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We have released Shinobi Life Online Pre-Alpha Version 1.1.0.0! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.

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Messages - NinjaMirage

Pages: 1 ... 95 96 [97] 98 99
1441
General Discussion / Re: Summoning
« on: December 17, 2015, 22:17:38 »
King Fu!!!! Basically monkey King enma!!!! He was the. Best summon in naruto!!!!

1442
Shinobi Life Online Suggestions / Re: Puppets & What not
« on: December 17, 2015, 17:47:23 »
The down side to this is your character must fallow the puppet...a shanobi using this jutsu would not be a front line fighter.. And Bing exposed like that would be foolish move!!! this jutsu is designed to be used from the shadows... And let the puppet take the pounding and do the pounding!!!

1443
Shinobi Life Online Suggestions / Re: Jutsu Creation Topic
« on: December 17, 2015, 00:19:41 »
Jutsu Name:Wind-Style Air Barrier
Jutsu Type:Ninjutsu
Jutsu Description:User creates an air barrier five feet from their body for a period of time, most ninjutsu and taijutsu attacks cannot penetrate; can be used to also protect allies
Jutsu Level: Intermediate
Chakra Nature: Wind
Jutsu Range:Medium
Effects if hit:Ninjutsu and Taijustu attacks are neutalized; kunai, shuriken, etc. thrown at the user are reflected
this seems a little overpowered for something like this to work it should require a lot of chakra to maintain and at least 2 if not 3 people casting it at the same time to be completely impenetrable

1444
General Discussion / Shogi
« on: December 16, 2015, 21:04:15 »
Ok so it doesn't play a huge role in naruto but I was introduced to the game because of naruto and now I love it!!!! If anyone else plays there is a good app for the iPhone called board lounge the down side is there are no universal  symbol  only  Japanese symbols. But if you know how to play you can play others any time...

For those that aren't familiar with the game it is much like chess you have a king you need to protect but in like chess you do not have an all powerful queen instead you have two gold generals and two silver generals  2 Knights 1 bishop 1 rook and 2 lances
And like chess a hole row of pawns the board is 9X9 instead of 8x8
Everything till now is very simpler to chess
The  major difference come with promoted  pieces  And captured pieces

Promoted pieces are as fallows

Pawns to gold
Knights to golds
Lances to gold
Rooks gain 1 space diagonal
Bishops gain rooks 1 space
Silver to gold
And gold to  either rook or bishop i think or maybe they will  not promote
This is kinda like kings in checkers but work moving in or out of the opponent's home rows

I think it's bin a little while since I played and am a little rusty

When you capture a enemy piece on your next turn you can place it in a appropriate spot anywhere on the board you can only have 1 pawn per  column  thus increasing your attack strength and  weakening their defense... Love this about the game and makes for a nearly endless set of strategies
you can not put a pawn on the board to checkmate but you can with any other captured piece

If I got something wrong post here or if you have any questions let me know

Also what do you think about eventually including a mini game of Shogi in the finale game to train spiritual energy and or study exp I forget what's planned for training mind...

Also to train mind there's sudoku.  I just think there should be other ways besides using jutsu!!!

1445
Shinobi Life Online Questions / Re: Combat
« on: December 16, 2015, 16:18:35 »
I think we should revisit this topic now that the 1.0.9.4 version is out and playable... Combat still seems a little problematic all you can really do is run around in a  circle making your hand signs and and when you get close  enough to your opponent hope that it hits. Dose anyone else fell like some times there just foreign off jutsu at some one but only hitting air ??? Or do I just suck :-\

1446
General Discussion / Re: Naruto VS Bleach
« on: December 16, 2015, 04:17:55 »
i think byakuya is faster and his bonkie is ridiculous and unavoidable.... that being said .. he has to big of an ego and thinks he is infallible.... this will lead to kakashis victory!! kakashy never lets his guard down for a instant and is a master at the substitution and shadow clone justu he will use these till byakuya lets down his guard and then finish him with a chidori to the heart

1447
General Discussion / Re: Summoning
« on: December 16, 2015, 04:03:08 »
mamita i am thinking more like DUNE style worms lol scatter shot bolders at my enamys and big enough to swallow them hole... also dig taps for me

1448
Shinobi Life Online Suggestions / Re: Taijutsu Mechanics and Scrolls
« on: December 16, 2015, 03:57:33 »
mamita....... i love the recovery idea!!!!!!!! and i agree that counters should be timed correctly

all of this is long way off i think right now i would be happy to see a punch and kick with some kind of targeting system

1449
Shinobi Life Online Suggestions / Re: Puppets & What not
« on: December 16, 2015, 03:43:27 »
then check out the justu creation topic i just laid out my ideas for the justu at every level

1450
Shinobi Life Online Suggestions / Re: Jutsu Creation Topic
« on: December 16, 2015, 03:19:43 »
Jutsu Name: puppet manipulation jutsu
Jutsu Type:(Ninjutsu,)
Jutsu Description: summons a puppet next to you that you controller with chakra
Jutsu Level:(Beginner)
Chakra Nature:neutral
Jutsu Range:Medium
Effects if hit:hidden weapons shoot from the mouth dealing bass damage of all weapon that connect(low accuracy) at all levels of the justu when the puppet engages in close range combat(taijutsu) any combos you know can be enacted by your puppet as normal but all actions require your chakra

Jutsu Name: puppet manipulation jutsu
Jutsu Type:(Ninjutsu,)
Jutsu Description: summons a puppet next to you that you controller with chakra
Jutsu Level:Novice
Chakra Nature:neutral
Jutsu Range:Medium
Effects if hit:hidden weapons shoot from the mouth dealing bass damage of all weapon that connect (good accuracy) and poison cloud attack from both wrists THESE ARE ACTIVATED LIKE NINJUTSU

Jutsu Name: puppet manipulation jutsu
Jutsu Type:(Ninjutsu,)
Jutsu Description: summons a puppet next to you that you controller with chakra
Jutsu Level:intermediate
Chakra Nature:neutral
Jutsu Range:long
Effects if hit:hidden weapons shoot from the mouth dealing bass damage of all weapon that connect (good accuracy) and poison cloud attack from both wrists

Jutsu Name: puppet manipulation jutsu
Jutsu Type:(Ninjutsu,)
Jutsu Description: summons a puppet next to you that you controller with chakra
Jutsu Level:Expert
Chakra Nature:neutral
Jutsu Range: long
Effects if hit:hidden weapons shoot from the mouth dealing bass damage of all weapon that connect (good accuracy) and poison cloud attack from both wrists puppet will disassemble in to daggers ,and seek out the closest target and impale them doing 25% damage before reassembling itself(the only attack that dose not need to be replaced)


Jutsu Name: human puppet manipulation jutsu
Jutsu Type:(Ninjutsu,)
Jutsu Description: summons a puppet made from a human corps next to you that you controller with chakra
Jutsu Level:Expert
Chakra Nature:neutral
Jutsu Range: long
Effects if hit:hidden weapons shoot from the mouth dealing bass damage of all weapon that connect (100% accuracy if targeted) and poison cloud attack from both wrists puppet will disassemble in to daggers ,and seek out the closest target and impale them doing 25% damage before reassembling itself(the only attack that dose not need to be replace)> can use any jutsu you know using the puppets chakra(amount of chakra depends on the level of the chakra at the time of death)


have fun collecting corpses !!!!!!!


1451
Shinobi Life Online Suggestions / Re: Puppets & What not
« on: December 16, 2015, 00:51:36 »
i dont know ... i could think of alot of situation and strategy that puppets would be ideal for.

but it would require you to give up movement of your main character witch means you need back up or to be well concealed.

however i think this could end up being a tree all to itself....
higher levels being the human puppets that can use chakra instead of items

i would make it a justu you cast just like any ninjutsu but once you do you become the puppet
and can move around like normal only within  a given area for the level of the jutsu your currently at. and there could be a sub justu list for this justu that activates hidden weapons but onces used you need to replenish it at a village.. the down sides thowe are that the caster cant move casters  chakra will slowly depletes with ANY key stroke (i would make it .001 for each registered key)

this would not be too difficult to implement i think it may work for clone justu too.
but it is defiantly not a priority now.... but good brainstorm fuel!!!!!!!!!!!!

1452
Shinobi Life Online Suggestions / Re: Jutsu Creation Topic
« on: December 16, 2015, 00:34:52 »
wow sorry for starting something here... im new to forums... not thats an excuse but form now on ill will just add  to older posts

lests just get back to posting jutsu

1453
Sorry if I come  across as  over opinionated  and pushy ... Lol
 I'm just really excited about this game !!!!  After playing that crappy flash naruto MMO...i'm really jazzed about somebody actually putting together a real shinobi game.

1454
I apologize??? I did not see the skill trees  mentioned in FAQ.. But it did not  specify how many trees you can learn,  or   How high you can go in multiple trees

1455
Shinobi Life Online Suggestions / Re: Jutsu Creation Topic
« on: December 15, 2015, 04:01:32 »
Jutsu Name:the sulfuric ass jutsu
Jutsu Type: ninjutsu
Jutsu Description:a billowing cloud of toxic surfer erupts from your anus to engulf any opponent in hot persecute. this jutsu has a small to wide range depending on what you ate last night 
Jutsu Level: master
Chakra Nature: lava style
Jutsu Range:short no more then 10 feet
Effects: instantly incapacitates anyone it tuches and  drops both health and chakra to 10% of max
(also if it was Mexican the night before you get a added effect of thickness limeting the vision of your opponent )

Pages: 1 ... 95 96 [97] 98 99

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