Shinobi Life Online

Shinobi Life Online Category => Shinobi Life Online Suggestions => Topic started by: granit on July 09, 2015, 11:40:05

Title: An Economic and Politic System
Post by: granit on July 09, 2015, 11:40:05
What if certain countries and hidden villages would have like minerals or something then based on that the said country and village will produce larger quantites of something (for example shuriken) thus making them cheaper to buy.

Examples:

Hidden hill would have the most farms thus making more vegetables and meat an that. Food costs cheaper there.
Hidden forest would have the most trees thus making more wood. The wood costs cheaper and it's easier to build houses.
Hidden metal would have more metal thus making more shuriken and kunai etc. Those things are cheaper there.

Then for example if a nation acted like a bitch the other nations could put sanctions on it.
Prices would raise , maybe you can't even find the said item.
It'd be awesome if this day you attack a village and not succeed and the other day you go to a shop and all you can afford is one kunai.
It'd be even more awesome when people would start transporting food and weapons illegally over countries and villages then some get caught some not.
Title: Re: An Economic and Politic System
Post by: Mars on July 09, 2015, 17:01:04
This sounds cool.
Would stop other villages getting other nation's supplies in wars.
Title: Re: An Economic and Politic System
Post by: jawillia1987 on July 09, 2015, 17:21:02
At the risk of this being difficult, I do like this idea in the game; it could help create alliances or cause wars