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« on: April 04, 2017, 10:04:25 »
Im very sure that the gameplay will be slower later,and there will also be a soft-lock system so you can target opponents easier.
This should be very useful for melee combat.
But still,SLO will be much faster than most other mmo,s.
And it will be based on a anime.
That means,fast and stylish looking attacks.
Directional combat is normally used for realistic/historical/slow combat.
Mount and blade:Slow movement,historical and realistic theme,not a mmo.
Gloria victis:Medieval and realistic theme,slow movement.
Mortal online:Slow movement,low fantasy with the focus on realism.
For honor:Combat is a bit faster,but the movement is still very slow,has a realistic and(partly)historic background,isnt a mmo.
Do you see what i mean?
I cant think of a single mmo that is based on a anime,and has directional combat.
Anime combat is more about running at your enemy and seeing some flashy attacks or counters.
Not sitting back and making slow,direction based attacks,observing your opponent while slowly circling around......that sounds more like something out of a knight based movie.
Combat itself should be based on muscle memory and reflexes,i think.
The tactical part comes into play,when you decide when to use what attack/jutsu and how you could combine them,or how you could trick your opponent.
Adding directional attacks and blocks,would make the combat even slower and boring.
Too much thinking,not enough action going on.
And that wouldnt be right for a game that is based on naruto.
Yes,there are often long breaks and they talk and talk and talk.....But when combat finally starts....
Thats a taijutsu battle,but i think kenjutsu should work in a similiar way.
The last thing that comes to my mind when i watch a fight like this,is directional blocking or attacking.
I think that a system,similiar to rakion,would be the way to go.
There are basic combos,Sprint attacks,jump attacks,a grapple,and a special attack-combo.
You can block,but its not direction based.
The thing is:you can only block basic combo,s/sprint/jump attacks.
A special attack-combo and a grapple,are unblockable and if you block normal attacks,you can get knocked back while blocking.
Its fast,it looks great and it just feels awesome.
We should also not forget that SLO isnt based on kenjutsu,there are other fighting styles aswell.
Kenjutsu users shouldnt have to go trough a,,directional attacking and blocking''system,while all others dont have to do this.
I also dont think it would work out well with the controls.
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