Shinobi Life Online

Shinobi Life Online Category => Shinobi Life Online Questions => Topic started by: Mars on June 22, 2015, 00:06:56

Title: Multiple orgs
Post by: Mars on June 22, 2015, 00:06:56
As some of you well know, I'm in Mars' Ramen and Roguhanta.
I was wondering if we'll be able to be in two organisations in-game or if anything will stop us doing that.
Title: Re: Multiple orgs
Post by: Reminance on June 22, 2015, 00:16:49
Thats a good question but i dont think we will be able to.
If you can then you can join a rogue org and a good org.
Which wouldn't make sense to me ^^
Title: Re: Multiple orgs
Post by: Cedie on June 22, 2015, 06:04:39
Yes, ofc, as long as the goals of your orgs do not conflict.
Title: Re: Multiple orgs
Post by: Heimdallr on June 22, 2015, 08:35:56
Or the orgs wont know you in both of them, or one will send you to other
Title: Re: Multiple orgs
Post by: Kayleb on June 22, 2015, 09:37:02
I think that you should be able to join multiple organisations 100%
Title: Re: Multiple orgs
Post by: jcryer on June 22, 2015, 17:17:45
I'm glad that's a thing. Would be very restrictive otherwise, what with Mars' Ramen etc.
Title: Re: Multiple orgs
Post by: Xendrus... on June 22, 2015, 17:24:59
Players should, and most likely will, be able to join multiple organizations. Joining more than one organization creates possibilities such as spies, organizational back-stabbings, linked org. allies, back-up "plans" (groups), and so on. Granted all of these CAN exist with only being able to join a single organization, but allowing for the IMMERSION would make the game all the more better.
Title: Re: Multiple orgs
Post by: Reminance on June 22, 2015, 17:49:45
Players should, and most likely will, be able to join multiple organizations. Joining more than one organization creates possibilities such as spies, organizational back-stabbings, linked org. allies, back-up "plans" (groups), and so on. Granted all of these CAN exist with only being able to join a single organization, but allowing for the IMMERSION would make the game all the more better.

I forgot that all of this is possible...
Title: Re: Multiple orgs
Post by: Vreg on June 22, 2015, 19:48:48
Players should, and most likely will, be able to join multiple organizations. Joining more than one organization creates possibilities such as spies, organizational back-stabbings, linked org. allies, back-up "plans" (groups), and so on. Granted all of these CAN exist with only being able to join a single organization, but allowing for the IMMERSION would make the game all the more better.
To add to what Xendrus... said with some more specifics, multiple organizations will indeed be possible, and you will be given the option to show 1 organization name above your character's name. This can be any of the organizations you are member of, you can also choose to not show any organization name.
Title: Re: Multiple orgs
Post by: Kayleb on June 23, 2015, 10:46:07
Players should, and most likely will, be able to join multiple organizations. Joining more than one organization creates possibilities such as spies, organizational back-stabbings, linked org. allies, back-up "plans" (groups), and so on. Granted all of these CAN exist with only being able to join a single organization, but allowing for the IMMERSION would make the game all the more better.
To add to what Xendrus... said with some more specifics, multiple organizations will indeed be possible, and you will be given the option to show 1 organization name above your character's name. This can be any of the organizations you are member of, you can also choose to not show any organization name.

Will there be a maximum number of organisations?
Title: Re: Multiple orgs
Post by: Vreg on June 23, 2015, 11:44:58
Players should, and most likely will, be able to join multiple organizations. Joining more than one organization creates possibilities such as spies, organizational back-stabbings, linked org. allies, back-up "plans" (groups), and so on. Granted all of these CAN exist with only being able to join a single organization, but allowing for the IMMERSION would make the game all the more better.
To add to what Xendrus... said with some more specifics, multiple organizations will indeed be possible, and you will be given the option to show 1 organization name above your character's name. This can be any of the organizations you are member of, you can also choose to not show any organization name.

Will there be a maximum number of organisations?
Maybe.
Title: Re: Multiple orgs
Post by: limits on June 26, 2015, 16:28:27
credits(rl money) to pay for more org slots? like the maximum at the start is 5, but you can pay for another 5 slots, or would that fuck things up.
Title: Re: Multiple orgs
Post by: Kayleb on June 26, 2015, 18:21:13
credits(rl money) to pay for more org slots? like the maximum at the start is 5, but you can pay for another 5 slots, or would that fuck things up.

I'm completely torn on this idea. I like the paying for more organisation idea, but in a sense, isn't it promoting a pay-to-win aspect of the game?
Title: Re: Multiple orgs
Post by: Mars on June 26, 2015, 18:28:26
credits(rl money) to pay for more org slots? like the maximum at the start is 5, but you can pay for another 5 slots, or would that fuck things up.
I agree, it should cost something.
And how will multiple orgs make you win/benefit you, Kayleb?
Title: Re: Multiple orgs
Post by: limits on June 26, 2015, 19:27:46
Erm, not really because it's only orgs and there's not really a massive benefit from joining an org, unless you're looking at protection wise but then again anyone could hire anyone to protect them. If each org you joined gave a random buff like 10+ speed/health/chakra then, i could see were you're coming from.
Title: Re: Multiple orgs
Post by: Kayleb on June 27, 2015, 09:14:09
credits(rl money) to pay for more org slots? like the maximum at the start is 5, but you can pay for another 5 slots, or would that fuck things up.
I agree, it should cost something.
And how will multiple orgs make you win/benefit you, Kayleb?

The way I'm thinking of it, there would be missions and things you could accomplish in each org, and you could do way more things in multiple organisation. Though I guess it wouldn't necessarily make you win, so it should be fine.
Title: Re: Multiple orgs
Post by: Mars on June 27, 2015, 10:16:37
I see. I guess it would be an advantage as you could take loads of missions and never have to wait to get a job.
Title: Re: Multiple orgs
Post by: Isis on June 27, 2015, 18:59:07
Joining more than one organization should be allowed, and it will be. However.. I think that there still should be a limit a player can not exceed. Five is in my opinion too big of a number. An organization is a part of one's identity, beliefs and morals. Having the ability to join too many of them will not only make the player focus less on each organization, but he will not take these organizations seriously. If we can join too many organizations, then being accepted to one, or even getting kicked from one will not be a serious issue; and I believe it should.

Maybe a maximum of two to three is fair in my opinion. Like I said an organization is part of who you are; joining too many will just mix things up and even might force players to pick sides between two of their own organizations.
Title: Re: Multiple orgs
Post by: limits on June 27, 2015, 19:21:48
Joining more than one organization should be allowed, and it will be. However.. I think that there still should be a limit a player can not exceed. Five is in my opinion too big of a number. An organization is a part of one's identity, beliefs and morals. Having the ability to join too many of them will not only make the player focus less on each organization, but he will not take these organizations seriously. If we can join too many organizations, then being accepted to one, or even getting kicked from one will not be a serious issue; and I believe it should.

Maybe a maximum of two to three is fair in my opinion. Like I said an organization is part of who you are; joining too many will just mix things up and even might force players to pick sides between two of their own organizations.
Gotta disagree with you there dude, i'd say a clan is more about morals/beliefs than an org. Going back to what Xendrus said about spies and things like that, then yes people wouldn't be bothered if they did get kicked from an org because they could easily go to another one, plus how a player utilizes an org is completely up to him.
Title: Re: Multiple orgs
Post by: Isis on June 27, 2015, 19:50:28
Quote
Gotta disagree with you there dude, i'd say a clan is more about morals/beliefs than an org. Going back to what Xendrus said about spies and things like that, then yes people wouldn't be bothered if they did get kicked from an org because they could easily go to another one, plus how a player utilizes an org is completely up to him.

I see your point, but it is just that a player has to represent his organization to the fullest. In my mind an organization is a group of people that share the same goal and motives. Each member has his own role to fulfill and standards to meet. Being in say, five organizations probably will lower the amount of commitment the player has to each of them. It also, in my opinion lowers the value of an organization to the player. For example if you're in five organizations it wouldn't be as big of a deal if you lost one organization from these five, as much as it would be if that organization was your only one.

I'm just saying my opinion, but I do see your point. Being in more than one org really does have its merits..
Title: Re: Multiple orgs
Post by: limits on June 27, 2015, 20:07:04
I see where you're coming from but you have to remember not everyone who joins an org will not have the same motive, again spies, also i don't think many people would want to join more than 2 orgs because as you said commitment, also org events etc. The only time i can see this being done is infiltration wise, and you have to remember when the game is fully out, not every org leader will be so happy to accept everyone into their org so easily, they'll most likely make a test or something. Plus it would be so much more easier if you stuck to 1 org because what would you do if both orgs needed you at the same time? Be in 2 places at once?
Title: Re: Multiple orgs
Post by: Kayleb on June 28, 2015, 11:56:51
It'd be quite hard to juggle 5 organisations anyway, so if someone was willing to go to those lengths just to be in them, we should probably reward their efforts.
Title: Re: Multiple orgs
Post by: Saitou on June 29, 2015, 06:57:48
I had the idea of having organization the ability of setting a condition for their recruits. For instance an organization won't accept any member who is in another organization.  Some other conditions could be put as which village is/are the other organization(s) from ? Is any of the other organization a rogue organization ? etc.
Title: Re: Multiple orgs
Post by: Kayleb on June 29, 2015, 10:01:10
I had the idea of having organization the ability of setting a condition for their recruits. For instance an organization won't accept any member who is in another organization.  Some other conditions could be put as which village is/are the other organization(s) from ? Is any of the other organization a rogue organization ? etc.

oooooooooooooo I like this idea. If @Saitou your idea was to happen, would those that are in an organisation that won't accept members from other organisations be able to join others once they have already joined the organisation that doesn't accept members from multiple sources?
Title: Re: Multiple orgs
Post by: Konohuro on June 29, 2015, 12:22:45
I had the idea of having organization the ability of setting a condition for their recruits. For instance an organization won't accept any member who is in another organization.  Some other conditions could be put as which village is/are the other organization(s) from ? Is any of the other organization a rogue organization ? etc.

What about those that are intending to infiltrate?
Title: Re: Multiple orgs
Post by: Kayleb on June 29, 2015, 12:34:05
I had the idea of having organization the ability of setting a condition for their recruits. For instance an organization won't accept any member who is in another organization.  Some other conditions could be put as which village is/are the other organization(s) from ? Is any of the other organization a rogue organization ? etc.

What about those that are intending to infiltrate?

That's what that setting will do. This may be intended to be realistic, but this is still an MMORPG and that can be easily done.
Title: Re: Multiple orgs
Post by: Konohuro on June 29, 2015, 12:43:40
I had the idea of having organization the ability of setting a condition for their recruits. For instance an organization won't accept any member who is in another organization.  Some other conditions could be put as which village is/are the other organization(s) from ? Is any of the other organization a rogue organization ? etc.

What about those that are intending to infiltrate?

That's what that setting will do. This may be intended to be realistic, but this is still an MMORPG and that can be easily done.

You didn't got me but it's fine. I read again and I don't think Saito was referring to an automatism introduced in the game.
Title: Re: Multiple orgs
Post by: Saitou on June 29, 2015, 16:57:30
@Kayleb if they join an organization that doesn't allow a member more than one organization, then they may not join another while in that organization.

@Konohuro Infiltrate ? How will they benefit from joining another organization ? Listen to their plans ? They could leave their original organization to join the other and spy on it.
Title: Re: Multiple orgs
Post by: Mars on June 29, 2015, 17:28:07
I had the idea of having organization the ability of setting a condition for their recruits. For instance an organization won't accept any member who is in another organization.  Some other conditions could be put as which village is/are the other organization(s) from ? Is any of the other organization a rogue organization ? etc.
Good idea, though it shouldn't be automatized, the leader should have to check themselves.
Title: Re: Multiple orgs
Post by: Kayleb on June 29, 2015, 22:03:57
I had the idea of having organization the ability of setting a condition for their recruits. For instance an organization won't accept any member who is in another organization.  Some other conditions could be put as which village is/are the other organization(s) from ? Is any of the other organization a rogue organization ? etc.
Good idea, though it shouldn't be automatized, the leader should have to check themselves.

That's true. Maybe the organisation should have to reach a certain standard or level before it's allowed to happen