If there is no point to the last 5% of your HP, why even have it? If your HP is greater than 0, no matter how "PRETTY MUCH DEAD" you are, you are still ALIVE. If we are going by your "realistic" notions then i guess why even have HP? We are all going to die in one well placed hit because according to you "that's realistic".
And how is the length of the blade a determinant of lethality? It really comes down to where you get stabbed. If you get stabbed in the arm with a 4 inch knife, or a 2 foot sword it doesn't matter how long the blade is. You got stabbed in the arm. You probably wont die. If you get stabbed in somewhere where you would die, ie your heart or something, then you're going to die no matter what. I think we can all assume at this point anyways, there will not be a system to identify where sword/kunai hits are landing on the body.
Your statement about being shot by a sniper is completely irrelevant to what i stated. My statement entails that if you are slowed to the point of no longer being able to move, then it obviously wouldn't require much skill to finish you off. I honestly don't see how your sniper statement ties into that whatsoever.
Lastly, whether it is based off of Naruto (which is an anime series, not real life and the game totally is), or a "REALISTIC SIMULATION", it is still a game and will of course have some "unrealistic" aspects to it. So if you wish for a completely realistic simulation, before insulting me and my post, maybe you can take a step outside of your house for once. Then you'll have your completely realistic world
First off, <=5% will be in the game because it's been decided that the game will have a health meter. Just because you're STILL ALIVE, doesn't mean you have the capabilities to MOVE. Get this through your thick skull because it's a fact of life. If you're almost dead you can hardly move, if at all, and that's the end of it.
Secondly, my stabbing statements were towards the torso, in general areas such as the abdomen. In which case the length of the blade DOES INDEED DETERMINE LETHALITY. Also, if you were to be stabbed by a 4 inch knife vs a 2 foot sword, the effects would indeed be much different.
There is no statement about a sniper so maybe you should get the salt out of your eyes and read my statement to its entirety.
If you are whittled down to less then 5% or whatever, then you are at the point of practically being dead. When you are practically dead you cannot move. Period. The unrealistic aspects should be placed in areas that are more difficult/impossible to make realistic, this is very much do-able, and very much realistic. It goes with the game perfectly, as well as this thread's topic about combat speed where as your snarky, ignorant comments are not.
Get the salt out of your system before you respond, granted you shouldn't since you're spamming this thread with your unrelatable and just plain rude replies.
In contradiction to what I have said: Ignorance is ugly my friend. Maybe you should go read informational books instead of this thread.
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