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We have released Shinobi Life Online Pre-Alpha Version 1.1.0.0! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.

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Messages - krolk88

Pages: [1]
1
Trolls spamming clones in villages?Simple fix:Make the village NPC's first warn them and then attack after 10 seconds if they didnt cancel the jutsu.With perma death there'd be no trolls willing to take such risk(like,they could make clones for 8 seconds and then cancel them,but if they get a lag...)

As for getting trouble with clone army...It should be an incredibly difficult jutsu to learn,let alone master and the maximum of clones should be like 10,so its not really an army.And large AOE jutsus would destroy the clones really quickly.I know clones are hard to implement properly,but if done so they offer an entirely different gameplay style.Maybe make clones a kinjutsu so very few players have it?

2
Shinobi Life Online Questions / Re: Clans
« on: July 22, 2014, 17:33:50 »
First of all,sorry for being half-a month late...anyways:

1.Random bloodline distribution means that about half of all players with bloodlines will stop playing before their bloodline uncovers...so essentially half of all bloodlines created wont ever show up..now lets assume the starting player base is 50000,that means out of 10 people who'd get a bloodline,only 5 will continue playing till it reveals.
2.Its pretty common knowledge that majority of all players are playing solo and thus they wont have anyone to pass DNA to,except random players...some ppl are also selfish and will keep the bloodline for themselves so out of those 5,only 3 will pass the DNA...1 of them will probably fail and that leaves 2 out of 50 000 people creating clans...so 80% of effort used for creating BL's is wasted.

So assume those 2 pass the DNA and suceed,and those they give the BL to also pass it to others...after some time literally half of all players would have a bloodline and it would not be rare at all.

So how about:

-Limiting clan members to 100 or so.
-Adding a clan DNA bank so even if majority of clan members die,as long as at least 1 remains they can recover the DNA and revive the clan.If the clan is wiped out however,the attackers get all the DNA and thus get that bloodline.
-Giving Bloodlines as large event rewards in addition to the slim chance
-Players rolling for a bloodline only when they're at a rank when they awaken it so no bloodlines are wasted.
-Making clan leader's DNA have 100% of giving the BL,50% for people he gave the BL and 25% for all others,so the BL's arent wasted by that.

3
I think if clones are to be implemented,there should be command system similar to that of dragon age(if someone played it he knows what i mean),so basically you get a complex "orders" system that works on a pretty basic level like "if "enemy" is in 5 meters -> attack/use jutsu etc and a sufficient amount of those commands(like 10-15)'d make it so clones are versatile and different for each player,depending on his settings...novice clone users should only have 1-2 commands unlocked by default(attack if in 20 meters,throw kunai or smth),while as the jutsu mastery increases,the clones versatility does aswell.

4
Shinobi Life Online Suggestions / Re: Jutsu Creation Topic
« on: July 17, 2014, 21:31:03 »
Jutsu Name:Wind Sphere
Jutsu Type:Ninjutsu
Jutsu Level:Intermediate
Chakra Nature:Wind
Jutsu Range:Short(Self-cast)
Jutsu Description: User is surrounded by wind that changes the trajectory of projectiles thrown inside the wind sphere and slows all inhabitants of the sphere by a moderate amount.User is unaffected by this jutsu due to being in a small(about 1m diameter) windless zone in Sphere's center.Also greatly increases size and power of fire jutsus that collide or are fired from within the sphere.Area,Trajectory change,slow and Fire amplification increase with jutsu mastery.

Effects if hit:Slows and deals low damage to all sphere inhibitants except the user and those standing extremely close to him.Changes the trajectory of most objects that collide with the sphere,amplifies the effects of colliding fire jutsus.


Jutsu Name: Wind Blade
Jutsu Type: Ninjutsu.
Jutsu Level: Novice
Chakra Nature: Wind
Jutsu Range: Short(Self-cast)
Jutsu Description: User surrounds his blade with wind chakra,increasing its potential damage and adding a short range wave of wind that gets larger and faster as the jutsu mastery increases.The wind wave is capable of slowing/changing the trajectory or blowing away objects depending on jutsu mastery and the object's weight.If the wind wave collides with a fire jutsu,it may cause the flames to disperse away from the wind depending on fire jutsu's power.

Effects if hit:Amplfies weapon damage.Causes minor damage to enemies hit by the wind wave or weapon's wind aura.Blows away smaller objects,projectiles.Slows or blows away humans hit depending on jutsu mastery.

5
Naruto Anime / Re: What is the best chakra nature ???
« on: April 24, 2014, 17:54:21 »
Most Useful: Earth
Strongest: err...Earth?with water as close second
Coolest: Wind
Personal Favorite: Earth

6
General Discussion / Re: You Dragon name
« on: April 24, 2014, 16:59:25 »
Yedron Gold-Beast The Horse Eater
He is a voracious devourer of sheep!
 He has scales as gold as the burning sun.
 He is a fierce fighter with fang and claw.
This one's animal nature is unrestrained.

Alright so I eat horses? x_x

Pages: [1]

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