Important News

We have released Shinobi Life Online Pre-Alpha Version 1.1.0.0! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.

User

Welcome, Guest.
Please login or register.
 
 
 
Forgot your password?

Discord

Statistics

Members
Total Members: 71721
Latest: Roccomople
New This Month: 108
New This Week: 16
New Today: 16
Stats
Total Posts: 83886
Total Topics: 25871
Most Online Today: 1181
Most Online Ever: 4232
(January 14, 2020, 07:47:33)
Users Online
Members: 2
Guests: 1125
Total: 1135
Roccomople
EdithSoure
Google (AdSense)
Google (7)

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Krack

Pages: [1]
1
Games / Re: What is your ninja rank (game)
« on: October 20, 2013, 04:41:55 »
What Ninja Rank Are You (Naruto)
Your Result: Anbu
 
93%
Due to your excellence, and capability in your high-ranked missions, you have been appointed to the rank of Anbu, the direct control unit of the Hokage. Through-out your village, you are known as the village's secret service, but are somewhat feared due to your secrecy, authority, and specialty in assasination techniques.


Planning out good simple assassinations, what could be better?

2
Shinobi Life Online Discussion / Re: Die out
« on: July 02, 2013, 05:24:37 »
I will help if Verg needs some help starting Friday on this project. At least advertising stuff.

3
General Discussion / What do everyone do for a living?
« on: June 25, 2013, 19:43:33 »
Me I do a bit of graphic design and I work at a petstore ;D

What about you guys o.o

4
Shinobi Life Online Suggestions / Re: Territories, clans, etc
« on: June 17, 2013, 18:16:08 »
Well odds are I will become an Evil clan, and of course go with the name "akatsuki" and we will make a village some place else. Hoply whenever I get my computer back I can help with somestuff and also I plan on donating to this project.

5
Shinobi Life Online Suggestions / Re: Jutsu creation?
« on: June 17, 2013, 18:14:30 »
Yeah I might be getting a head of my self here, but it has me very excited lol. I will just get a list of ideas later on and post them up.

6
Shinobi Life Online Suggestions / Jutsu creation?
« on: June 16, 2013, 04:24:08 »
Would this be possible? I know in the show some ninjas can "Create" their own jutsu, would it be possible to allow clans to have a jutsu made for their clan? Or at least give them a special one for being in the clan or something? It would add an awesome dynamic to the game I think.

7
Shinobi Life Online Suggestions / Re: Territories, clans, etc
« on: June 16, 2013, 04:23:02 »
Alright odds are I will do sand village ;D

8
Shinobi Life Online Suggestions / Re: Territories, clans, etc
« on: June 13, 2013, 18:29:27 »
Alright sounds like a good idea, What about people who want to be "roughs" forsay drifters in a sense. Will they be required to join a village? Like when they create their character will they chose a village inwhich to start, and automatically bind them to that village upon creation of their character, Leaf, waterfall, sand, etc? and have like an option for "drifter" and instead of starting in a set village they start in the middle of a forest or something?

Also if someone goes evil, will their headbands change?

9
Shinobi Life Online Discussion / Re: The Game World?
« on: June 13, 2013, 18:18:18 »
Sounds like a good idea, if you need any helping designing the map and world, I could always help once I have my computer again. I haven't used unity in a while but I can get back into it. I will also have photoshop so I can make up some graphic, textures, etc for you while I have free time.

10
Shinobi Life Online Discussion / The Game World?
« on: June 12, 2013, 20:20:56 »
How will you set this up? Each village places in its own map? So that is the only loading screen when you enter an exit a village?

Or completely open world? only 1 loading screen when entering the game?


Personally I think each village should have its own map, and not try to compile it all at once to load in, it would help performance. Also you could do more with a them that way. Also walking from village to village will it require a long or short amount of time?

As in like 1 minute to go to a new village seems a bit short, maybe 5 - 10 minute walking time would be better?

11
Shinobi Life Online Suggestions / Re: Territories, clans, etc
« on: June 12, 2013, 20:06:07 »
I agree Vreg, I think if that is possible you should require a high amount of players to own a village. So if it drops below say 20, its automatically deleted. Also I think it should require some kind of daily upkeep, like gathering materials, removing random debire that might blow in, After all they will be in a wooded area. and of course a cash amount monthly*game time wise*.

We wouldn't want a village being owned by 1 person. I think a group of say 20 should be the requirement to make a village, then reward them with better stuff for the more people inside their village, 20 for a base village, 30 for more buildings or resource gathering places, etc, etc. Might add more reason for people to try and get a stronger clan with more people, instead of everyone trying to make their own for a village.

Also I would say a max of 5 - 10 player owned ones, which means a minimum of 200 players to own all, if you go with 10 that is. So if we had say 1000 people playing, it would prove interesting if someone wanted to take a village.


or if someone who owned a village, wanted to take over one that is close by, to expand their reach? Then they could appoint a clans sub-leader to own that village, while they owned the main one?

12
Introduction / Re: Hello, I'm Vreg
« on: June 09, 2013, 20:37:23 »
Hello Vreg ^^

13
Shinobi Life Online Suggestions / Territories, clans, etc
« on: June 09, 2013, 20:37:03 »
Ok I know you plan to have all the villages, and such. But in my opinion if you make clans enabled, you should have empty villages, in which clans could claim, and have their emblems show up on banners/flags. In which players can go back to have say vaults to store stuff.

How I think it could get set up.

Clans require 5 players.
Ability to claim a village, 10members.
Clans can fight over villages, doing sieges on villages.
If you have different type of ninjas; Medics, combat, etc. Allow them to have some they can "cloak" the village to hide it, which would require a ninja of equal to higher level, use a jutsu to "dispel" the cloaking, before they can siege/raid the village.
Have a online/ingame map, that updates the clan owned areas, so people can see if they are friendly, neutral, or evil.

14
Introduction / Kracky here
« on: May 26, 2013, 19:37:30 »
Hello everyone my name is Kracky, or Chris. I been watching Naruto show for a while since it went on TV here in the states. Big fan and can't wait to see how this project turns out, and hopefully be able to help in anyway I can towards it ^^

15
Shinobi Life Online Suggestions / Heeey
« on: May 20, 2013, 23:43:32 »
I don't know what all you have planned, but you should make it able to do your hand signs while walking/running.

Pages: [1]