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We have released Shinobi Life Online Pre-Alpha Version 1.1.0.0! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.

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Messages - Devilfox

Pages: [1]
1
Windows 7 - mozilla firefox.

2
A certain black staff with spheres...
*Insert evil laugh here*

3
Maybe there's a way to let the buttons interact with eachother so that when the mouse is on "invisible" then logout is unavailable?
I guess you'll figure it out :)

4
So, when you're in-game your mouse is supposed to be invisible and stuff.
This isn't the problem. However, thats it. It's only invisible. It's still active.
When you use the mouse to look around, you may find yourself putting your mouse over the "show minimap"
indicated by the "warning: unoptimized, may cause overhead" in red or even worse:
You may find yourself battling an enemy, and while you click to blast your enemy to dust with a mighty chidori you may find yourself
logging out on accident. This could be useful when you're losing, but probably not how it's supposed to go.

5
Shinobi Life Online Suggestions / Automatic jutsu end (e)
« on: July 26, 2015, 16:50:58 »
I think a sequence of signs should be interrupted when a sign hasnt been woven for, say, 3 seconds or something.
This prevents people from "insta-casting" jutsu when engaged.

Thoughts?

6
Is this being considered for the future?
Would like more thoughts.

7
Shinobi Life Online Organizations / Re: Shinra Tensei
« on: July 18, 2015, 21:57:07 »
Wanted to see replies and rule out people I definitely don't want to join. Will delete this topic in a day.

8
A fine recap of what has occured. Love the mention :) Abuse is the right word here. It seems the God jutsu has slightly more range than the chidori, so just activating the jutsu seals up to ...201 leaving only the 5 to activated it and then instakilling anyone without any repercussions seems indeed out of balance.
I have however heard rumors that several jutsu might be removed from the game, including this one. We stand by for official commentary on this.

I myself think the chakra system has to be reworked, but we have a different topic for that so I'll comment on it no further here.

Furthermore, I'd like to add that for a new release this was a great and fun experience, but it is obvious there is work to be done.

I'll close off by saying that Vreg has done a great job creating/editing this game, and I look forward to the next updates/patches/fixes/implementations/reworks/etc/etc/etc/etc.

9
Shinobi Life Online Discussion / Re: Election Registration
« on: July 18, 2015, 20:01:07 »
:( Feel sad I joined only recently...

10
Shinobi Life Online Discussion / Re: Chakra Drain/Regen
« on: July 18, 2015, 19:47:25 »
Personally, I think that the chakra drain should be 0 for being in jutsu mode while preparing a channeled jutsu ( fire breath not draining while not being cast ).
Also, Chidori should be a fixed amount drained on use or creation, returning a bit when cancelled.

Might be a good idea for separate bars for stamina and chakra, because this is ridiculous.

Gods should be draining, but not instakilling that chakra bar as you'll need evasive actions in order to kill or get away.

11
Shinobi Life Online Discussion / Chakra Drain/Regen
« on: July 18, 2015, 19:45:25 »
Post all chakra drain / regen posts here.

12
Shinobi Life Online Organizations / Shinra Tensei
« on: July 18, 2015, 19:14:33 »
Almighty Punch !

Why? Because I wanted a rogue organisation of my own !

13
Shinobi Life Online Suggestions / Re: Jutsu Creation Topic
« on: July 17, 2015, 20:04:22 »
Jutsu Name: Disruptive Flows.
Jutsu Type: Ninjutsu
Jutsu Description: A cone of wind is shot through both arms. Can be used offensively and defensively.
Jutsu Level: Intermediate
Chakra Nature: Wind Style
Jutsu Range: Low - medium
Effects if hit: Knock-back and 0.5s stun.

Pages: [1]

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