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Author Topic: Kekkei Genkai and Chakra Mix Suggestions  (Read 20155 times)

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Offline ParadoxRonin

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Re: Kekkei Genkai and Chakra Mix Suggestions
« Reply #15 on: January 13, 2015, 03:05:05 »
Jutsu Name:paradox genkai
Chakra Mix:none
Jutsu Difficulty:light chakra depletion
Jutsu Type:control
Description of Jutsu: once in play the paradox jutsu can slow down any players in the jutsu radius(radius depends on exp) for 20 seconds.

2 stage.
Jutsu Name:paradox overwhelm
Chakra Mix:none
Jutsu Difficulty:medium chakra depletion
Jutsu Type:counter depletion/control
Description of Jutsu: once active the paradox overwhelm jutsu can slow down and also take players chakra for 30 seconds.

3 stage.
Jutsu Name:paradox GRIP
Chakra Mix:none
Jutsu Difficulty:high chakra depletion
Jutsu Type:critical control/critical depletion
Description of Jutsu: once active paradox grip can not only stop the player,s movement but also suck the life force out of the player for 30 seconds at a very high rate.

more realistic jutsu to come.
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Re: Kekkei Genkai and Chakra Mix Suggestions
« Reply #16 on: January 13, 2015, 06:00:08 »
Beginner -> Average -> Expert -> Insane

Jutsu Name: Perfect Wrath
Chakra Mix: Lightning + Water = Storm
Jutsu Difficulty: Insane
Jutsu Type: Offensive
Description of Jutsu: A large cloud appears and hovers above the enemy. When the user hits the cloud with a kunai it shoots lightning towards the enemy by 20x the damage a kunai can cause. Hitting is unlimited but the cloud has a short duration.

Jutsu Name: Organic Sentinel
Chakra Mix: Earth + Water = Wood
Jutsu Difficulty: Average
Jutsu Type: Supportive/Offensive (Leech)
Description of Jutsu: A wooden lion dashes towards the enemy and bite. The technique allows the user to leech the enemy's health points by a certain rate in a period of time.

Jutsu Name: Lava Surge
Chakra Mix: Fire + Earth = Lava
Jutsu Difficulty: Average
Jutsu Type: Offensive
Description of Jutsu: The ground cracks open and a demon in lava form assaults the victim.

Jutsu Name: Unholy Rhapsody
Chakra Mix: Fire + Water = Boil
Jutsu Difficulty: Expert
Jutsu Type: Offensive (Nintaijutsu)
Description of Jutsu: After the hand seals, the user's palms are activated. The user performs a series of martial art moves while shooting corrosive vapors.

Jutsu Name: Glacial Incantation
Chakra Mix: Water + Wind = Ice
Jutsu Difficulty: Expert
Jutsu Type: Defensive
Description of Jutsu: Creates a large ice mirror that absorbs the incoming attack. Half of the enemy's chakra used in casting the attack is added to the ice user.

Jutsu Name: Temper of the Desert
Chakra Mix: Fire + Wind = Scorch
Jutsu Difficulty: Average
Jutsu Type: Offensive
Description of Jutsu: The user's mouth expels a fine linear stream of heated air burning the target.

Jutsu Name: Intrusive Glare
Chakra Mix: Fire + Lightning = Blaze
Jutsu Difficulty: Expert
Jutsu Type: Supportive/Offensive
Description of Jutsu: Creates a burning ball of dark light which expands and explodes. The surrounding enemy is burned and temporarily blinded for few seconds.

Jutsu Name: Grace of Death
Chakra Mix: Wind + Lightning = Magnet
Jutsu Difficulty: Insane
Jutsu Type: Offensive
Description of Jutsu: Showers thousands of metallic senbon.

Jutsu Name: Desert Abduction
Chakra Mix: Wind + Earth = Sand
Jutsu Difficulty: Average
Jutsu Type: Offensive
Description of Jutsu: A gushing desert sand envelopes the enemy and compresses to suffocate him.

Jutsu Name: Bulwark
Chakra Mix: Lightning + Earth = Explosion
Jutsu Difficulty: Master
Jutsu Type: Defensive/Offensive
Description of Jutsu: Creates 7 balls of explosive chakra that encircles the user. These protect him by exploding when an enemy comes close. The jutsu explodes once for each contact and lasts until a specific duration with/without exploding.
« Last Edit: January 13, 2015, 09:00:26 by Biometallurgy »
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Re: Kekkei Genkai and Chakra Mix Suggestions
« Reply #17 on: January 13, 2015, 17:01:27 »
These
Beginner -> Average -> Expert -> Insane

Jutsu Name: Perfect Wrath
Chakra Mix: Lightning + Water = Storm
Jutsu Difficulty: Insane
Jutsu Type: Offensive
Description of Jutsu: A large cloud appears and hovers above the enemy. When the user hits the cloud with a kunai it shoots lightning towards the enemy by 20x the damage a kunai can cause. Hitting is unlimited but the cloud has a short duration.

Jutsu Name: Organic Sentinel
Chakra Mix: Earth + Water = Wood
Jutsu Difficulty: Average
Jutsu Type: Supportive/Offensive (Leech)
Description of Jutsu: A wooden lion dashes towards the enemy and bite. The technique allows the user to leech the enemy's health points by a certain rate in a period of time.

Jutsu Name: Lava Surge
Chakra Mix: Fire + Earth = Lava
Jutsu Difficulty: Average
Jutsu Type: Offensive
Description of Jutsu: The ground cracks open and a demon in lava form assaults the victim.

Jutsu Name: Unholy Rhapsody
Chakra Mix: Fire + Water = Boil
Jutsu Difficulty: Expert
Jutsu Type: Offensive (Nintaijutsu)
Description of Jutsu: After the hand seals, the user's palms are activated. The user performs a series of martial art moves while shooting corrosive vapors.

Jutsu Name: Glacial Incantation
Chakra Mix: Water + Wind = Ice
Jutsu Difficulty: Expert
Jutsu Type: Defensive
Description of Jutsu: Creates a large ice mirror that absorbs the incoming attack. Half of the enemy's chakra used in casting the attack is added to the ice user.

Jutsu Name: Temper of the Desert
Chakra Mix: Fire + Wind = Scorch
Jutsu Difficulty: Average
Jutsu Type: Offensive
Description of Jutsu: The user's mouth expels a fine linear stream of heated air burning the target.

Jutsu Name: Intrusive Glare
Chakra Mix: Fire + Lightning = Blaze
Jutsu Difficulty: Expert
Jutsu Type: Supportive/Offensive
Description of Jutsu: Creates a burning ball of dark light which expands and explodes. The surrounding enemy is burned and temporarily blinded for few seconds.

Jutsu Name: Grace of Death
Chakra Mix: Wind + Lightning = Magnet
Jutsu Difficulty: Insane
Jutsu Type: Offensive
Description of Jutsu: Showers thousands of metallic senbon.

Jutsu Name: Desert Abduction
Chakra Mix: Wind + Earth = Sand
Jutsu Difficulty: Average
Jutsu Type: Offensive
Description of Jutsu: A gushing desert sand envelopes the enemy and compresses to suffocate him.

Jutsu Name: Bulwark
Chakra Mix: Lightning + Earth = Explosion
Jutsu Difficulty: Master
Jutsu Type: Defensive/Offensive
Description of Jutsu: Creates 7 balls of explosive chakra that encircles the user. These protect him by exploding when an enemy comes close. The jutsu explodes once for each contact and lasts until a specific duration with/without exploding.

These are so good
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Offline Fireshock

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Re: Kekkei Genkai and Chakra Mix Suggestions
« Reply #18 on: January 15, 2015, 19:22:12 »
Kekkei Genkai: Fire Absorbtion

Anybody who has this this kekkei genkai would be healed instead of being damaged when hit by fire attacks. This is a passive ability which you have from the moment you recive this kekkei genkai. Healing would have no animation, so if you are sneaky people wouldn't even notice that their attacks aren't hurting you, but healing you.

Your character would also get "experience bar" for this kekkei genkai. The bar would only progress when you are getting healed by fire attacks. No need to put this on to screen. Just track it. After you have filled whole bar, which would take looong, weeks of playing. Then you would learn this jutsu/ability:


Flame Transformation Jutsu:

When you use this your whole body would transform in to fire. You can use it again at any time to transform back in to human.
This jutsu has NO CHACKRA COST and NO COOLDOWN. Meaning you can change forms at will, it is spamable.

Effects while in fire form:
-you can FLY and you move prety fast
-physical attacks can not hit you(they just go straight throw you) and you can not use physical attacks
-if you are damaged, YOU LOSE CHAKRA INSTEAD OF LIFE
-if your chakra gets to 0, you are turned back in to human form and Flame Transformation Jutsu is disabled for long time (aka. it gets long cooldown)
-if you fly over someone, they will take fire damage
-if you get hit by fire attack, it will heal you chakra instead of damaging it, in adition to healing your life from your permanent passive ability
-you take double damage from water type attacks
-your chakra would SLOWLY deplete



Fire form would not have human shape at all. It would basicaly be flying half-transparent fireball with two big eyes visible only if you look at it more carefully. So people would just see flying fire in the sky if you used ths to travel faster.
It would be possible to kill yourself with this jutsu by flying very high and changing to human form to fall from the sky.



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Offline bloberfish

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Re: Kekkei Genkai and Chakra Mix Suggestions
« Reply #19 on: January 15, 2015, 22:01:30 »
Kekkei Genkai: Fire Absorbtion

Anybody who has this this kekkei genkai would be healed instead of being damaged when hit by fire attacks. This is a passive ability which you have from the moment you recive this kekkei genkai. Healing would have no animation, so if you are sneaky people wouldn't even notice that their attacks aren't hurting you, but healing you.

Your character would also get "experience bar" for this kekkei genkai. The bar would only progress when you are getting healed by fire attacks. No need to put this on to screen. Just track it. After you have filled whole bar, which would take looong, weeks of playing. Then you would learn this jutsu/ability:


Flame Transformation Jutsu:

When you use this your whole body would transform in to fire. You can use it again at any time to transform back in to human.
This jutsu has NO CHACKRA COST and NO COOLDOWN. Meaning you can change forms at will, it is spamable.

Effects while in fire form:
-you can FLY and you move prety fast
-physical attacks can not hit you(they just go straight throw you) and you can not use physical attacks
-if you are damaged, YOU LOSE CHAKRA INSTEAD OF LIFE
-if your chakra gets to 0, you are turned back in to human form and Flame Transformation Jutsu is disabled for long time (aka. it gets long cooldown)
-if you fly over someone, they will take fire damage
-if you get hit by fire attack, it will heal you chakra instead of damaging it, in adition to healing your life from your permanent passive ability
-you take double damage from water type attacks
-your chakra would SLOWLY deplete



Fire form would not have human shape at all. It would basicaly be flying half-transparent fireball with two big eyes visible only if you look at it more carefully. So people would just see flying fire in the sky if you used ths to travel faster.
It would be possible to kill yourself with this jutsu by flying very high and changing to human form to fall from the sky.




this is really cool but a bit OP, still an awesome idea though.
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Offline Cedie

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Re: Kekkei Genkai and Chakra Mix Suggestions
« Reply #20 on: January 16, 2015, 00:23:35 »
Kekkei Genkai: Fire Absorbtion

Anybody who has this this kekkei genkai would be healed instead of being damaged when hit by fire attacks. This is a passive ability which you have from the moment you recive this kekkei genkai. Healing would have no animation, so if you are sneaky people wouldn't even notice that their attacks aren't hurting you, but healing you.

Your character would also get "experience bar" for this kekkei genkai. The bar would only progress when you are getting healed by fire attacks. No need to put this on to screen. Just track it. After you have filled whole bar, which would take looong, weeks of playing. Then you would learn this jutsu/ability:


Flame Transformation Jutsu:

When you use this your whole body would transform in to fire. You can use it again at any time to transform back in to human.
This jutsu has NO CHACKRA COST and NO COOLDOWN. Meaning you can change forms at will, it is spamable.

Effects while in fire form:
-you can FLY and you move prety fast
-physical attacks can not hit you(they just go straight throw you) and you can not use physical attacks
-if you are damaged, YOU LOSE CHAKRA INSTEAD OF LIFE
-if your chakra gets to 0, you are turned back in to human form and Flame Transformation Jutsu is disabled for long time (aka. it gets long cooldown)
-if you fly over someone, they will take fire damage
-if you get hit by fire attack, it will heal you chakra instead of damaging it, in adition to healing your life from your permanent passive ability
-you take double damage from water type attacks
-your chakra would SLOWLY deplete



Fire form would not have human shape at all. It would basicaly be flying half-transparent fireball with two big eyes visible only if you look at it more carefully. So people would just see flying fire in the sky if you used ths to travel faster.
It would be possible to kill yourself with this jutsu by flying very high and changing to human form to fall from the sky.

I was flabbergasted! For real? #GodJutsu
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Re: Kekkei Genkai and Chakra Mix Suggestions
« Reply #21 on: January 16, 2015, 06:44:42 »
Kekkei Genkai: Fire Absorbtion

Anybody who has this this kekkei genkai would be healed instead of being damaged when hit by fire attacks. This is a passive ability which you have from the moment you recive this kekkei genkai. Healing would have no animation, so if you are sneaky people wouldn't even notice that their attacks aren't hurting you, but healing you.

Your character would also get "experience bar" for this kekkei genkai. The bar would only progress when you are getting healed by fire attacks. No need to put this on to screen. Just track it. After you have filled whole bar, which would take looong, weeks of playing. Then you would learn this jutsu/ability:


Flame Transformation Jutsu:

When you use this your whole body would transform in to fire. You can use it again at any time to transform back in to human.
This jutsu has NO CHACKRA COST and NO COOLDOWN. Meaning you can change forms at will, it is spamable.

Effects while in fire form:
-you can FLY and you move prety fast
-physical attacks can not hit you(they just go straight throw you) and you can not use physical attacks
-if you are damaged, YOU LOSE CHAKRA INSTEAD OF LIFE
-if your chakra gets to 0, you are turned back in to human form and Flame Transformation Jutsu is disabled for long time (aka. it gets long cooldown)
-if you fly over someone, they will take fire damage
-if you get hit by fire attack, it will heal you chakra instead of damaging it, in adition to healing your life from your permanent passive ability
-you take double damage from water type attacks
-your chakra would SLOWLY deplete



Fire form would not have human shape at all. It would basicaly be flying half-transparent fireball with two big eyes visible only if you look at it more carefully. So people would just see flying fire in the sky if you used ths to travel faster.
It would be possible to kill yourself with this jutsu by flying very high and changing to human form to fall from the sky.





Yeah, the changing into a fire is pretty cool but both of them are overpowered you need to balance them, it should be a forbidden jutsu.
« Last Edit: January 16, 2015, 06:46:54 by Kai »

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Re: Kekkei Genkai and Chakra Mix Suggestions
« Reply #22 on: January 16, 2015, 13:27:23 »
Kekkei Genkai: Fire Absorbtion

Anybody who has this this kekkei genkai would be healed instead of being damaged when hit by fire attacks. This is a passive ability which you have from the moment you recive this kekkei genkai. Healing would have no animation, so if you are sneaky people wouldn't even notice that their attacks aren't hurting you, but healing you.

Your character would also get "experience bar" for this kekkei genkai. The bar would only progress when you are getting healed by fire attacks. No need to put this on to screen. Just track it. After you have filled whole bar, which would take looong, weeks of playing. Then you would learn this jutsu/ability:


Flame Transformation Jutsu:

When you use this your whole body would transform in to fire. You can use it again at any time to transform back in to human.
This jutsu has NO CHACKRA COST and NO COOLDOWN. Meaning you can change forms at will, it is spamable.

Effects while in fire form:
-you can FLY and you move prety fast
-physical attacks can not hit you(they just go straight throw you) and you can not use physical attacks
-if you are damaged, YOU LOSE CHAKRA INSTEAD OF LIFE
-if your chakra gets to 0, you are turned back in to human form and Flame Transformation Jutsu is disabled for long time (aka. it gets long cooldown)
-if you fly over someone, they will take fire damage
-if you get hit by fire attack, it will heal you chakra instead of damaging it, in adition to healing your life from your permanent passive ability
-you take double damage from water type attacks
-your chakra would SLOWLY deplete



Fire form would not have human shape at all. It would basicaly be flying half-transparent fireball with two big eyes visible only if you look at it more carefully. So people would just see flying fire in the sky if you used ths to travel faster.
It would be possible to kill yourself with this jutsu by flying very high and changing to human form to fall from the sky.





Yeah, the changing into a fire is pretty cool but both of them are overpowered you need to balance them, it should be a forbidden jutsu.

Forbidden Jutsu are easier to obtain than Kekkei Genkai. However, this KG would require a serious tone down if it ever wants to be in the game.
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Re: Kekkei Genkai and Chakra Mix Suggestions
« Reply #23 on: January 17, 2015, 12:59:50 »
Kekkei Genkai: Fire Absorbtion

Anybody who has this this kekkei genkai would be healed instead of being damaged when hit by fire attacks. This is a passive ability which you have from the moment you recive this kekkei genkai. Healing would have no animation, so if you are sneaky people wouldn't even notice that their attacks aren't hurting you, but healing you.

Your character would also get "experience bar" for this kekkei genkai. The bar would only progress when you are getting healed by fire attacks. No need to put this on to screen. Just track it. After you have filled whole bar, which would take looong, weeks of playing. Then you would learn this jutsu/ability:


Flame Transformation Jutsu:

When you use this your whole body would transform in to fire. You can use it again at any time to transform back in to human.
This jutsu has NO CHACKRA COST and NO COOLDOWN. Meaning you can change forms at will, it is spamable.

Effects while in fire form:
-you can FLY and you move prety fast
-physical attacks can not hit you(they just go straight throw you) and you can not use physical attacks
-if you are damaged, YOU LOSE CHAKRA INSTEAD OF LIFE
-if your chakra gets to 0, you are turned back in to human form and Flame Transformation Jutsu is disabled for long time (aka. it gets long cooldown)
-if you fly over someone, they will take fire damage
-if you get hit by fire attack, it will heal you chakra instead of damaging it, in adition to healing your life from your permanent passive ability
-you take double damage from water type attacks
-your chakra would SLOWLY deplete



Fire form would not have human shape at all. It would basicaly be flying half-transparent fireball with two big eyes visible only if you look at it more carefully. So people would just see flying fire in the sky if you used ths to travel faster.
It would be possible to kill yourself with this jutsu by flying very high and changing to human form to fall from the sky.





Yeah, the changing into a fire is pretty cool but both of them are overpowered you need to balance them, it should be a forbidden jutsu.

Forbidden Jutsu are easier to obtain than Kekkei Genkai. However, this KG would require a serious tone down if it ever wants to be in the game.
ye what he said^^
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Re: Kekkei Genkai and Chakra Mix Suggestions
« Reply #24 on: January 18, 2015, 12:26:06 »
Thanks all for awesome feedback :D.
As for balance...
I would like to remind you that this does absolutely NO damage, exept when you fly throw them. But I imagined that as not being very high amount of damage. It's suposed to have same combat role as Minato's Flying thunder god jutsu(his teleportation). Also it's suposed to be highest level jutsu which is very hard to obtain. Only way to attack someone while in fire form is with some technique which uses chakra, lowering the time you can be in fire form.

The most imbalanced part IMO is if there was whole clan with this jutsu and if they had 1 high level fire user. Fire user could just cast powerfull wide area fire attack and hit whole battlefield with it. Without caring to hit his allies or enemies. Because he will damage enemies and heal his allies hp and chakra.

But if you still think it's overpowered, some effects in fire form could be changed to some of those to balance it, i recommend ones with a *** behind:

-physical attacks can not hit you(they just go straight throw you) and you can only use ninjutsu     (that means no genjutsu)
-increase amount of chakra lost for each point of damage taken
-if your chakra hits 0, you die ***
-if you get hit by fire attack, it only heals your life with your passive, your chakra is unaffected ***
-if you are hit by water attack, you take X times normal damage        X>2 ... adjust X as needed
-your chakra deepletes faster ...       deepletion speed also adjustable as needed
-remove dealing fire damage when you fly through enemy

Also you could add taking double damage from water type attacks to permanent passive ability even when not in fire form.
« Last Edit: January 18, 2015, 12:41:49 by Fireshock »
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Offline Reminance

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Re: Kekkei Genkai and Chakra Mix Suggestions
« Reply #25 on: January 18, 2015, 23:08:46 »
Thanks all for awesome feedback :D.
As for balance...
I would like to remind you that this does absolutely NO damage, exept when you fly throw them. But I imagined that as not being very high amount of damage. It's suposed to have same combat role as Minato's Flying thunder god jutsu(his teleportation). Also it's suposed to be highest level jutsu which is very hard to obtain. Only way to attack someone while in fire form is with some technique which uses chakra, lowering the time you can be in fire form.

The most imbalanced part IMO is if there was whole clan with this jutsu and if they had 1 high level fire user. Fire user could just cast powerfull wide area fire attack and hit whole battlefield with it. Without caring to hit his allies or enemies. Because he will damage enemies and heal his allies hp and chakra.

But if you still think it's overpowered, some effects in fire form could be changed to some of those to balance it, i recommend ones with a *** behind:

-physical attacks can not hit you(they just go straight throw you) and you can only use ninjutsu     (that means no genjutsu)
-increase amount of chakra lost for each point of damage taken
-if your chakra hits 0, you die ***
-if you get hit by fire attack, it only heals your life with your passive, your chakra is unaffected ***
-if you are hit by water attack, you take X times normal damage        X>2 ... adjust X as needed
-your chakra deepletes faster ...       deepletion speed also adjustable as needed
-remove dealing fire damage when you fly through enemy

Also you could add taking double damage from water type attacks to permanent passive ability even when not in fire form.
This is really cool and all but i dont think Vreg will consider this even for a forbidden jutsu it almost sounds godlike.
But then again if he is considering this then it will get modified.. I mean the jutsu will get nerfed to a weak state.
STILL cool idea though :D
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Re: Kekkei Genkai and Chakra Mix Suggestions
« Reply #26 on: January 24, 2015, 09:38:33 »
Thanks all for awesome feedback :D.
As for balance...
I would like to remind you that this does absolutely NO damage, exept when you fly throw them. But I imagined that as not being very high amount of damage. It's suposed to have same combat role as Minato's Flying thunder god jutsu(his teleportation). Also it's suposed to be highest level jutsu which is very hard to obtain. Only way to attack someone while in fire form is with some technique which uses chakra, lowering the time you can be in fire form.

The most imbalanced part IMO is if there was whole clan with this jutsu and if they had 1 high level fire user. Fire user could just cast powerfull wide area fire attack and hit whole battlefield with it. Without caring to hit his allies or enemies. Because he will damage enemies and heal his allies hp and chakra.

But if you still think it's overpowered, some effects in fire form could be changed to some of those to balance it, i recommend ones with a *** behind:

-physical attacks can not hit you(they just go straight throw you) and you can only use ninjutsu     (that means no genjutsu)
-increase amount of chakra lost for each point of damage taken
-if your chakra hits 0, you die ***
-if you get hit by fire attack, it only heals your life with your passive, your chakra is unaffected ***
-if you are hit by water attack, you take X times normal damage        X>2 ... adjust X as needed
-your chakra deepletes faster ...       deepletion speed also adjustable as needed
-remove dealing fire damage when you fly through enemy

Also you could add taking double damage from water type attacks to permanent passive ability even when not in fire form.
This is really cool and all but i dont think Vreg will consider this even for a forbidden jutsu it almost sounds godlike.
But then again if he is considering this then it will get modified.. I mean the jutsu will get nerfed to a weak state.
STILL cool idea though :D

The jutsu is supposed to sound godlike, that is why it's awesome. But it is also balanced.

Word "adjust" means that it is COMPLETLY balanced. Vreg can "adjust" things I mentioned to make a strongest ninja only be able to stay in Flame form for 3 seconds before he loses all of his chakra, then the jutsu us pretty shitty. He can also make duration longer than that, but as soon as you get hit, flame form ends or you die because he adjusted damage to chakra loss ratio like that. He can make the water damage multyplayer so high that highest level shinobi would cry in front of most basic water attack.

With balancing options I left many different ways for Vreg to balance it. He can even CHOSE what combat role jutsu would have with so many possible changes. Options are one-use-save-yourself jutsu, medium duration(10 seconds) high mobility jutsu, very powerfull jutsu with very hard counter or long duration movement jutsu.
THINK about changing those variables and how hard those changes can nerf it and how people would abuse your weakness when they knew it.

Also I think Vreg said this wont be one of those dull stand-in-place-until your hp is gone kind of games. This is just another jutsu that if you pull of it helps a lot. The same way the opponent could have blasted you and severely wounded you with his strong offensive jutsu before you managed to react.
« Last Edit: January 24, 2015, 09:41:49 by Fireshock »
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Re: Kekkei Genkai and Chakra Mix Suggestions
« Reply #27 on: January 24, 2015, 12:26:05 »
Kekkei Name: Chameleon Skin
Description of the Kekkei: The skin of the user is that of a chameleon where it can change colour to match the item it is next to. (This of course, like the chameleon, does not make it invisible and still noticeable if not used correctly) another thing about this Kekk could be that your skin becomes the same texture as a chameleon (scales) but this may annoy people who don't wanna look like a freak. This will be good for spying, sneaking up on someone, trying to get away from combat or for those who wanna mess around in their village by changing their skin to different colours for the hell of it.
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Re: Kekkei Genkai and Chakra Mix Suggestions
« Reply #28 on: January 26, 2015, 07:03:15 »
Jutsu Name : Poltergeist

description of jutsu: the user can only use this jutsu after he dies. When the user dies he instantly turns into a ghost-like form and can interact with other things and people just like a poltergeist. The user can turn invisible and has all the power of a poltergeist which allows the user to kill their target with fear (maybe) or use an object to kill their target but the user only stays in this form until the kills he person that killed him after that the user dies. Only works in Hardcore server since it would be too OP if used in the normal server.
« Last Edit: January 26, 2015, 07:05:25 by Shivraj »
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Re: Kekkei Genkai and Chakra Mix Suggestions
« Reply #29 on: January 26, 2015, 14:14:50 »
Jutsu Name : Poltergeist

description of jutsu: the user can only use this jutsu after he dies. When the user dies he instantly turns into a ghost-like form and can interact with other things and people just like a poltergeist. The user can turn invisible and has all the power of a poltergeist which allows the user to kill their target with fear (maybe) or use an object to kill their target but the user only stays in this form until the kills he person that killed him after that the user dies. Only works in Hardcore server since it would be too OP if used in the normal server.
This sounds OP even for Hardcore. The user can stay in that form until he kills the person that killed him? I mean, you could just not kill the person that killed you and go on a killing spree around the world whilst remaining invisible. Being completely invisible is OP in itself. Sorry if this comes off harsh, it's just this sounds as OP as that fire one before
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