Important News

We have released Shinobi Life Online Pre-Alpha Version 1.1.0.0! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.

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Messages - M

Pages: 1 2 [3] 4 5
32
Introduction / Re: Hello :D
« on: March 27, 2017, 20:34:17 »
Welcome, other Michael.

33
Introduction / Re: Im new but hope to fit in
« on: March 27, 2017, 19:03:27 »
Welcome.

34
Shinobi Life Online Discussion / Re: Generations of SLO
« on: March 27, 2017, 03:51:16 »
Each generation should have their own name besides their number.

35
Shinobi Life Online Character / Re: Dreia
« on: March 26, 2017, 00:32:38 »
And 2 Shes My Gf



Oh, she's your girlfriend, huh? I'm calling CPS.

36
Shinobi Life Online Character / Re: Dreia
« on: March 25, 2017, 04:04:15 »
Since you're associated with M0nk3y and M0NK4Y, I'll assume there's going to be more users called "iDr3i4", "iDr0i3", "iDr4i3" ? ? Dibs on iDr034i340.

37
Shinobi Life Online Character / Re: Dreia
« on: March 25, 2017, 03:48:11 »
Welcome.

38
Shinobi Life Online Organizations / Re: America's Shack
« on: March 23, 2017, 04:14:32 »
My runescape name is America37 does that count

39
I'd be great as the Haze's Kage.

40
Introduction / Re: Hi am new to the anime community :)
« on: March 22, 2017, 21:18:10 »
Goals in life: Free xxxtentacion


41
Shinobi Life Online Discussion / Re: Village or Jutsu
« on: March 22, 2017, 19:50:29 »
I would hate for them to release jutsus before updating the combat.

42
Shinobi Life Online Organizations / Re: KETSURON
« on: March 22, 2017, 17:53:05 »
Pretty empty but I love the logo :-)
Thank you, I'm somewhat proud of this logo. Yes, the organization details will be empty for some time since I will most likely keep the information only in-game related, and there's not much content now.  I'm not very fond of the made up histories and all that.

43
Shinobi Life Online Discussion / Re: Village or Jutsu
« on: March 22, 2017, 04:36:59 »
Does anyone know how large the development team is, cuz i would think a part of the people develop the graphical things (villages for instance) and other people develop the dynamics of the game (Things like jutsu, running, stamina-bar, leveling, etc.), and again other people develop the quests and other literate shit (storyline), and last but not least the sound-makers, who make more music than just that song on the start of the pre-alpha (which is absolutely awesome btw).
 
The graphics team should be split into landscape creating (which is really damn improtant in a shinobi rpg) and people who create detailed things like thos kunai that stick inside that tree next to the mask-shop.

This is just what I think the development team looks/should look like.

The development team is pretty much what you've described except It's pretty small for the goals they're aiming for. We all must be patient. They're using Unity, and they've made everything themselves so far. I do believe that they encourage the community to post artwork and stuff so that they can consider adding it to the game, too.

44
Introduction / Re: Hello
« on: March 22, 2017, 04:23:31 »
Welcome.

45
Shinobi Life Online Organizations / Re: Bōeki no tanzō
« on: March 21, 2017, 20:10:06 »
It looks promising. I look forward to when there's an economy.

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