hit you,and tbh i dont like that....
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Re: Hitboxes off?
« Reply #8 on: May 16, 2016, 14:42:31 »
I know SLO wants to be realistic but hitboxes should be increased imo because it's way too hard to land a hit.
We will consider it.
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Re: Hitboxes off?
« Reply #9 on: May 16, 2016, 16:03:10 »
Shouldn't hitboxes be increased only after the aiming mechanism has been implemented?

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Re: Hitboxes off?
« Reply #10 on: May 16, 2016, 19:11:04 »
I know SLO wants to be realistic but hitboxes should be increased imo because it's way too hard to land a hit.
I agree with this tbh. Yes, realism is always nice but it's hard to enjoy a game when you can't hit 90% of the time; but that's just me. :P
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Re: Hitboxes off?
« Reply #11 on: May 17, 2016, 02:19:32 »
Best to implement any larger hit boxes with the aiming mechanic. The only way it gets easier to hit is either the thing you hit with or your target get bigger. There might be some accuracy involved with the aiming mechanic. They have plans already tho. If the hitboxes are larger than the body, you cannot dodge reliably too...
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Re: Hitboxes off?
« Reply #12 on: May 17, 2016, 12:55:53 »
Best to implement any larger hit boxes with the aiming mechanic. The only way it gets easier to hit is either the thing you hit with or your target get bigger. There might be some accuracy involved with the aiming mechanic. They have plans already tho. If the hitboxes are larger than the body, you cannot dodge reliably too...
Tho i never said that they would have to increase the hitboxes tremendously, just a tiny bit.
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Re: Hitboxes off?
« Reply #13 on: May 17, 2016, 13:23:52 »
Best to implement any larger hit boxes with the aiming mechanic. The only way it gets easier to hit is either the thing you hit with or your target get bigger. There might be some accuracy involved with the aiming mechanic. They have plans already tho. If the hitboxes are larger than the body, you cannot dodge reliably too...
Tho i never said that they would have to increase the hitboxes tremendously, just a tiny bit.
Hitboxes should remain the same I think, because they perfectly encapsulate the target's body parts. What we should/could do instead is increase the jutsu range.
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Re: Hitboxes off?
« Reply #14 on: May 17, 2016, 13:39:13 »
Best to implement any larger hit boxes with the aiming mechanic. The only way it gets easier to hit is either the thing you hit with or your target get bigger. There might be some accuracy involved with the aiming mechanic. They have plans already tho. If the hitboxes are larger than the body, you cannot dodge reliably too...
Tho i never said that they would have to increase the hitboxes tremendously, just a tiny bit.
Hitboxes should remain the same I think, because they perfectly encapsulate the target's body parts. What we should/could do instead is increase the jutsu range.
So making Chidori's range a bit wider, sounds oke.
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