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Author Topic: Teleportation Jutsu  (Read 12496 times)

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Offline Kokainsucht

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Teleportation Jutsu
« on: April 11, 2016, 00:59:33 »
Will there be a Teleportion Jutsu just like The Second Hokage/The Fourth Hokage used?


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Offline Manuster

Re: Teleportation Jutsu
« Reply #1 on: April 11, 2016, 01:47:04 »
No...
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Offline Reminance

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Re: Teleportation Jutsu
« Reply #2 on: April 11, 2016, 11:11:59 »
Will there be a Teleportion Jutsu just like The Second Hokage/The Fourth Hokage used?
That would make people too OP.
Most likely not.
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Offline Xendrus...

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Re: Teleportation Jutsu
« Reply #3 on: April 11, 2016, 22:09:01 »
There might be some form of teleportation jutsu. If it is decided to join the game, it'll be no where, and I mean no where, near the level of the second/fourth hokage. I see it being more like flash or Ezreal's e in league of legends. However, it will more than likely not exist.
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Offline Manuster

Re: Teleportation Jutsu
« Reply #4 on: April 12, 2016, 13:47:35 »
@Xendrus

Okay, I understand that long range teleportation may not be possible to use on oneself.

However, what if it is possible to teleport an enemy? This would obviously be a forbidden jutsu that cannot be used often and the enemy can only be teleported to a random location.

The distance they can be teleported may vary as well.

And there will be appropriate drawbacks of course.
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Re: Teleportation Jutsu
« Reply #5 on: April 12, 2016, 17:16:10 »
Personally i think Teleportation should be a thing... but It should take a long time and a lot of chakra to make the marks on a target and the marks should dissipate quickly with in 5 min. Its not something you can mark some one with with a punch and it never fades even after the death of the caster. This would make it good for tactical retreats if you know your entering a dangerous situation. And maybe at high levels being able to put them on sealing tags that you can mark a opponent with but again it only last 5 minutes  and must be prepared before hand.

I also think this should be a forbidden jutsu scroll that uses the casters blood to make the marks, using 5% of his HP. this would genetically linking the user with only 1 location so only he can teleport. The strain on the body traveling as energy through space and time would drain 40% of your health so it would not work to evacuate critically injured team mates or yourself.
« Last Edit: April 12, 2016, 17:33:01 by cmsurfer »

Offline Manuster

Re: Teleportation Jutsu
« Reply #6 on: April 12, 2016, 20:18:11 »
Personally i think Teleportation should be a thing... but It should take a long time and a lot of chakra to make the marks on a target and the marks should dissipate quickly with in 5 min. Its not something you can mark some one with with a punch and it never fades even after the death of the caster. This would make it good for tactical retreats if you know your entering a dangerous situation. And maybe at high levels being able to put them on sealing tags that you can mark a opponent with but again it only last 5 minutes  and must be prepared before hand.

I also think this should be a forbidden jutsu scroll that uses the casters blood to make the marks, using 5% of his HP. this would genetically linking the user with only 1 location so only he can teleport. The strain on the body traveling as energy through space and time would drain 40% of your health so it would not work to evacuate critically injured team mates or yourself.



That's perfectly fine. Especially as it's going to be a forbidden jutsu.


What isn't fine would be to have multiple seals, use them at any time, any distance with no/little drawback.
i.e. 4th Hokage.


It should take a long time and a lot of chakra to make the marks on a target and the marks should dissipate quickly with in 5 min. Its not something you can mark some one with with a punch and it never fades even after the death of the caster.


And here are you trying to say that the marks should dissipate within a specified time period or that they should be permanent?


If they're going to be permanent, then they must at least have a range I think.
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Re: Teleportation Jutsu
« Reply #7 on: April 12, 2016, 21:17:47 »
Personally i think Teleportation should be a thing... but It should take a long time and a lot of chakra to make the marks on a target and the marks should dissipate quickly with in 5 min. Its not something you can mark some one with with a punch and it never fades even after the death of the caster. This would make it good for tactical retreats if you know your entering a dangerous situation. And maybe at high levels being able to put them on sealing tags that you can mark a opponent with but again it only last 5 minutes  and must be prepared before hand.

I also think this should be a forbidden jutsu scroll that uses the casters blood to make the marks, using 5% of his HP. this would genetically linking the user with only 1 location so only he can teleport. The strain on the body traveling as energy through space and time would drain 40% of your health so it would not work to evacuate critically injured team mates or yourself.



That's perfectly fine. Especially as it's going to be a forbidden jutsu.


What isn't fine would be to have multiple seals, use them at any time, any distance with no/little drawback.
i.e. 4th Hokage.


It should take a long time and a lot of chakra to make the marks on a target and the marks should dissipate quickly with in 5 min. Its not something you can mark some one with with a punch and it never fades even after the death of the caster.


And here are you trying to say that the marks should dissipate within a specified time period or that they should be permanent?


If they're going to be permanent, then they must at least have a range I think.

Sorry if that was  confusing but no i was saying that It will not last forever. The one the 4th uses never dissipates once marked there always marked. that's not what this should do it is limited time no more then 5 min.
« Last Edit: April 12, 2016, 21:19:48 by cmsurfer »

Offline Manuster

Re: Teleportation Jutsu
« Reply #8 on: April 12, 2016, 22:27:40 »
Personally i think Teleportation should be a thing... but It should take a long time and a lot of chakra to make the marks on a target and the marks should dissipate quickly with in 5 min. Its not something you can mark some one with with a punch and it never fades even after the death of the caster. This would make it good for tactical retreats if you know your entering a dangerous situation. And maybe at high levels being able to put them on sealing tags that you can mark a opponent with but again it only last 5 minutes  and must be prepared before hand.

I also think this should be a forbidden jutsu scroll that uses the casters blood to make the marks, using 5% of his HP. this would genetically linking the user with only 1 location so only he can teleport. The strain on the body traveling as energy through space and time would drain 40% of your health so it would not work to evacuate critically injured team mates or yourself.



That's perfectly fine. Especially as it's going to be a forbidden jutsu.


What isn't fine would be to have multiple seals, use them at any time, any distance with no/little drawback.
i.e. 4th Hokage.


It should take a long time and a lot of chakra to make the marks on a target and the marks should dissipate quickly with in 5 min. Its not something you can mark some one with with a punch and it never fades even after the death of the caster.


And here are you trying to say that the marks should dissipate within a specified time period or that they should be permanent?


If they're going to be permanent, then they must at least have a range I think.

Sorry if that was  confusing but no i was saying that It will not last forever. The one the 4th uses never dissipates once marked there always marked. that's not what this should do it is limited time no more then 5 min.


Cool, the jutsu's great, you should post it on the Forbidden Jutsu page however.
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Offline Leebz

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Re: Teleportation Jutsu
« Reply #9 on: April 12, 2016, 22:57:10 »
If teleportation is to be added as a jutsu, I agree it should be like this.

There might be some form of teleportation jutsu. If it is decided to join the game, it'll be no where, and I mean no where, near the level of the second/fourth hokage. I see it being more like flash or Ezreal's e in league of legends. However, it will more than likely not exist.

Sorta like substitution jutsu style but maybe you teleport behind them or something?.. Idk.. Xen pretty much summed it up perfectly.
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Offline Kings_Head

Re: Teleportation Jutsu
« Reply #10 on: April 13, 2016, 06:32:26 »
If teleportation is to be added as a jutsu, I agree it should be like this.

There might be some form of teleportation jutsu. If it is decided to join the game, it'll be no where, and I mean no where, near the level of the second/fourth hokage. I see it being more like flash or Ezreal's e in league of legends. However, it will more than likely not exist.

Sorta like substitution jutsu style but maybe you teleport behind them or something?.. Idk.. Xen pretty much summed it up perfectly.

Kinda like Naruto Shippuden games, good idea
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Offline Shadowybeats

Re: Teleportation Jutsu
« Reply #11 on: May 09, 2016, 20:58:29 »
I just hope the Hand signs remain, and not made into plain Hotkeys with one button press like most MMO's
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Offline waly206

Re: Teleportation Jutsu
« Reply #12 on: May 09, 2016, 21:43:36 »
I just hope the Hand signs remain, and not made into plain Hotkeys with one button press like most MMO's

Yeah me too
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Offline Mars

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Re: Teleportation Jutsu
« Reply #13 on: May 09, 2016, 22:03:42 »
The hand signs are one of the most attractive and unique features about SLO.
I really doubt Vreg would remove them
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Offline Dragon6624

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Re: Teleportation Jutsu
« Reply #14 on: May 09, 2016, 23:11:01 »
The hand signs are one of the most attractive and unique features about SLO.
I really doubt Vreg would remove them

^^ Pretty sure he'd surgically remove his own thumbs before he'd tempt karma with that sort of hypocrisy.
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