31
Shinobi Life Online Questions / Re: Combat AI
« on: May 17, 2015, 06:26:30 »
People around don't really think about the AI, since users will rule and have our own systems.
In such game is hard to believe that there will be AI running around in the forests or walking around the village[guards]
I don't even know what will AI be used for, I mean in a normal MMO, the NPC Kage would give you a pre-set mission that gives to every player in the world, he will tell you where and when to find the objective and when you arrive he'll spawn just for you to kill him[with a dumb AI].
But that's in every other MMO. In SLO howver, players will rule and give missions, i assume some random conflicts may arise initiated by random AI's or player around the village or outside the village.
This PvP Survival-like MMORPG will live due to player "living" in the game, a game that challenges player to fight against other strong players cannot fall into having simple AI's.
The AI needs to be as clever as any other real player [condition-sensitive] for it to living on SLO, which will have strong players running and killing around the forests, deserts,etc...
SLO is going to be a world, If Vreg wants to make players rule their own villages under their own systems, they need to create a new level of interactivity, unlike popular and almost every MMORPG out there.
Sorry I just saw the "Dev/Mod only response please" I just felt to throw this out. sorry
Although I'm pretty sure this question has been answered once.
P.D. I just re-read some stuff and the Q&A says that there will not be evil rogue AI's, So, I think this post makes no sense at all... but we could get smart ass wild animals
And Village AI's will give out missions at random times, I assume these missions will go directly to the Kage's mission list and then give to ninjas, and again, I wonder what these "random missions" could be about if there won't be evil rouge AI's messing with the SLO world.
In such game is hard to believe that there will be AI running around in the forests or walking around the village[guards]
I don't even know what will AI be used for, I mean in a normal MMO, the NPC Kage would give you a pre-set mission that gives to every player in the world, he will tell you where and when to find the objective and when you arrive he'll spawn just for you to kill him[with a dumb AI].
But that's in every other MMO. In SLO howver, players will rule and give missions, i assume some random conflicts may arise initiated by random AI's or player around the village or outside the village.
This PvP Survival-like MMORPG will live due to player "living" in the game, a game that challenges player to fight against other strong players cannot fall into having simple AI's.
The AI needs to be as clever as any other real player [condition-sensitive] for it to living on SLO, which will have strong players running and killing around the forests, deserts,etc...
SLO is going to be a world, If Vreg wants to make players rule their own villages under their own systems, they need to create a new level of interactivity, unlike popular and almost every MMORPG out there.
Sorry I just saw the "Dev/Mod only response please" I just felt to throw this out. sorry
Although I'm pretty sure this question has been answered once.
P.D. I just re-read some stuff and the Q&A says that there will not be evil rogue AI's, So, I think this post makes no sense at all... but we could get smart ass wild animals
And Village AI's will give out missions at random times, I assume these missions will go directly to the Kage's mission list and then give to ninjas, and again, I wonder what these "random missions" could be about if there won't be evil rouge AI's messing with the SLO world.
Follow @SLO_MMORPG