Once more mordredeon has returned to give another suggestion to bolster the realistic, highly in-depth feeling that our little love in the form of a game is supposed to deliver. To ensure that newer players get a good grasp of the game and how it works at a point when the game is more complicated than it will be for a while, I propose an Academy. This academy will of course teach both Shinobi and Non-Shinobi, but at first will most definitely teach the basics of the game and if they want to learn more than that then they can. This will allow us to deliver a much more life-like simulation of the game, and let us ensure that people are able to figure it out more easily than most games. This also spares us from endless streams of questions from new people, since they don't magically know what they need to know when they log in it is just a precaution to avoid getting annoyed with and exploding on them.
Included in this wondrous simulation of the academy will be teachers that will be a mixture of NPC's and players who are well versed in the game so as to let them experience a bit of the roleplaying experience given. Secondly, an overview that's in-depth enough to provide someone with the skills to participate in the majority of the game well will be given. This overview will include combat, Jutsu, crafting, and a variety of other things specially crafted to provide users with what they need. Aside from making sure that they get a grasp of roleplay and the skills to properly function in the game it will do a variety of things, such as give them a new kind of experience.
Hopefully this isn't a completely useless suggestion and it's one that will actually work out well for the game, but if it isn't then I still have an entire list of suggestions that are actually applicable to go through.
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