AS i read before if someone choose to kill you then you loose the character even if that is the most realistic think and hardcore i ve seing in a game i believe it could bring problem between members in the game also rage quits etc expect if training is extremly easy... but still the death loot etc is fucking awesome. So here is my idea on how that think can be resolved.
Hospital safe zone: Inside hospitals will be safe zone but for enter hospital you have or defeated or be full hp and not used any jutsus or attack actions for at least 10 secconds so thinks like i am runing into hosp in a midle of fight will not exist however i am going out for 5 minutes and back will be posible without log off just go to hospital also spam kills after any way will not be posible...
So how hospital is going help if someone select to kill you you will move to hospital same even if doesnt finish you etc but now you will be unable remove hospital for 1 hour at least (the timer may change for balance or other reasons) also when you are dead you will be unable use chat trade or do any other actions but still will be one think left that may be able to do... as we have seing right now the game work like team death match so team deathmatch will remain for both characters use their skills and try do better combos etc but also dead characters will be able join team death match so they will keep playing their characters....
Lifes variant: one that may used with the previews idea, is final death all characters will have 5 lifes at start and when someone finish them will be same as before (hospital for some time and unable do any action expect team deathmatch etc ) but now you will loose one life also upon reachin 0 lifes your character meet final death and as consiquence wipe however in game will still exist many way for buy lifes with money from missions, trade etc or maybe donations will be accepted for buying lifes.
and my last idea is that : expect Clan organizations, village etc something for a little even more customazation for your character named : Special powers
Unlike other thinks that can be selected or get it at start of game special powers will require some special quests, exploration , read some scrolls , read some tablets in ancent place etc and at last some stat requirements... however all characters will be able have just 2 special powers , and as consiquence you will have 2 SPP (special power points) at start of game (maybe 1 and you will get the other after chuunin exams or meeting some requirements). Characters with combined element natures that are enough luck to get it will start with -1 SPP as long combined natures will be consider as special powers, however as already is if you dont born with combined element nature then you will be unalbe get it even if you have SPP's left.
Ideas for Special powers is sage mode (toad), Sage mode ( snake) Sage mode ( slug) sage mode (monkey), sage mode (Dragon) and Demonic possetion and many thinks can be added as long the game is based on naruto universe but still a lot of difference.
Journal: journal it would be good to added journal will mostly be what you have seing read and do in game mostly for explore etc based on some infos on journal you will maybe be able enter in different place in game or read some other or even get quests and missions cause you have some knowledge about the topic etc also for special powers journal will be awesome.
Hope you like my ideas and be able understand my bad gramar i would realy like to see some discusion for my ideas thanks a lot
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