Shinobi Life Online
Shinobi Life Online Category => Shinobi Life Online Suggestions => Topic started by: mamita on October 20, 2015, 11:18:29
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I have a few ideas for genjutsu, I haven't seen these ideas yet, just though I'd share em. Please let me know if somebody else
has already posted some of these. :D
Interface screws, ie. Making a target's health/chakra/stamina appear fuller than it really is,
or to be losing health- such tricks won't be noticed in the heat of battle. Useful for controlling the battlefield.
Fuzziness, flipped screens, inverted controls, scrambled chat- these could be useful. A small army of ninja wielding genjutsu could completely incapacitate a target.
Hallucinating foes or invisibility Hallucinations could be used for escaping, or forcing foes to
retreat when needed- although I think we already have the clone jutsu planned.
Invisibility- not true invisibility, but simply a genjutsu that causes the opponent to not notice you-
very subtle and hard to notice in itself, but also the weakest, easiest to dispel.
To break out of these, there could be several methods:
1. The "release" technique: When used by another player on a target, disrupts weak to medium strength genjutsu.
2. Disrupt your own chakra flow, which requires using up and charging chakra at intervals. May not succeed at stronger genjutsu.
3. Just kill whoever's casting the genjutsu :D
Genjutsu strength can vary, depending on how skilled the shinobi wielding it is, to the original strength
of the jutsu itself, to wether multiple shinobi are working together in synchronization- easily a nightmare.
The way to getting out of a strong genjutsu, other than killing the caster, would be to combine methods 1 and 2.
The perfect prison: This theory requires many shinobi working together to completely subdue a captive.Together, they apply fuzziness, flipped screens, deafness and scrambled chat to render them deaf, dumb and blind,while simultaneously using inverted controls and paralysis to keep them immobile.Could be used to contain prisoners of war.
However, I know that we're aiming for realism, and some of these go directly against that, so they probably won't be acceptable.
Please let me know what you think of these ideas and if this post infringes on the rules.
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well the genjutsu ideas are okay but i think it will be complicated and hard to escape with those methods in the game
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Changing interfaces (chakra/stamina and health) appeared as a good idea. I thought that clone jutsu won't be added and ideas to counter genjutsu are too radical in my opinion of course :)
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The interface suggestion is interesting, I hope to see something similar in-game.
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Or if the person A (the being controlled by genjutsu) is also skilled at genjutsu and could use release himself ?
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the thing with genjutsu is it should be hard to brake... sense it cant do any real damage...and requires a moderate to large amount of chakra... also i saw a post earler last year about this topic and i agreed with m4r1us that any damage genjutse dose should be to the amount of chakra the opponent can use... and if the chakra resurve reaches low anuph levels then health should quickly decrees... as it represents everything that makes up your life (mind and body) witch by the way is why kakashi was hospitalized
he spent to much time under the genjutsu and his chakra was depleted.