Important News

We have released Shinobi Life Online Pre-Alpha Version 1.1.0.0! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.

User

Welcome, Guest.
Please login or register.
 
 
 
Forgot your password?

Discord

Statistics

Members
Total Members: 54877
Latest: a5q0uozf
New This Month: 54
New This Week: 17
New Today: 3
Stats
Total Posts: 55562
Total Topics: 3337
Most Online Today: 1581
Most Online Ever: 4232
(January 14, 2020, 07:47:33)
Users Online
Members: 0
Guests: 1582
Total: 1598
Google (AdSense) (2)
Google (13)
Baidu

Author Topic: Jutsu/Techniques  (Read 5683 times)

0 Members and 1 Guest are viewing this topic.

Offline StrawHatSeyi

  • Genin Donator
  • Jonin Poster
  • *
  • Posts: 586
  • Reputation Power: 2
  • StrawHatSeyi has no influence.
  • Gender: Male
  • You don't want no smoke
    • View Profile
  • Clan: Himitsu
Jutsu/Techniques
« on: July 11, 2015, 12:31:26 »
I think there should be a quite large amount of ninja that have techniques of their own. For example, shikamaru with his shadow shits, and choji with his expansion jutsu. I say If there were 1million playing, about 150k have these techniques. The chance of getting them is much higher than getting KG.


  • Character Name: Tenzo Himitsu

Offline Konohuro

Re: Jutsu/Techniques
« Reply #1 on: July 11, 2015, 12:39:24 »
Choji and Shikamaru's powers are kekkei genkai. But I kind of agree. Weak KG should be implemeted, that have bigger chance to be received.


Offline StrawHatSeyi

  • Genin Donator
  • Jonin Poster
  • *
  • Posts: 586
  • Reputation Power: 2
  • StrawHatSeyi has no influence.
  • Gender: Male
  • You don't want no smoke
    • View Profile
  • Clan: Himitsu
Re: Jutsu/Techniques
« Reply #2 on: July 11, 2015, 12:46:52 »
They are not KG, they are clan techniques.
  • Character Name: Tenzo Himitsu

Offline Uzumaki Hari

  • Special Jonin Poster
  • ****
  • Posts: 356
  • Reputation Power: 2
  • Uzumaki Hari has no influence.
  • Gender: Male
  • Go forth and be awesome like a Ninja!
    • View Profile
  • Clan: Tsukegami Clan
  • Organization: Heathen

Re: Jutsu/Techniques
« Reply #3 on: July 11, 2015, 12:48:08 »
hey straw i agree with your thread but maybe you should change your signature


Offline StrawHatSeyi

  • Genin Donator
  • Jonin Poster
  • *
  • Posts: 586
  • Reputation Power: 2
  • StrawHatSeyi has no influence.
  • Gender: Male
  • You don't want no smoke
    • View Profile
  • Clan: Himitsu
Re: Jutsu/Techniques
« Reply #4 on: July 11, 2015, 12:50:49 »
Lol nothin wrong with that brah
  • Character Name: Tenzo Himitsu

Offline Brakelvierr

  • Academy Student Poster
  • *
  • Posts: 40
  • Reputation Power: 2
  • Brakelvierr has no influence.
  • Gender: Male
    • View Profile
  • Organization: The Kishu
Re: Jutsu/Techniques
« Reply #5 on: July 11, 2015, 13:29:17 »
Choji and Shikamaru's powers are kekkei genkai. But I kind of agree. Weak KG should be implemeted, that have bigger chance to be received.
They're a jutsu called Hiden (yes with one d) and in the lore they were created to combat clans who had an advantage in the form of Kekkei Genkai
  • Character Name: Funso Mokushiroku
This Jutsu was passed down the Armstrong line for generations!


Offline Kayleb

  • Chunin Donator
  • Jonin Poster
  • **
  • Posts: 594
  • Reputation Power: 2
  • Kayleb has no influence.
  • Gender: Male
    • View Profile
  • Clan: Himitsu
  • Organization: Roguhanta
       
Re: Jutsu/Techniques
« Reply #6 on: July 11, 2015, 15:58:02 »
I like the idea of the jutsu being implemented, but putting them into the game will be much more difficult.
  • Character Name: Dawg

Offline Brakelvierr

  • Academy Student Poster
  • *
  • Posts: 40
  • Reputation Power: 2
  • Brakelvierr has no influence.
  • Gender: Male
    • View Profile
  • Organization: The Kishu
Re: Jutsu/Techniques
« Reply #7 on: July 11, 2015, 16:37:24 »
I like the idea of the jutsu being implemented, but putting them into the game will be much more difficult.
Yeah, but somewhat like Kekkei Genkai these would probably bring up quite a few complications. Unless it's something along the lines of the ninja dogs like Kiba or the bugs like Shino, which would still be difficult but not as much as expansion or shadow manipulation.
  • Character Name: Funso Mokushiroku
This Jutsu was passed down the Armstrong line for generations!


Offline Mars

  • Hidden Hill Kage
  • Hidden Village Kage
  • Sennin Poster
  • ***
  • Posts: 2 638
  • Reputation Power: 6
  • Mars has no influence.
  • Gender: Male
    • View Profile
  • Clan: Hinode
  • Organization: Yürei
Re: Jutsu/Techniques
« Reply #8 on: July 11, 2015, 22:44:38 »
Because Vreg totally has enough time to think up and create 150k jutsu so everyone can have their own.
And then what? Players will complain they don't have their own unique jutsu if they were that common.
  • Character Name: Kuria Hinode

Offline ParadoxRonin

  • Special Jonin Poster
  • ****
  • Posts: 438
  • Reputation Power: 2
  • ParadoxRonin has no influence.
  • Gender: Male
  • Guardian Fang of the Hidden Metal Hayate Hazo
    • View Profile
    • a ronin has no purpose and a shinobi has no limits when the two clash time  it self stops.
  • Clan: Hazo Leader
  • Organization: Ronin-Metal
Re: Jutsu/Techniques
« Reply #9 on: July 11, 2015, 22:52:02 »
If vreg can use a system where the jutsu can be random creation with the elements it would be possible. But i don't see that happening.
LONG LIVE THE HAZO


Offline Mars

  • Hidden Hill Kage
  • Hidden Village Kage
  • Sennin Poster
  • ***
  • Posts: 2 638
  • Reputation Power: 6
  • Mars has no influence.
  • Gender: Male
    • View Profile
  • Clan: Hinode
  • Organization: Yürei
Re: Jutsu/Techniques
« Reply #10 on: July 11, 2015, 22:57:58 »
If vreg can use a system where the jutsu can be random creation with the elements it would be possible. But i don't see that happening.
True, but they wouldn't be unique.
If that system was used a "unique jutsu" would just be something like fire/water/earth/lightning breath with a tinted yellow/blue/purple colour.
There would be no unique jutsu mechanics which is what the OP is asking, but you idea is the closest possible solution to it.
  • Character Name: Kuria Hinode

Offline limits

  • Jonin Poster
  • *****
  • Posts: 563
  • Reputation Power: 3
  • limits has no influence.
  • Gender: Male
  • pls no hate
    • View Profile
  • Organization: Yaiken
Re: Jutsu/Techniques
« Reply #11 on: July 11, 2015, 22:58:44 »
Can we just keep the game simple and practical, 5 chakra natures, med,nin,tai,ken, KG and chakra mixes, if this were the case, things like chakra mixes wouldn't really be considered rare anymore.
  • Character Name: Kiyashe


Offline ParadoxRonin

  • Special Jonin Poster
  • ****
  • Posts: 438
  • Reputation Power: 2
  • ParadoxRonin has no influence.
  • Gender: Male
  • Guardian Fang of the Hidden Metal Hayate Hazo
    • View Profile
    • a ronin has no purpose and a shinobi has no limits when the two clash time  it self stops.
  • Clan: Hazo Leader
  • Organization: Ronin-Metal
Re: Jutsu/Techniques
« Reply #12 on: July 11, 2015, 23:18:25 »
If vreg can use a system where the jutsu can be random creation with the elements it would be possible. But i don't see that happening.
True, but they wouldn't be unique.
If that system was used a "unique jutsu" would just be something like fire/water/earth/lightning breath with a tinted yellow/blue/purple colour.
There would be no unique mechanics which is what the OP is asking, but you idea is the closest possible solution to it.
also true but what if the creation center could not make a jutsu already in instead i think if you find scrolls or legendary scrolls you could create a new jutsu with them some thing of great. Or thur out time vreg could have events for new jutsu and the top 10 players will obtain them it sounds solid to me.
LONG LIVE THE HAZO


Offline Kayleb

  • Chunin Donator
  • Jonin Poster
  • **
  • Posts: 594
  • Reputation Power: 2
  • Kayleb has no influence.
  • Gender: Male
    • View Profile
  • Clan: Himitsu
  • Organization: Roguhanta
       
Re: Jutsu/Techniques
« Reply #13 on: July 12, 2015, 11:12:01 »
If vreg can use a system where the jutsu can be random creation with the elements it would be possible. But i don't see that happening.
True, but they wouldn't be unique.
If that system was used a "unique jutsu" would just be something like fire/water/earth/lightning breath with a tinted yellow/blue/purple colour.
There would be no unique mechanics which is what the OP is asking, but you idea is the closest possible solution to it.
also true but what if the creation center could not make a jutsu already in instead i think if you find scrolls or legendary scrolls you could create a new jutsu with them some thing of great. Or thur out time vreg could have events for new jutsu and the top 10 players will obtain them it sounds solid to me.

It still takes a while to make them. A system would alos have to be designed which allowed for this to work effectively, which is pretty hard to think up.
  • Character Name: Dawg

Offline ParadoxRonin

  • Special Jonin Poster
  • ****
  • Posts: 438
  • Reputation Power: 2
  • ParadoxRonin has no influence.
  • Gender: Male
  • Guardian Fang of the Hidden Metal Hayate Hazo
    • View Profile
    • a ronin has no purpose and a shinobi has no limits when the two clash time  it self stops.
  • Clan: Hazo Leader
  • Organization: Ronin-Metal
Re: Jutsu/Techniques
« Reply #14 on: July 13, 2015, 04:01:23 »
If vreg can use a system where the jutsu can be random creation with the elements it would be possible. But i don't see that happening.
True, but they wouldn't be unique.
If that system was used a "unique jutsu" would just be something like fire/water/earth/lightning breath with a tinted yellow/blue/purple colour.
There would be no unique mechanics which is what the OP is asking, but you idea is the closest possible solution to it.
also true but what if the creation center could not make a jutsu already in instead i think if you find scrolls or legendary scrolls you could create a new jutsu with them some thing of great. Or thur out time vreg could have events for new jutsu and the top 10 players will obtain them it sounds solid to me.

It still takes a while to make them. A system would alos have to be designed which allowed for this to work effectively, which is pretty hard to think up.
I get that and that's why I said it but your opion is important to :)
LONG LIVE THE HAZO


 

Recent Topics

Diamond Himitsu Lee by mamita
Yesterday at 18:49:35

Kagami Sandareisu by mamita
Yesterday at 18:44:40

Superson Nakai by mamita
Yesterday at 18:42:59

Sazama Naitou by mamita
Yesterday at 18:41:00

Shiratori by mamita
Yesterday at 18:38:30

Yoru Satori by mamita
Yesterday at 18:36:13

Unique by mamita
Yesterday at 18:30:42

Hooke Ennia Raimei by mamita
Yesterday at 18:27:04

Norowa Himitsu by mamita
Yesterday at 18:24:59

Meet Trekashi by mamita
Yesterday at 18:22:31

Top Posters

Mars
Posts: 2638
Reminance
Posts: 2233
Shivraj
Posts: 1610
m4r1us
Posts: 1298
Manuster
Posts: 1267
NinjaMirage
Posts: 1165
Nova
Posts: 1140
taigakun
Posts: 1094
Fraudulent
Posts: 1086
Konohuro
Posts: 1056