I cant help but laugh sometimes when I read Vreg's responses, lmao! As informative as they are they're so hilariously snarky.
I can't control it man, it's the way I am. I've heard that way too often in my life
I had no idea about that plan for the kekkei algorithm. I think that's an amazing idea. And the fact that you plan to wait for a certain achievement for it to activate is even more brilliant because it keeps people from constantly making characters just to get a kekkei genkai. By the time they reach whatever level/event it would take to awaken it, they're way too invested with their current ninja to just start all over on a chance for a new ninja to get one. Smart move man.
Yeah, that's the exact same reasoning I had when coming up with this.
That possibly answers my other question from a different thread, but I still would like confirmation; I was asking if you died would all of your experience be recreated in a new ninja. I'm assuming the answer is "no", simply for that reason stated above (people would just keep killing and recreating themselves to try to get a kekkei genkai while maintaining their level) and also because that's not how real life works. if you die, you just fuckin die, lol. Just wanted confirmation if I'm correct[edit] I'm pretty sure the answer is "no"
I'm not sure about this yet, but I'm thinking of making dying permanent. Dying basically brings you back to character creation. That's about as hardcore as it gets. But you won't die easily. Unlike in most games, once defeated by someone in a hostile fight, the person will get the choice to kill you or let you live. If you live, you'll wake up in a hospital in a nearby village. However, if this person is evil at heart, and decides you let you suffer even after having defeated you just for the heck of it, then he can. In reality evil people exist, so they will exist in Shinobi Life Online too. I'm going to make sure evil people can be evil if they truly are evil. That will make killing them more fun.
So first of all, I'm assuming that there will be an algorithm for chakra natures too (since real shinobi dont get to pick their nature, they just force chakra into a piece of paper and see what they got), or will you let people pick their first/second?
Secondly, is that something we get from start or is that awakened at a certain level as well?
What did you mean by it will become more difficult to master jutsus? Did you mean outside of the 2 chakra natures or even including those? If anything that fact that you've constantly learned to hone your chakra in different ways that could form a jutsu should make it easier for you to learn new possible jutsus of that same nature, no?
Will you be able to increase the damage a specific jutsu you've learned does?
Unlike in Naruto, mastering ones primary chakra nature in Shinobi Life Online is something all genin level shinobi can do. So I'm letting the players choose their primary chakra nature. Once one's character becomes jonin level, the secondary chakra nature will be revealed and unlocked. This secondary chakra nature however had been determined at character creation for that character using another special algorithm.
And what I meant was, you can master all jutsu in your primary and secondary chakra nature. However, this would literally take years. Let me explain how this will work.
Imagine a tree with all wind nature jutsus, ordered from top to bottom. You must start at the bottom and climb your way up to the top. The higher you get, the more difficult it will be to master jutsus of that nature because the jutsus get more complex. The jutsu at the top will be the most complex jutsu of that nature, not necessarily the strongest, but the most complex. So therefore, the more you progress, the more difficult it gets. Imagine a second tree, one with only fire nature jutsus. The same rules apply to this tree as well.
Now you've mastered 5 jutsus of your primary wind nature and you decide to start mastering fire nature jutsus. What you'll notice is that things are a lot more difficult than the first time, the basic level fire nature jutsus take longer to master than your already mastered complexer wind nature jutsus. How come? Because our brains are limited that way.
A simple analogy is one with language. Let's replace wind style and fire style with English and Japanese. Imagine someone who's good at English. At that point, becoming more advanced in English would be just as difficult as learning very basic Japanese. So the difficulty of learning more complex wind nature jutsu will be the same as learning basic fire nature jutsu. Imagine someone who has only focused his entire life on English and is an expert at the language, for that person, even taking on basic Japanese will prove to be very difficult, because of how his brain is burned with English. Becoming the same level at Japanese as he is with English seems even more impossible, but is still possible with enough effort and years. So someone who has completely mastered wind style, will have a very hard time mastering fire style. Finally imagine someone who's good at Japanese and English. In jutsu terms that would be someone who has mastered the same amount of both his natures. For that someone, in language terms, advancing in any of his two languages would be just as difficult. And in that same way, learning more complex jutsu in either chakra nature would be just as difficult.
Damage wise, every jutsu will have 3 levels. The first time you master a jutsu, you're only able to use the level 1 version of that jutsu. Once you're at the point of mastering a new jutsu, you can choose to either improve Chidori by making it level 2, or you can choose to learn a newer more complex jutsu.
Last question I had was that now that we did just get confirmation that kekkei genkai will be in the game, though extremely rare (as they should be), since the Naruto ones aren't going to be included in the game have you thought about what types of special abilities there will be, or is this something the community can help create?
This will probably be done with the help of the community.
And kinda off topic, but not really; clans. I know this is waaaay wayyyyy wwwwway down the line, if ever, but a clans with special abilities is something that should be real. In a real shinobi world, if you have a kekkei genkai and you mate, theres a chance that your offspring will possess you abilities. And if they mate, it passes on and so on until you've created an entire clan exclusively with that ability. This could make you the father or mother that birthed a community. I'm thinking that a way to incorporate this into Shinobi Life Online is to allow procreation. Im not personally trying to see two sims having sex.. what I mean is, if you have a kekkei genkai, maybe you possibly get a token or item ever so often which you can use on the opposite sex and it creates a "code" that could be used at character creation for a new character. With this code it gives them, possibly a 35% chance to develop the kekkei genkai from the original person. They continue their character just like everyone else and if it awakens, then great, you now have the _______ abilities and are recognized as a clan member. What do you think?
I like the idea, but bloodline limits do not exist in Shinobi Life Online. Everyone is human and has the same amount of potency as other humans. However, a very few selection of people had a chain reaction in their genes that caused them to develop a special power. That's it.
Follow @SLO_MMORPG