I think the best way to do it is just to party up with anyone from the village instead of having to wait for your specific team. For example If you are the only one online just head to the place where they issue out missions and see if there are other genin/ jounin there that you can party up with that way you have a random full team.
After reviewing this thread, yeah, I can see the upside to a system like this -- it's pretty much just instance-matching in a more 'permanent' sense of the word.
However, in fitting with the atmosphere of the game --in that most of the work is done via the players' decisions-- I personally believe it would be far *more* interesting to see a system in which...well, here, let me outline it:
~Players enter into the game.
~Players begin to train, eventually reaching a certain Rank required before any player may volunteer for the position of a Squad Leader; It is to be assumed that by this point, the shinobi applying for a position as a Squad Leader will have the necessary experience/skill required for them to protect and lead their squad...if they're deemed capable of leading one (I.E: You'll be fine so long as you aren't a complete imbecile/rooster-for-a-head).
~Players that *are* accepted as Squad Leaders are displayed with their Shinobi Card (Mind you, this would also be the same card used to identify a Shinobi in their potential qualifications for certain mission types, or even as a sort of rough outline for what they were last like before they left the village -- provided they became a Rogue Shinobi, of course) in a roster of potential Squad Leaders -- new players may now (upon entering the game) choose to be mentored by such Squad Leaders until they themselves reach a certain Rank.
....Et cetera, and the circle of life goes on.
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