Important News

We have released Shinobi Life Online Pre-Alpha Version 1.1.0.0! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.

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Recent Posts

Pages: 1 ... 7 8 [9] 10
81
Shinobi Life Online Suggestions / Re: Anbu Armor idea
« Last post by mamita on January 21, 2026, 20:27:46 »
I think that every village should have the opportunity to pitch in their own village Guard/Anbu/Elder/Kage armor concepts to be made available!

I've got plans cooking, I tell you!
82
Shinobi Life Online Suggestions / Re: Learning a jutsu from practice.
« Last post by mamita on January 21, 2026, 20:24:58 »
Specific weapons should also give bonuses for familiarity and temporary bonuses for the amount of usage, on top of whatever the Bukijutsu general skill and/or Kenjutsu allows for.
83
Shinobi Life Online Suggestions / Re: Promoting!
« Last post by mamita on January 21, 2026, 20:23:07 »
Anybody who wishes to and can stream gameplay should! It's just better for the community overall.
84
Shinobi Life Online Suggestions / Re: World War Shinobi Life Online
« Last post by mamita on January 21, 2026, 14:08:06 »
The main 11 villages won't necessarily be on the same footing as their minor villages, i.e Volcano and Jungle, but it would be ideal for them to maximize terrain surveillance and resource accessibility...
85
Shinobi Life Online Suggestions / Re: Legendary Weapons (2)
« Last post by mamita on January 21, 2026, 14:03:24 »
I thin each village should have one sword and one other kind of weapon, like Hammer, Axe, Bow, Spear, Shield, Chainsickle, Scythe, Whip, Staff, Naginata, and Dagger, and the swords should each be a different make for each village. For example, Katana, Whipsword, Shamshir, Odachi (literally what Sephiroth uses), Scimitar, Zweihander, Khopesh, Rapier, Machete, Macahuitle, and Broadsword!
86
Shinobi Life Online Suggestions / Re: Apprentice system.
« Last post by mamita on January 21, 2026, 13:50:20 »
I think all the people you've ever called a mentor should be a humblebrag if applicable...
87
Shinobi Life Online Suggestions / Re: Taking down the Kage
« Last post by mamita on January 21, 2026, 13:47:55 »
On the complete other end of the spectrum, you have stealth and shenanigan masters using body doubles and clones to stand on the stage wearing the Kage hat while they type the political speech into the public chat from the sidelines, circuitous escape routes layered with ambushes and traps, and any other hijinks they can conceptualize.

There's more than one way to be a good leader (•÷•)
88
Shinobi Life Online Suggestions / Re: Legendary Ninja Swords
« Last post by mamita on January 21, 2026, 13:40:13 »
I just hope there's sharp pieces of metal of all shapes and sizes for the slinging!
89
Shinobi Life Online Suggestions / Re: An alignment system
« Last post by mamita on January 21, 2026, 13:18:27 »
As Vreg believes, I wholeheartedly concur. I prefer political and financial systems to be freeform and entirely player-based.
90
Shinobi Life Online Suggestions / Re: Leveling/Reward concept idea
« Last post by mamita on January 21, 2026, 13:15:21 »
I think freeform title systems, like Elder/Kage, Sage, Genin/Chunin/Jonin, accompanying organization and clan titles will give a fair enough idea of who not to fuck with. The foolhardy noobs will provide for examples for the viewers and opportunities for exercise.
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