This is--in part--based off of the "War Mechanics" Topic in Suggestions board, so thanks to Fedro for making that and partly inspiring me to think this out.
I noted in Naruto Shippuden that the shinobi had "World Wars". This--due to the nature of shinobi--made little sense to me later on, as I realized that went to such lengths as going into all out battles..which is odd to have for groups of warriors designed to carry out most of their missions in silence and small groups...not large formations. First off, shinobi are mostly meant for stealth, sure, there are your heavy-hitters, and the Kage will I'm sure see that they're put to good use, but the key to war is mostly to diminish enemy numbers without losing too many of yours. In other words, most combat actions would more than likely be ambushes/sieges, because no--smart--commander wants a fair fight with the enemy. Of course, it's probably going to be up to the players to decide how a war is fought--and subsequently who wins said war--but it would still be nice to see you get bonuses for fighting a "tactical" war. Shall we say...resource points that you can take/hold during wars and after them? Territory boundaries could be useful in motivating villages to expand, and it would actually give villages reasonable cause to go to war, not just over each other's jutsu, which they'd end up learning pretty quickly from conflict anyway. On top of that, you could give them even more reason to gain control of these resource/territory areas by implementing systems that correspond with the villages themselves.
Mines = more gold/metal production, which in turn increases the wealth/military power of a village.
Rice paddies/other farming lands = more grain for the village, which increases village (NPC Soldier?) population.
Timber lands/stone quarries = increases in the rebuilding speed of besieged villages.
Herbal patches (yeah, you remember that episode where Naruto had to gather those medical herbs so that they could PREPARE FOR WAR, right?) = increases in healing/curing times for shinobi that rest/respawn in villages and increases in the production of things such as food-pills, poisons, and other alchemical elements used by shinobi in war-times.
And those are only a FEW of the quite varied territory types you could have villages controlling, each with their own benefits, giving the villages their own strengths and weaknesses, as well as personalities based upon these "traits".
Hell, you could motivate villages to literally DOMINATE others in order to prove they have the best weapons, wealth, economy, and population size, which in turn bolsters the prowess and reputation of those villages' shinobi. By having a "Power" ranking for each village, you could increase the amount of randomized NPC "requests" for missions, increasing prosperity for those villages with greater power. Poorer villages with fewer territories could be branded as "lesser", by having things like lower quality weapons available to buy, which in turn affects the performance of your shinobi--would you want to go into battle with a copper kunai against a high-quality steel one? Maybe..if you were really confident in your abilities--and thus the performance of your village as a whole. It would also give more meaning to the role of the Kage. Would it be good to strike this village and make a temporary treaty with that one? Are those people weak enough for us to nab a territory or two, and then HOLD that territory? Who's to be trusted when you control a key resource point? Are you skilled enough to slyly push the other villages into conflict with each other, only to crush them after they're all weak, seizing massive amounts of territory from the spoils of your trap?
This is a discussion by the way, anyone--and I EXPECT you all to give your thoughts here, this is important--can reply with their own thoughts and ideas on the subject.
...just so long as it doesn't involve something idiotic or, *gags* something to do with paying irl currency in order to get an edge.
P.S.
If you didn't take the time to read the whole post, you have 1 of 3 options you can now choose from:
1. Go back to Kindergarten, it's where you belong if you couldn't get through a meager amount of text like the above...
2. RE-READ IT, it's an important issue that should be addressed, as is the case with MANY of the suggestions here!
3. Please don't ever respond or read another one of my posts again...you are a shame to the human race.
...no, not this one, the pre-historic human race. The damned cave-artists could probably take the time to read more than you ever could.
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