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We have released Shinobi Life Online Pre-Alpha Version 1.1.0.0! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.

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Messages - Entropy

Pages: [1]
1
Shinobi Life Online Suggestions / Re: Jutsu Creation Topic
« on: June 07, 2016, 06:49:05 »
Jutsu Name: Tri Demonic Wind Scythe
Jutsu Type: Ninjutsu
Jutsu Description: User has to go through hand seals for fifteen seconds before activating this jutsu. Once activated, dark wind starts to gather around the user, before the user shapes the winds into a scythe with three blades (looks similar to Hidan's scythe). At close range, the user is able to use the scythe as a normal melee weapon; at low range, the user can slash through the air and cause wind blades to attack the opponent (range increases with more use and mastery, as well as damage); and medium range can send shockwaves out from around the user, much like the Almighty Push, but this is only available at master level mastery of this jutsu. Jutsu lasts for 45 seconds before fading away and making the user unable to cast any Ninjutsu or Taijutsu for the following minute and a half. Also, the user constantly loses some of their health while using this jutsu.
Jutsu Level: Expert-Master
Chakra Nature: Wind and Yin
Jutsu Range: Melee-Medium
Effects if hit: The close range weapon is very sharp and can shave away at health relatively easily, even having a chance of poisoning the enemy; however, the health being drained from the user doubles when used in melee. Close range can cause defense to lower for an enemy hit with it, about a 25% chance of defense being cut in half. Medium range shock wave can stun the opponent up to five seconds when closest to the player, and up to two seconds when at the farthest possible zone for the technique; also, has a small knockback.

2
Shinobi Life Online Suggestions / Chakra System
« on: June 07, 2016, 06:21:23 »
I really like the way the game is already headed, and I'm sure that in a few years it might even become the most popular online Naruto game out there. I have no idea if this was already planned to be put in the game or not, but I think it would be interesting with a realistic chakra system. For example, you may have your chakra be reduced to zero, but you can use a small bit of chakra after that, and the more you use chakra, the bigger your reserves get. However, if you use too much chakra, your character will die, and you'll have to wait for 1 minute after respawning to be able to use any chakra whatsoever. I hope someone sees this idea and likes it, if not, oh well.

Pages: [1]

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