Sense I was unsure where to post this Ill just do it here.
everything here will contribute to your charicters intelagence.
ITEMS LIST Completed
Each subheading will be organized by rairety
Resources:color codeed to carrirer type
black smithing=black
medical
cooking
Mineralogy
Coal
clay-ceramics
Iron(blue)
Tin
Aluminium
copper
Gypsum(60%chance calcium 40%sulfer)
magnesium(blue)
sulfur(blue)
mercury
Sliver
sodium(blue)
patassium
phosphorus
floride
selenium(blue)
cobalt(blue)
zinc(blue)
lead(blue)
Gold
Asbestos(blue)
Titanium
arsenic (blue)
Tungsten
diamonds
Botanie
Trees
Chakra trees
Bamboo
wheat
rice
kombu(kelp)
sugar cane
garlic
ginger(blue)
cinnamon
black pepper
crushed red pepper
star anise
fennel
cloves
white pepper.
turmeric
cayenne (blue)[/color]
cumin
coriander
popy
St. John’s Wort
Skullcap
Doll’s eyes-heart seditive
Angel’s trumpets-hallucinogenic
Water hemlock-cicutoxin which causes seizures
Red Sage-lungs, kidneys, heart and nervous system
Nightshade-nervous symptoms.
Yew-Death is sudden without warning symptoms
(ater a length of time 3 days in game.)
I put this in because it would make check ups after
missions standerd practice making medical ninjas nessessary
Zoology
Fish different types-animal food for large predators
rat
Cow
Pig
Sheep
chicken
hourse
rabbit
cone snail
Scorpion
spider
wolf
tiger
Tree Frog
blue ring octapus
king cobra
bear
eagle
Garilla
Jellyfish
dragon
RESORSE RELATED SKILLS
you have to know about the item and where to find it.
sciences:
Botanie
mineralogy
zoology
onece you have studyed a science to a certan point
not sure what yet)you need skills in that field to
use the rescorces you
know about.
chemistry-mixing rescorces with in a scientific field
to create new ones ex. Chemistry skill items
sodium carbonate cooking
potassium carbonate cooking
phosphoric acid cooking
kansui cooking
Bio-chem- How chemistry effects living things.
if you deside to study Bio-chem you will be
given a chart for all chemisty items you know
then you must test them on animals to find out
there effects.Venems from the Zoology field are a
sub-set of Bio-chem and need to be tested like
chemistry items. however if the venem is used on you
it is automaticly filled in on the Bio-chem chart of
effects.If your intelagence is at a certan level
and you have X knowlage of the chemisty items or venom
items of a scientific field, you can discover effects
without testing.
IE Zoology 100
INTELEGENCE 160(GENIUSE LEVEL)
SPIDER VENOM IS A NUROTOXIN PARALIZING NERUSIGNALS
TO muscles.
So you discover schematics for poisons foods and medicines. But as you can see it's a lot of work.
Sence food is the sorce of stamina witch Should be the
sorce of PE for use in all Jutsu, It should be hard to
make your own food that is effective at restoring this
energy. especialy making food pills that make chakra stronger
and or increase the amount of chakra and stamina.
Medical ninja of corse would need to know all about this stuff.
Blacksmithing
Schematics for blacksmithing should be easily found/ looted/ or developed.
Mineralogy and botany are the only nessasary sciences needed.
To develop schematics for blacksmithing, you should have to use trial and error.
Let me give you an example of a blacksmith schematic: iron shuriken
Step 1
Ceramic mold shuriken schematic
Skill molding-1
Clay 10 units
Effects:reusable
Step 2
Iron shuriken schematic
skills required:
Smelting skill 1
Items required
Ceramic mold shuriken(reusable)
10 iron ore
Effects: x damage on contact. Durability rating 10
Looks kinda basic right!!!
Wrong!!!
This is just the beginning.
Smelting skill reaches 10
Now you can smelt steal
Steal schematic
Skill required
Smelting 10
10 units of iron
5 units coal
Effects 1 unit of steal
Now upgrade your molds
Fuinjutsu clay mold schematic
Skill moldings 10
Skill Fuinjutsu 5
Effects reusable mold imbedded imprent of Fuinjutsu formulas-allowes user to infuse chakra nature.
Now you can make steal chakra shuriken
Require items
Fuinjutsu clay mold
Smelting skill 10
Items 10 steal units
Effects: x damage durability 100+x chakra effect.
I had an updated idea on this.
In most sand box games the minerals, plants and other things are targeted when you come with in range and the. Identified for you as the items they drop.
In the Botany mineralogy and zoology
Academy of classes, What if you had to demonstrate as a player you know what the item drop looks like in its natural forms before your character could identify them in the game.
So let’s say in the mineralogy class you want to be able to go out and collect Iron.
You would need to identify out of 4 pictures what Iron ore looks like in real life. Ones you get it right the teacher will give you the instructions on extracting and what you can do with the resource you have identified.
Same with animals, and plants.
The idea about the chemistry and bio-chem classes was good to. What if you needed to fill in a periodic table of the elements you have identified in the resources classes.
Everything you do adds 1 point to your characters intelligents stats.
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