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Messages - jawillia1987

Pages: 1 [2] 3 4 5
16
Shinobi Life Online Suggestions / Re: Jutsu Creation Topic
« on: January 12, 2016, 01:11:00 »
Chakra Streaming needed; also I had a clan set of jutsus earlier that involved chakra streaming (Ninja Art : Chakra Disc). I updated it so they would learn some of these techniques earlier.

Jutsu Name: Additional Power
Jutsu Type: Taijutsu
Description: Buff to users stats based on the ninja's learning to effectively hold chakra to their taijutsu attacks
Jutsu Level: Beginner
Chakra Nature: Yin Release
Effects: All taijutsu melee attacks gain additional damage

Jutsu Name: Chakra Streaming
Jutsu Type: Kenjutsu
Description: Buff to users stats based on the ninja's learning to effectively hold chakra to their weapons; must know "Additional Power" to learn
Jutsu Level: Intermediate
Chakra Nature: Yin Release
Effects: All kenjutsu melee attacks that use non-thrown weapons (i.e. swords) gain additional damage

Jutsu Name: Lightning Stream
Jutsu Type: Kenjutsu
Description: Buff to users stats based on the ninja's learning to effectively hold chakra to their weapons with lightning-style; must know "Chakra Streaming" to learn
Jutsu Level: Intermediate
Chakra Nature: Lightning
Effects: All kenjutsu melee attacks that use non-thrown weapons (i.e. swords) gain additional lightning damage (more than "Chakra Streaming")

Jutsu Name: Fire Streaming
Jutsu Type: Kenjutsu
Description: Buff to users stats based on the ninja's learning to effectively hold chakra to their weapons with fire-style; must know "Chakra Streaming" to learn
Jutsu Level: Intermediate
Chakra Nature: Fire
Effects: All kenjutsu melee attacks that use non-thrown weapons (i.e. swords) gain additional fire damage (more than "Chakra Streaming")

Jutsu Name: Wind Streaming
Jutsu Type: Kenjutsu
Description: Buff to users stats based on the ninja's learning to effectively hold chakra to their weapons with wind-style; must know "Chakra Streaming" to learn
Jutsu Level: Intermediate
Chakra Nature: Wind
Effects: All kenjutsu melee attacks that use non-thrown weapons (i.e. swords) gain additional wind damage (more than "Chakra Streaming")

17
Shinobi Life Online Suggestions / Re: Jutsu Creation Topic
« on: January 12, 2016, 00:21:50 »
Agreed, many ninja will be able to use several different ninjutsus, taijutsus, or genjutsus. I even planned for that so by making there be cross between some of the branches. Someone using the "teleporting shot" even though it is a taijutsu attack, you must have already learned the "teleporation jutsu" which is a ninjutsu ability. Sorry for all those who want to be Rock Lee, you will not be able to teleport.

18
Shinobi Life Online Suggestions / Re: Jutsu Creation Topic
« on: January 11, 2016, 22:59:44 »
Jutsu Name:substitution Jutsu
Jutsu Type: Kenjutsu-ninjutsu
Jutsu Description: summons a log in place of you when you are hit with a attack must know teleportation and weapon release jutsus
Jutsu Level: Intermediate
Chakra Nature: Yang Release
Jutsu Range: Low
Effects if hit: Consumes one bound ninja scroll
@jawillia1987

@cmsurfer I believe substitution should be a beginner technique; I thought that was the first technique in the game if you are capable of learning ninjutsu

19
Shinobi Life Online Suggestions / Re: Jutsu Creation Topic
« on: January 11, 2016, 05:01:16 »
only suggestion Jawilla, because its collision based, Its self defeating to have a dodge chance on top of avoiding the attack area. esp if ninja tools/ armor can protect you from colliding as well. The only miss chance will be if the target moves out of range, or guards the attack with a tool/ armor. lowering defense might be reasonable, but remember SLO isnt using typical mmo mechanics. Stats wont really be able to affect your chances of success with an attack.

 Jutsu Name: Snowman replacement
Jutsu Type: Ninjutsu
Chakra nature: Ice
Jutsu level: beginner
Jutsu description: Works like a replacement technique, using a snowman instead of log or pile of ash or leaves or magma pool.
Effect if hit: You are swapped with the snowman, not sure how the transport should work tho. wether to fling you a short way or directed by arrow keys.

Good point "Simple Dodge" is removed

i just thought about what if you had a medical ninja that knew the tranportation jutsu to get the team out of a jam. So useful!

20
Shinobi Life Online Suggestions / Re: Jutsu Creation Topic
« on: January 10, 2016, 18:18:43 »
Good idea cmsurfer, a transportation track maybe useful; helping out

Jutsu Name: Ninja Art: Weapon Release
Jutsu Type: Kenjutsu
Jutsu Description: User summons five weapons thrown at the target
Jutsu Level: Beginner
Chakra Nature: Yang Release
Jutsu Range: Low
Effects if hit: Consumes one empty ninja scroll

Jutsu Name: Ninja Art: Giant Weapon Release
Jutsu Type: Kenjutsu
Jutsu Description: User summons twenty weapons thrown at the target; must know "Ninja Art: Weapon Release" to learn
Jutsu Level: Novice
Chakra Nature: Yang Release
Jutsu Range: Medium
Effects if hit: Consumes one empty ninja scroll

Jutsu Name: Ninja Art: Storm of Weapons
Jutsu Type: Kenjutsu
Jutsu Description: User summons 100 weapons thrown at the target; must know "Ninja Art: Giant Weapon Release" to learn
Jutsu Level: Expert
Chakra Nature: Yang Release
Jutsu Range: Medium
Effects if hit: Consumes one empty ninja scroll

Jutsu Name: Teleportation Jutsu
Jutsu Type: Ninjutsu
Jutsu Description: User teleports 10 feet away in the direction of their choosing; must know "Ninja Art: Weapon Release" to learn; must have a high level of speed to learn
Jutsu Level: Intermediate
Chakra Nature: Yang Release
Jutsu Range: Medium
Effects if hit: User teleports 10 feet away in the direction of their choosing

Jutsu Name: Transportation Formula Tag
Jutsu Type: Ninjutsu
Jutsu Description: User marks a location for teleporting to later (Only five places can be marked at a given time); must know "Teleportation Jutsu" to learn; learned at same time as "Transportation Jutsu"
Jutsu Level: Intermediate
Chakra Nature: Yin Release
Jutsu Range: Low
Effects if hit: User marks a location for teleporting to later (Only five places can be marked at a given time)

Jutsu Name: Transportation Jutsu
Jutsu Type: Ninjutsu
Jutsu Description: User moves all members of party to a location tag earlier using "Transportation Formula Tag"; must know "Teleportation Jutsu" to learn; learned at same time as "Transportation Formula Tag"
Jutsu Level: Intermediate
Chakra Nature: Yang Release
Jutsu Range: Large
Effects if hit: User moves all members of party to a location tag earlier using "Transportation Formula Tag"

Jutsu Name: Teleporting Shot
Jutsu Type: Taijutsu
Jutsu Description: User teleports behind target and strikes; must know "Teleportation Jutsu" to learn
Jutsu Level: Expert
Chakra Nature: Yang Release
Jutsu Range: Low
Effects if hit: Increased chance for critical hit, decrease chance of missing, and 30% of lowering target's defense

Jutsu Name: Teleporting Shadow Jutsu
Jutsu Type: Taijutsu
Jutsu Description: User teleports to hit multiple targets; must know "Teleporting Shot" to learn
Jutsu Level: Master
Chakra Nature: Yang Release
Jutsu Range: Large
Effects if hit: Increased chance for critical hit, decrease chance of missing, and 30% of lowering targets' defense; attacks all members of opponents party within a 50 foot radius

21
Shinobi Life Online Suggestions / Re: Jutsu Creation Topic
« on: January 07, 2016, 18:46:04 »
So i might have been bored yesterday, and it seemed like a good time to work on certain things like the medical ninjutsu track. We don't seem to have many jutsu tracks yet. I started one for genjutsu, just did medical ninjutsu which I have more worked out and maybe I should do sensory and taijutsu.

Also, once my clan finally starts to get going, I want a wide variety of jutsus within it. For our plans we will be many powerful players.

Also, if anyone would like to add/build or even change stuff on my tracks I think it would be great for the comments.

22
Shinobi Life Online Suggestions / Re: Jutsu Creation Topic
« on: January 06, 2016, 20:28:16 »
Adding some techniques that medical ninja can fight if needed and not just be support all the time. These techniques come from medical ninja learning the human anatomy to cause more damage.

Jutsu Name (Buff): Anatomy Reading
Description: Permanent Buff to users stats based on the ninja's reading on the human anatomy
Effects: Percent of chance of a critical hit is increased with every buff increase permanently, also critical hit damage is increased with every buff increase permanently

Jutsu Name (Buff): Surgical Experimenting
Description: Permanent Buff to users stats based on the ninja's understanding on how to increase the chance of causing effects to occur; must know any medical ninjutsu to learn
Effects: Percentage of effects on attacks are increased with every buff increase permanently

Jutsu Name: Hemorrhaging Blow
Jutsu Type: Taijutsu
Jutsu Description: User strikes target hard at a vital point keeping the target from healing; must know any medical ninjutsu to learn
Jutsu Level: Novice
Chakra Nature: Yan Release
Jutsu Range: Low
Effects if hit: Target cannot heal by any method for a period of time, also loses additional damage every 2 seconds for 10 seconds

Jutsu Name: Dislocated Joint
Jutsu Type: Taijutsu
Jutsu Description: User strikes, aiming to disable their target; must know any medical ninjutsu to learn
Jutsu Level: Novice
Chakra Nature: Yan Release
Jutsu Range: Low
Effects if hit: 10% chance target is stunned for a period of time, 10% chance target cannot perform ninjutsu or genjutsu attacks for a period of time, or 10% chance target cannot use taijutsu attacks for a period of time

Jutsu Name: Ninja Art: Stealing Agent
Jutsu Type: Ninjutsu
Jutsu Description: User steals health from target; must know "Basic Healing Level 1" and "Self Healing Factor Level 1"
Jutsu Level: Intermediate
Chakra Nature: Yan Release
Jutsu Range: Low
Effects if hit: User steals health from target


Lastly, medical ninja should be able to heal afflictions

Jutsu Name (Buff): Medical Studies - General Healing
Description: Permanent Buff to users stats based on the ninja's reading on general healing; must know any medical ninjutsu to learn
Effects: Healing percentages are increased with every buff increase permanently, also medical jutsu chakra usage are decreased

Jutsu Name (Buff): Medical Studies - Burns
Description: Permanent Buff to users stats based on the ninja's reading on burns; must know any medical ninjutsu to learn
Effects: Healing ninjutsu now also heals burns; jutsu effects have decrease chance of burning teammates with every buff increase permanently. User jutsu effects that cause burn have increase damage permanently

Jutsu Name (Buff): Medical Studies - Bleeding
Description: Permanent Buff to users stats based on the ninja's reading on bleeding damage; must know any medical ninjutsu to learn
Effects: Healing ninjutsu now also heals bleeding; jutsu bleeding effects have decrease damage on teammates with every buff increase permanently. User jutsu effects that cause bleeding have increase chance permanently

Jutsu Name (Buff): Medical Studies - Poisons
Description: Permanent Buff to users stats based on the ninja's reading on poisons; must know any medical ninjutsu to learn
Effects: Healing ninjutsu now also heals poisoning; jutsu poison effects have decrease damage on teammates with every buff increase permanently. User jutsu effects that cause poisoning have increase damage permanently

Jutsu Name (Buff): Medical Studies - Stunning
Description: Permanent Buff to users stats based on the ninja's reading on stuns; must know any medical ninjutsu to learn
Effects: Jutsu effects have decrease chance of stunning teammates with every buff increase permanently. User jutsu effects that cause stuns have increase chance permanently

Jutsu Name: Healing Afflictions
Jutsu Type: Ninjutsu
Jutsu Description: User heals all afflictions target has; must know any three "Medical Studies" buffs to learn
Jutsu Level: Intermediate
Chakra Nature: Yin Release
Jutsu Range: Low
Effects if hit: User heals all afflictions on target


Adding different clone jutsus:

Jutsu Name: Clone Jutsu
Jutsu Type: Ninjutsu
Jutsu Description: User creates two clones that move to attack enemies with taijutsu melee attacks
Jutsu Level: Beginner
Chakra Nature: Yin Release
Jutsu Range: Medium
Effects if hit: Clones are destroyed with low level attack or after small period of time

Jutsu Name: Water Style: Water Clone Jutsu
Jutsu Type: Ninjutsu
Jutsu Description: User creates two water style clones that move to attack enemies with taijutsu melee attacks; must know "Clone Jutsu" to learn
Jutsu Level: Novice
Jutsu Range: Medium
Effects if hit: Jutsu requires half the chakra of the basic clone jutsu technique when performed in rain or when standing on water

Jutsu Name: Earth Style: Boulder Clone Jutsu
Jutsu Type: Ninjutsu
Jutsu Description: User creates two earth style clones that move to attack enemies with taijutsu melee attacks but are harder to destroy; must know "Clone Jutsu" to learn
Jutsu Level: Novice
Chakra Nature: Earth Release
Jutsu Range: Medium
Effects if hit: Clones have 20% of user health

Jutsu Name: Wind Style: Air Clone Jutsu
Jutsu Type: Ninjutsu
Jutsu Description: User creates two wind style clones that move to attack enemies with taijutsu melee attacks; must know "Clone Jutsu" to learn
Jutsu Level: Intermediate
Chakra Nature: Wind Release
Jutsu Range: Medium
Effects if hit: Clones attack using low level wind style techniques

Jutsu Name: Lightning Style: Shock Clone Jutsu
Jutsu Type: Ninjutsu
Jutsu Description: User creates two lightning style clones that move to attack enemies with taijutsu melee attacks and shock when destroyed; must know "Clone Jutsu" to learn
Jutsu Level: Intermediate
Chakra Nature: Lightning Release
Jutsu Range: Medium
Effects if hit: Clones attack using taijutsu and stun enemies that use taijutsu on them

Jutsu Name: Fire Style: Exploding Clone Jutsu
Jutsu Type: Ninjutsu
Jutsu Description: User creates two fire style clones that move to attack enemies with taijutsu melee attacks and explode when destroyed; must know "Clone Jutsu" to learn
Jutsu Level: Expert
Chakra Nature: Fire Release
Jutsu Range: Medium
Effects if hit: Clones attack using taijutsu and explode when destroyed

23
Shinobi Life Online Suggestions / Re: Jutsu Creation Topic
« on: January 06, 2016, 19:27:47 »
This is to help in the medical ninjutsu track

Jutsu Name: Basic Healing Level 1
Jutsu Type: Ninjutsu
Jutsu Description: User heals one target, not a very efficient healing technique
Jutsu Level: Beginner
Chakra Nature: Yin Release
Jutsu Range: Low
Effects if hit: User heals one teammate 5% of health (Cannot be used on themselves)

Jutsu Name: Self Healing Factor Level 1
Jutsu Type: Ninjutsu
Jutsu Description: User heals themselves inefficiently
Jutsu Level: Beginner
Chakra Nature: Yin Release
Jutsu Range: Low
Effects if hit: User heals themselves for 10% of health initially, then 5% of health every 10 seconds for 60 seconds

Jutsu Name: Medical Treatment Level 2
Jutsu Type: Ninjutsu
Jutsu Description: User heals one target; must have learned "Basic Healing Level 1" to learn this technique
Jutsu Level: Novice
Chakra Nature: Yin Release
Jutsu Range: Low
Effects if hit: User heals one teammate 20% of health (Cannot be used on themselves)

Jutsu Name: Self Healing Factor Level 2
Jutsu Type: Ninjutsu
Jutsu Description: User heals themselves; must have learned "Self Healing Factor Level 1" to learn this technique
Jutsu Level: Novice
Chakra Nature: Yin Release
Jutsu Range: Low
Effects if hit: User heals themselves for 20% of health initially, then 5% of health every 10 seconds for 60 seconds

Jutsu Name: Ninja Art: Healing Dome
Jutsu Type: Ninjutsu
Jutsu Description: User heals anyone close to them for a period of time; must have learned "Basic Healing Level 1" to learn this technique
Jutsu Level: Intermediate
Chakra Nature: Yin Release
Jutsu Range: Medium
Effects if hit: User heals anyone within 10 feet, 5% of health every 5 seconds

Jutsu Name: Ninja Art: Healing Stature
Jutsu Type: Ninjutsu
Jutsu Description: User heals all teammates close to them for a period of time; must have learned "Medical Treatment Level 2" to learn this technique
Jutsu Level: Intermediate
Chakra Nature: Yin Release
Jutsu Range: Medium
Effects if hit: User heals all teammates within 10 feet, 20% of health; uses three times as much user chakra as "Medical Treatment Level 2" to perform

Jutsu Name: Self Healing Factor Level 3
Jutsu Type: Ninjutsu
Jutsu Description: User heals themselves; must have learned "Self Healing Factor Level 2" to learn this technique
Jutsu Level: Expert
Chakra Nature: Yin Release
Jutsu Range: Low
Effects if hit: User heals themselves for 50% of health initially, then 5% of health every 5 seconds for 60 seconds

Jutsu Name: Emergency Medical Aid
Jutsu Type: Ninjutsu
Jutsu Description: User heals one target at the cost of a large amount of chakra; must have learned "Medical Treatment Level 2" to learn this technique
Jutsu Level: Expert
Chakra Nature: Yin Release
Jutsu Range: Low
Effects if hit: User heals one teammate 90% of health at the cost of 70% of user chakra. This jutsu has a long cool down time.

Jutsu Name: Ninja Art: Seven Branch Tree Healing
Jutsu Type: Ninjutsu
Jutsu Description: User unleashes a seal and connects themselves to their teammates for a powerful healing technique; must have learned "Ninja Art: Healing Stature" to learn this technique
Jutsu Level: Expert
Chakra Nature: Yin Release
Jutsu Range: Medium
Effects if hit: User heals all teammates within ten feet, 5% of health every 2 seconds at the cost of 5% of user chakra

Jutsu Name: Ninja Art: Seven Root - Tree of Heal
Jutsu Type: Ninjutsu
Jutsu Description: User unleashes a seal and connects themselves to their teammates for a powerful healing technique; must have learned "Ninja Art: Healing Dome" to learn this technique
Jutsu Level: Expert
Chakra Nature: Yin Release
Jutsu Range: Medium
Effects if hit: User heals all teammates within 10 feet, 50% of health at the cost of 70% of user chakra. This jutsu has a long cool down time.

Jutsu Name: Ninja Art: Self Regeneration Factor
Jutsu Type: Ninjutsu
Jutsu Description: User heals themselves very efficiently; must have learned "Self Healing Factor Level 3" to learn this technique
Jutsu Level: Master
Chakra Nature: Yin Release
Jutsu Range: Low
Effects if hit: User heals themselves for 80% of health initially, then 5% of health every 2 seconds for 60 seconds.

24
Shinobi Life Online Suggestions / Re: Jutsu Creation Topic
« on: January 06, 2016, 17:53:36 »
Adding a potent form within the Earth chakra nature. Sand form adds speed to earth style attacks

Jutsu Name: Earth Style: Sand Manipulation
Jutsu Type: Ninjutsu
Jutsu Description: User uses energy to create sand for earth style attacks
Jutsu Level:Novice
Chakra Nature: Earth
Jutsu Range: Low
Effects if hit: While this jutsu is active, all earth style attacks performed by the user has a significant decrease in cool down time and user speed in also dramatically increased. However, earth style attack power are slightly decreased and so is user defense (defense is not decreased if used in combination with "Earth Style: Sand Armor").

Jutsu Name: Earth Style: Sand Armor
Jutsu Type: Ninjutsu
Jutsu Description: User creates body armor for themselves
Jutsu Level: Intermediate
Chakra Nature: Earth
Jutsu Range: Melee
Effects if hit: User adds damage to taijutsu attacks and increases defense dramatically. User speed dramatically increased.

Jutsu Name: Earth Style: Sand Storm
Jutsu Type: Ninjutsu/Sensory
Jutsu Description: User creates sand storm in a given area blocking sight from opponents and teammates views within an area (User is able to sense teammates and opponents through chakra in jutsu)
Jutsu Level: Intermediate
Chakra Nature: Earth
Jutsu Range: Large
Effects if hit: Anyone except for user loses slight for targeting opponents or teammates.

25
Shinobi Life Online Suggestions / Re: Jutsu Creation Topic
« on: December 18, 2015, 00:08:46 »
My thought process isn't for this to be impenetrable; it's a quick defensive jutsu to repel shuriken and ninjutsu attacks if casted at the correct time. I should add that fire style is weak against it though and causes more damage if used.

26
Shinobi Life Online Suggestions / Re: Jutsu Creation Topic
« on: December 12, 2015, 23:38:47 »
Possible clan techniques for one clan; the clan has a good chakra bond to weapons that add effects and increase range. Techniques like "Chakra Streaming", "Lightning Stream", "Fire Streaming", and "Wind Streaming" is one jutsu level easier to learn for this clan

Jutsu Name: Ninja Art - Charka Disc
Jutsu Type: Kenjutsu
Jutsu Description: User adds chakra to a shuriken to expand the range before throwing at target
Jutsu Level: Beginner
Chakra Nature: None
Jutsu Range: Low
Effects if hit: Consumes one shuriken

Jutsu Name: Fire Style - Fire Ring
Jutsu Type: Kenjutsu
Jutsu Description: User adds fire nature to "Chakra Disc Technique" before throwing at target
Jutsu Level: Intermediate
Chakra Nature: Fire Style
Jutsu Range: Low
Effects if hit: Adds burn infliction to target after initial cut damage; Consumes one shuriken

Jutsu Name: Wind Style - Powered Turbine
Jutsu Type: Kenjutsu
Jutsu Description: User adds wind nature to "Chakra Disc Technique" before throwing at target
Jutsu Level: Intermediate
Chakra Nature: Wind Style
Jutsu Range: Low
Effects if hit: Increased damage over the basic Chakra Disc technique; Consumes one shuriken

Jutsu Name: Lightning Style - Shocking Disc
Jutsu Type: Kenjutsu
Jutsu Description: User adds lightning nature to "Chakra Disc Technique" before throwing at target
Jutsu Level: Intermediate
Chakra Nature: Lightning Style
Jutsu Range: Low
Effects if hit: Adds stun to target after initial cut damage; Consumes one shuriken

Jutsu Name: Water Style - Forced Vortex
Jutsu Type: Kenjutsu
Jutsu Description: User adds water nature to "Chakra Disc Technique" before throwing at target
Jutsu Level: Intermediate
Chakra Nature: Water Style
Jutsu Range: Low
Effects if hit: Pulls enemies to central location before inflicting damage; Consumes one shuriken

Jutsu Name: Earth Style - Weighted Spinner
Jutsu Type: Kenjutsu
Jutsu Description: User adds earth nature to "Chakra Disc Technique" before throwing at target
Jutsu Level: Expert
Chakra Nature: Earth Style
Jutsu Range: Low
Effects if hit: User defends with the spinner, it absorbs ninjutsu techniques and gains the technique's effects when thrown with increased damage; Consumes one shuriken

27
Shinobi Life Online Suggestions / Re: Byakugan Jutsu
« on: December 11, 2015, 18:15:15 »
In the game there are suppose to be items hidden in the ground, and you would have other shinobi (friends and foes) all round you; maybe the byakugan equivalent when used will allow you to see all other items and shinobi in your overhead map and who they are. Also when in use, it lets the user know how much chakra anyone else has when clicking on the target. But using the jutsu still eats up your chakra.

28
Shinobi Life Online Suggestions / Re: Jutsu Creation Topic
« on: December 11, 2015, 18:06:53 »
Adding the potential for more potent forms within the general chakra natures.

Photon Style is the unique form to lightning style (Yellow or White) that requires charging before use and has the added effect of tiny lightning bombs after initial damage.

Jutsu Name: Lightning Style: Photon Beam
Jutsu Type: Ninjutsu
Jutsu Description: Charged beam aimed at target capable to shoot through (even possible to another target behind), once target is hit tiny shock bombs afterwards; must know a lightning style technique to learn
Jutsu Level:Expert
Chakra Nature: Lightning
Jutsu Range: Long
Effects if hit: Large initial damage, then many additional small damage immediately after

Jutsu Name: Lightning Style: Photon Blast
Jutsu Type: Ninjutsu
Jutsu Description: Charged Bomb thrown at the target for large area damage, then tiny shock bombs afterwards; must know a lightning style technique to learn
Jutsu Level:Master
Chakra Nature: Lightning
Jutsu Range: Large
Effects if hit: Large initial damage, then many additional small damage immediately after

29
Shinobi Life Online Organizations / Re: Katakiuchi
« on: September 29, 2015, 15:16:26 »
Yes, I will take greed

30
Shinobi Life Online Organizations / Re: Katakiuchi
« on: September 28, 2015, 17:40:22 »
Is Greed still available?

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