Sword sealing:[/u]
It would be cool to have swords that seal something/or someone once in contact with the object.
Gigantic summonings:[/u]
Even though summonings won't be allowed, how about gigantic battling spirits or something ? I really like the idea of gigantic creatures one-shotting everything it comes in sees, making the game a little more difficult. Yes, gigantic creatures aren't realistic, but in the Naruto world, spirits are very connected to chakra. I was thinking of something like Korra when she meditated to have her huge spirit fight for her and our spirits can come in different armor,form,etc. And if that's a no, how about something like the partial expansion jutsu be used on creatures or anything and we seal them and when in battle, we summon them to fight for us ? Ex: Like if we wanted to fly over a village or anything in our way or just wanted to have a faster way of transportation, we would use a jutsu to make a bird way bigger than it is, seal it in a scroll and when there's a mountain in front of you, or any obstacle, we could then summon the bird to get over the mountain faster. Another example of the summoning would be this:
X, but bigger.
Time manipulation[/u]
I'm strongly ignorant towards the field of coding, so I don't really know how hard it is to add this to the game, but can fast forwarding,pausing,slowing down,rewinding,etc. be allowed in this game ?
Destruction[/u]
Usually when things are destroyed in MMO's/Video games, if you leave the place for about two seconds, come back and everything is as good as new. If destroying things around you are implemented into this game, will things that get destroyed stay that way until fixed ? Like, if an organization were to destroy a village or a small town, or a fire style user created a drought by a lake, would it stay that way ?
Visual Genjutsu[/u]
When an enemy is ina Genjutsu, I think it would be nice if the players screen were to blackout during the time of the genjutsu or play illusions, well for certain Genjutsus, of course.
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