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We have released Shinobi Life Online Pre-Alpha Version 1.1.0.0! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.

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Author Topic: Community Q&A  (Read 41428 times)

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Offline joca94

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Re: Community Q&A
« Reply #15 on: February 04, 2015, 16:35:36 »
Will weights be implemented? Ie leg weights, arm weights, vest weights etc with different sizes, ie 10kg, 20kg, 30kg 40kg  50 kg 100kg etc....
Will the speed limit be removed? But the increase after the current max speed should be majorly decreased.
Example, top speed atm is 70km/h , after you hit 70km/h you basicly enter hard cap(extremely hard gains) ie you get like 0.0001km/h instead of (example) old 0.001km/h per decided time?

Will weights give perma boost to some stats like strenght, speed and stamina?
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I am missing you only when i am breathing said a guy with a sniper


Offline rayzote

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Re: Community Q&A
« Reply #16 on: February 04, 2015, 18:49:58 »
Please do not discuss your questions here....
How far are you going to take the game to the realistic aspect of the gameplay?
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Offline Leebz

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Re: Community Q&A
« Reply #17 on: February 04, 2015, 20:20:25 »
Will we be able to put our clan/org logos on our clothing? I heard rumours of this in the past.
Also will it be real life money to do so and if so could the leader sell copies of the clothing of their clan to other members after paying for the crested clothing with real money?
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Offline Kai

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Re: Community Q&A
« Reply #18 on: February 04, 2015, 20:27:59 »
Another question:

Will the Monk, Samurai and Drunken Fist Taijutsu villages still be in the game? or are there too may villages.

Offline Mars

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Re: Community Q&A
« Reply #19 on: February 04, 2015, 23:52:36 »
Will there be a max stat level on your skills?
I know there will be a maximum running speed, but will there be a maximum hand seal speed, stamina and chakra pool.
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Offline GhostParadise

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Re: Community Q&A
« Reply #20 on: February 05, 2015, 18:26:40 »
Questions:    1:SLO VR ( Shinobi Life Online Virtual Reality)- When will it be Released? (Aprox Time?) and in VR will there be training for hand-signs ect???

2:will you be able to have a privet Training area like for say if me and my friend wanted to have a sparing match and we don't want anyone to interfere the training/sparing the game will load you and your friend in another area (separate from everyone else) so no one could interfere and then when your done it will put you back into the public server (with everyone else)

and Cant wait till VR is realsed i have  Oculus Rift dk2 soon to be getting Perception Nueron  :D
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Offline Mars

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Re: Community Q&A
« Reply #21 on: February 05, 2015, 18:53:15 »
I know this question is asked a lot in the shoutbox, and whichever poor soul decides to ask it get railed at.
But we've never been given a real answer, when (do you think) the MMO will be released (Aprox)
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Offline Kayleb

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Re: Community Q&A
« Reply #22 on: February 05, 2015, 19:10:17 »
Outside of the village, in the village areas, will there be other safe zones? Will there be other places of interest? Will you be able to visit other villages in safety?
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Offline K4kashiHatake

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Re: Community Q&A
« Reply #23 on: February 05, 2015, 19:11:53 »
Can you become a copy ninja like Kakashi Hatake?
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Re: Community Q&A
« Reply #24 on: February 05, 2015, 19:40:15 »
How will war work in the game? Will you be able to assault villages at random times, or will it be controlled by the server?
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Re: Community Q&A
« Reply #25 on: February 05, 2015, 19:55:54 »
How will Dojutsu such as the sharingan work?
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Offline json243

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Re: Community Q&A
« Reply #26 on: February 05, 2015, 21:44:39 »
How will Kenjutsu work, like different slashes and such
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Re: Community Q&A
« Reply #27 on: February 06, 2015, 00:41:23 »
How will boats work? Will it be a like the boats/zeppelins in World of Warcraft?


Also, how will rogue bases work? Will they be instanced? Does the builder of the base get to choose where to make it, or are there set locations intended for rogue forts?
« Last Edit: February 06, 2015, 00:48:59 by America »
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Offline rayzote

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Re: Community Q&A
« Reply #28 on: February 06, 2015, 01:27:31 »
Will there be NPC's in the game? beside the Npc's that will be selling items and ramen, NPC's like enemies or rogues?

Also, about the ability/skill thing. I know you're creating a set of different abilities instead of general levels or some number that will represent an average of your total strength (speed,chakra,health,etc). There is a game called Tibia, that is the similar way you've described it, except that they actually do have levels which is increased by gaining experience, but it also has different abilities and their own levels as the pic below.



The game has a simple UI with not so many abilities,but the common ones... it has experience, hit points(health), capacity of the inventory (which is increased as the player gets stronger), stamina, the different skill level with different weapons,etc. Will the sets of the different abilities be somewhat similar to this?
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Offline Dragon6624

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Re: Community Q&A
« Reply #29 on: February 06, 2015, 21:39:10 »
When doing actions, such as trading or rearranging items in your inventory, will you have animations? I.E. The players outstretch their hands and give/recieve bags (to represent giving an item), or pat themselves down in the hip (to represent putting an item in a different spot). I believe these visual ques will help other players determine what each person is doing, and may even help roleplay, instead of having to just stand around blankly. In other words, will there be plenty of (minor) animations for all the actions players may choose to do in the game (eating, trading, sleeping for "AFK"ers, etc).
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