Shinobi Life Online
Shinobi Life Online Category => Shinobi Life Online Suggestions => Topic started by: LeisurelyGrunt on August 17, 2014, 17:47:46
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I thought maybe if Shinobi Life Online borrowed elements from Dc universe online would make it even better. Such has having weapons combos and what not maybe movement modes but im not sure if that might be pushing to be too similar mostly talking about the combat, leveling, stuff like that, maybe earn gear to boost combat ratings I don't know just some ideas from one of my favorite MMO's . Also on top of that Having a Really amazing character creation makes almost any game amazing. So maybe something like in the lines of skyrim, or maybe something more related City of heroes.
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clothes should have no impact on your stats.... if you where pants does tht make you feel faster? no, it doesnt. if if there would be a stat boost it should be only be something minor. As for combos, yes there well be combos for taijutsu and kenjutsu, im not sure about ninjutsu though. Having character creation like skyrim, DCU and COH? if you must know the development for both of those took a really long time and it took more then 1 person to make it look as well as it did for DCU. Skyrim is far beyond the level of DCU and COH so that you take 1-2 year max so no thts not happen. not yet atleast but there will be a creation but remember this game started last year
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clothes should have no impact on your stats.... if you where pants does tht make you feel faster? no, it doesnt. if if there would be a stat boost it should be only be something minor. As for combos, yes there well be combos for taijutsu and kenjutsu, im not sure about ninjutsu though. Having character creation like skyrim, DCU and COH? if you must know the development for both of those took a really long time and it took more then 1 person to make it look as well as it did for DCU. Skyrim is far beyond the level of DCU and COH so that you take 1-2 year max so no thts not happen. not yet atleast but there will be a creation but remember this game started last year
It's an MMO you have to have gear with stat bonuses
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Who says so? If this game is going to be realistic then your gear shouldn't set the tone for your strength. Your skill should. The stat addition should be very minor, or the strong equips shouldn't be near impossible to gain
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Who says so? If this game is going to be realistic then your gear shouldn't set the tone for your strength. Your skill should. The stat addition should be very minor, or the strong equips shouldn't be near impossible to gain
That automatically implies that weapon won't have stats like damage either, since a kunai kills just like a huge sword. How about that?
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clothes should have no impact on your stats.... if you where pants does tht make you feel faster? no, it doesnt. if if there would be a stat boost it should be only be something minor. As for combos, yes there well be combos for taijutsu and kenjutsu, im not sure about ninjutsu though. Having character creation like skyrim, DCU and COH? if you must know the development for both of those took a really long time and it took more then 1 person to make it look as well as it did for DCU. Skyrim is far beyond the level of DCU and COH so that you take 1-2 year max so no thts not happen. not yet atleast but there will be a creation but remember this game started last year
It's an MMO you have to have gear with stat bonuses
just bc its a MMO doesnt mean it has to have stat bonus's. the game would rely on pure skill and training not a +100 atk bc i have a jonin vest on. This is naruto. Rock lee doesnt get +40 speed for wearing an all green jumpsuit. he got his speed from training
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Who says so? If this game is going to be realistic then your gear shouldn't set the tone for your strength. Your skill should. The stat addition should be very minor, or the strong equips shouldn't be near impossible to gain
That automatically implies that weapon won't have stats like damage either, since a kunai kills just like a huge sword. How about that?
weapons and clothes are different. Ofc weapons would have an atk min ~ Max on it......
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On the other hand for weapons a kunai will kill you just as dead as a huge sword. sure sure mechanics and stuff but realistically they are both just sharped pieces of metal.
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On the other hand for weapons a kunai will kill you just as dead as a huge sword. sure sure mechanics and stuff but realistically they are both just sharped pieces of metal.
That^ If clothes won't have stats then weapons shouldn't have damage as well.
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On the other hand for weapons a kunai will kill you just as dead as a huge sword. sure sure mechanics and stuff but realistically they are both just sharped pieces of metal.
That doesn't really make much sense. You can't cut someone's head off with a kunai, it's not meant for that. Take a katana on the other hand, you could cut some heads off.
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weapons are different from clothes even in every mmo, only thing with this is def should be based off training not clothes
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weapons are different from clothes even in every mmo, only thing with this is def should be based off training not clothes
I have to disagree, if there'll be realistic clothes without stats, then there should be realistic weapons as well.
And no, weapons, just like clothes, are items, and therefore should be treated as such. But then again, these are my 0.02ยข, it won't make much of a difference to me whether clothes and weapons will have stats, or no, so it can go either way and I'll be ok with it.
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I'm all for skill and shit, but come on there have been people who survived simply because they had better weapons/equipment than the other guy. Best example of this is the Baki vs Hayate fight. Hayate should of won that (R.I.P you badass) but this ain't the time to discuss that. I just feel like the armor/swords I have 3 months into the game shouldn't be completely equal to something some noob could pick up 5 minutes from spawning in to the game. Equipment definitely needs to have stat boosts and if you guys don't like that idea then you need get some yourself, lel.
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I'm all for skill and shit, but come on there have been people who survived simply because they had better weapons/equipment than the other guy. Best example of this is the Baki vs Hayate fight. Hayate should of won that (R.I.P you badass) but this ain't the time to discuss that. I just feel like the armor/swords I have 3 months into the game shouldn't be completely equal to something some noob could pick up 5 minutes from spawning in to the game. Equipment definitely needs to have stat boosts and if you guys don't like that idea then you need get some yourself, lel.
I'm all for that myself, but I was just saying that if we do realistic clothes, then there should be realistic weapons as well. I prefer the stat boost too :)
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I think that unless your clothing is significant, then it should only give like a +1 defense boost. I think weapons drastically changing your character would be great, but clothes? Nah.
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I'm all for skill and shit, but come on there have been people who survived simply because they had better weapons/equipment than the other guy. Best example of this is the Baki vs Hayate fight. Hayate should of won that (R.I.P you badass) but this ain't the time to discuss that. I just feel like the armor/swords I have 3 months into the game shouldn't be completely equal to something some noob could pick up 5 minutes from spawning in to the game. Equipment definitely needs to have stat boosts and if you guys don't like that idea then you need get some yourself, lel.
if you trained well enough then no a noob would be on your level def wise.... clothes and weapons have different boost so they are different. " I just feel like the armor/swords I have 3 months into the game shouldn't be completely equal to something some noob could pick up 5 minutes from spawning in to the game" thats not even a good example, ofc the noob wont be no where near your skill if you do what you're suppose to do. but its vregs choice anyway.
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I'm all for skill and shit, but come on there have been people who survived simply because they had better weapons/equipment than the other guy. Best example of this is the Baki vs Hayate fight. Hayate should of won that (R.I.P you badass) but this ain't the time to discuss that. I just feel like the armor/swords I have 3 months into the game shouldn't be completely equal to something some noob could pick up 5 minutes from spawning in to the game. Equipment definitely needs to have stat boosts and if you guys don't like that idea then you need get some yourself, lel.
if you trained well enough then no a noob would be on your level def wise.... clothes and weapons have different boost so they are different. " I just feel like the armor/swords I have 3 months into the game shouldn't be completely equal to something some noob could pick up 5 minutes from spawning in to the game" thats not even a good example, ofc the noob wont be no where near your skill if you do what you're suppose to do. but its vregs choice anyway.
It isn't "Vreg's choice" it's our choose as a whole community, so you can get that out of your head. Saying my opinion "wasn't even a good example" is pointless because you did nothing to say why, you're just making false statements. Try again.
Also, all the skill in the world goes right out the window when you're dealing with 2-3 opponents who have damn near the same stats as you do, as most boosts come from player's equipment in other MMOs.
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Personally I think that the clothes shouldn't give stat boosts. perhaps special clothes like some legendary shinobi mask or something and even that should give a minimal boost. I think that someone who just spawned in should be able to be in direct competition with some one who has been on for a while, the only difference being the skill and power the one who was on longer had obtained through training and experience, not just 'cause the older one has "boots of extreme speed" "shirt of mediocre defense" and "headband of chakra concentration."
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i think the only boost armor or clothing should give is how much damage the armor or clothing can take before it breaks, so maby it can save u from 1-3 big smashes to the head if you have the headband but not mor then that, so not like "okey guys this is my new underwear it gives my 10 + dmg and fire resistance!" get me right! ;D
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I'm all for skill and shit, but come on there have been people who survived simply because they had better weapons/equipment than the other guy. Best example of this is the Baki vs Hayate fight. Hayate should of won that (R.I.P you badass) but this ain't the time to discuss that. I just feel like the armor/swords I have 3 months into the game shouldn't be completely equal to something some noob could pick up 5 minutes from spawning in to the game. Equipment definitely needs to have stat boosts and if you guys don't like that idea then you need get some yourself, lel.
if you trained well enough then no a noob would be on your level def wise.... clothes and weapons have different boost so they are different. " I just feel like the armor/swords I have 3 months into the game shouldn't be completely equal to something some noob could pick up 5 minutes from spawning in to the game" thats not even a good example, ofc the noob wont be no where near your skill if you do what you're suppose to do. but its vregs choice anyway.
It isn't "Vreg's choice" it's our choose as a whole community, so you can get that out of your head. Saying my opinion "wasn't even a good example" is pointless because you did nothing to say why, you're just making false statements. Try again.
Also, all the skill in the world goes right out the window when you're dealing with 2-3 opponents who have damn near the same stats as you do, as most boosts come from player's equipment in other MMOs.
At the end of the day it is his choice, we are just giving suggestion, if you wasnt too busy typing and ignoring fact you would know.
And your opinion wasnt a good example, point is I dont need to say why bc its pretty obv. Try again
All the skill in the world doesnt go out the window. If you need to rely on armour buffs then you have no skill to began with and maybe you should die and have to start over. Even in a regular MMO, if you're getting attacked by 2-3 players with the same near stats your gonna lose anyway.
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I'm all for skill and shit, but come on there have been people who survived simply because they had better weapons/equipment than the other guy. Best example of this is the Baki vs Hayate fight. Hayate should of won that (R.I.P you badass) but this ain't the time to discuss that. I just feel like the armor/swords I have 3 months into the game shouldn't be completely equal to something some noob could pick up 5 minutes from spawning in to the game. Equipment definitely needs to have stat boosts and if you guys don't like that idea then you need get some yourself, lel.
if you trained well enough then no a noob would be on your level def wise.... clothes and weapons have different boost so they are different. " I just feel like the armor/swords I have 3 months into the game shouldn't be completely equal to something some noob could pick up 5 minutes from spawning in to the game" thats not even a good example, ofc the noob wont be no where near your skill if you do what you're suppose to do. but its vregs choice anyway.
It isn't "Vreg's choice" it's our choose as a whole community, so you can get that out of your head. Saying my opinion "wasn't even a good example" is pointless because you did nothing to say why, you're just making false statements. Try again.
Also, all the skill in the world goes right out the window when you're dealing with 2-3 opponents who have damn near the same stats as you do, as most boosts come from player's equipment in other MMOs.
At the end of the day it is his choice, we are just giving suggestion, if you wasnt too busy typing and ignoring fact you would know.
And your opinion wasnt a good example, point is I dont need to say why bc its pretty obv. Try again
All the skill in the world doesnt go out the window. If you need to rely on armour buffs then you have no skill to began with and maybe you should die and have to start over. Even in a regular MMO, if you're getting attacked by 2-3 players with the same near stats your gonna lose anyway.
Ok, since you're not making any effort anymore, neither will I. Dude, your argument sucks! LOL I win, try again!
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Ok, I think both parties have stated their opinions on the matter and there is nothing else that can be discussed in this thread. Once a decision about gear having stats or not will be taken, it will be announced on the forum.
I will lock this thread to prevent this argument from escalating.