Shinobi Life Online

General Category => General Discussion => Topic started by: Fayte on April 26, 2015, 01:00:28

Title: SLO Launcher
Post by: Fayte on April 26, 2015, 01:00:28
Hey, I heard from a few people Vreg said that he didn't have the time to make a launcher and with google chrome dropping NPAPI recently people cant play the UnityPlayer Game (You still have to have the WebPlayer installed). He said it would take up too much time away from SLO development. So I took about 20 minutes to throw together this simple Launcher, it will allow you to play the UnityPlayer game from inside the launcher without worrying about the NPAPI thing. I have a lot of experience with things like this, if Vreg wants to make a page for the news on the side let me know and I will point the news to that page. It also takes you to the site so the ads still support SLO while you play so it's win-win :) .

When you download it (if through chrome) it will tell you it's not commonly downloaded and could be dangerous it's just because not many people have gotten it yet (it's new right?) you can click the down arrow next to "Discard" and then click keep.

Once you login on your account you will stay logged in. (I should note it's not the launcher asking for you username/password it's the SLO site which is embedded in the launcher)

As proof here is the game running on the launcher (you can full-screen it). I don't have the ability to make it pop up in a separate window or I would (ask Vreg to embed it in it's own page)

(http://i.gyazo.com/d45cc4fbaa8607fcfaf88574c20fc4a7.png)

You can get it here: www.ayphix.com/software/slolauncher.exe (http://www.ayphix.com/software/slolauncher.exe)
Title: Re: SLO Launcher
Post by: Leebz on April 26, 2015, 01:08:23
Wow Fayte, thanks a lot :D
Works fine, @Vreg you should make a news page to help keep news updated :P
Title: Re: SLO Launcher
Post by: StrawHatSeyi on April 26, 2015, 01:22:44
Thanks Fayte. Really Cool thing you did there :)
Title: Re: SLO Launcher
Post by: Fayte on April 26, 2015, 01:27:32
Thanks Fayte. Really Cool thing you did there :)
No problem :) I just hope people get some mileage out of it, didn't take me that long to write and it if it means people can get enjoyment out of it. Job well done.
Title: Re: SLO Launcher
Post by: Mars on April 26, 2015, 02:00:31
Takes too much time away from slo development, and Fayte kills it in 20 minutes.
Fayte2OP

Nice job buddy!
Title: Re: SLO Launcher
Post by: Vreg on April 26, 2015, 06:22:25
This is not really a launcher, I could've made something like this in less than 20 mins.

The launcher I was talking about was one for SLO standalone with an autoupdater and a neat news system. Getting this done right would take more than 20 mins, but it's not a lot of work regardless. The reason why we're not getting this is because running SLO on the web is the best choice under current circumstances.

I haven't downloaded that so I'm going to speculate that you used GeckoFX in a .NET application to get that done? At least that's how I would do it. This goes against what people asked for, they asked for standalone, not an embedded webbrowser that defaults to shinobilifeobline.com. For multitude of reasons, it's better and safer to let people download Firefox instead.
Title: Re: SLO Launcher
Post by: Mariusik on April 26, 2015, 10:38:07
I smell some envy.
Title: Re: SLO Launcher
Post by: Mars on April 26, 2015, 12:53:30
This is not really a launcher, I could've made something like this in less than 20 mins.

The launcher I was talking about was one for SLO standalone with an autoupdater and a neat news system. Getting this done right would take more than 20 mins, but it's not a lot of work regardless. The reason why we're not getting this is because running SLO on the web is the best choice under current circumstances.

I haven't downloaded that so I'm going to speculate that you used GeckoFX in a .NET application to get that done? At least that's how I would do it. This goes against what people asked for, they asked for standalone, not an embedded webbrowser that defaults to shinobilifeobline.com. For multitude of reasons, it's better and safer to let people download Firefox instead.
I see, will this launcher be out before or after deathmatch?
Title: Re: SLO Launcher
Post by: Saitou on April 26, 2015, 13:56:12
I smell some envy.

Envy ? of what exactly ? And why do I feel that the very same group from another forum and another game always feel the need to pay our forum a visit every now and then ? How dead is it there to give you the need to come here and post a negative unnecessary remark ?
Title: Re: SLO Launcher
Post by: Leebz on April 26, 2015, 14:21:15
Dead? No. SR is releasing their DM very soon.. We heard Fayte did a nice thing for SLO so we came to check it out and give it a whirl as he wanted to help SLO get back on its feet. Then Vreg kinda slandered Faytes gift to SLO after the community has said they like it. If the community like it over Firefox, shouldn't that be a good thing? I don't understand why SLO staff would disagree with this, but thats just me, I like gifts :)
Title: Re: SLO Launcher
Post by: EternalEyes on April 26, 2015, 15:34:53
But he didnt really slander it at all. He simply stated that doing a simple launcher like that is easily possible for any programmer worth his salt, but its not how we like to do things. We like releasing things done(at least to a high a standard as possible). For example we could take our 200+ building village, slap some textures on the buildings, and release it to the public, but doing something like that would undermine the work rafael and I have spent designing and modelling each building, and actually would not really be taking u guys' experience into consideration. In this case, deka has spent long hours making the login UI, and vreg does not want to let deka and the community down by releasing a half arsed launcher. With that in mind, we of course welcome anyone who wishes to to download the launcher that Fayte has graciously made, but remember that such a launcher will not be made official, we instead would much rather spend time on making one which fulfills our ambitions and plans. :)
Title: Re: SLO Launcher
Post by: Vreg on April 26, 2015, 16:48:45
Dead? No. SR is releasing their DM very soon.. We heard Fayte did a nice thing for SLO so we came to check it out and give it a whirl as he wanted to help SLO get back on its feet. Then Vreg kinda slandered Faytes gift to SLO after the community has said they like it. If the community like it over Firefox, shouldn't that be a good thing? I don't understand why SLO staff would disagree with this, but thats just me, I like gifts :)
SLO has never fallen, no need to help it get back on its feet. As far as Fayte is concerned, I remember him clearly leaving and not coming back, why doesn't he focus on SR instead of providing 'gifts' to us.

Also regarding that 'gift', coming with a Windows Forms embedded webbrowser that defaults to our site is one cheap gift, as if I didn't consider something as simple as that regarding the whole NPAPI fiasco.

We are doing just fine, thank you very much. Firefox has got us covered until we think it's time to release SLO standalone. I don't mind suggestions, but I don't like people getting too involved with how we do things.

@Mars The launcher will be released when SLO standalone gets released. As far as when this happens in terms of DM, I can't really tell. Originally we had planned DM to run in web browsers exclusive, but with NPAPI going away that might change. This will all depend on what exactly the situation is with NPAPI during the time where DM's release is nearing. We might make DM the first public standalone version of SLO with said launcher.

@Leebz I thought I told you I don't need the help of another programmer for a launcher, this is not a matter of pride, it's a matter of I know what I'm doing stay out of it.
Title: Re: SLO Launcher
Post by: Shivraj on April 26, 2015, 18:34:54
Ok guys no need to start a war over it, Fayte wanted to make a launcher he made one what's the big problem? The people who like it download it and those who don't don't download it simple....... And btw why are all of you fighting over this? He wanted to make one he did what's the problem? I like the forum to keep as friendly as possible so please accept my request and leave this matter and stop fighting over it like 5-year olds. Thank You! (Shivraj- trying to bring peace(although failing every time)since 18292838292928 BC XD)

Btw Fayte gj for a twenty minute job more than anything I can code up XD I can't code sh*t right now ;-; but I'll learn :D. And yes people I've started coding using Python so wish me luck!!!
Title: Re: SLO Launcher
Post by: Mars on April 26, 2015, 21:06:02
I smell some envy.

Envy ? of what exactly ? And why do I feel that the very same group from another forum and another game always feel the need to pay our forum a visit every now and then ? How dead is it there to give you the need to come here and post a negative unnecessary remark ?
It wasn't Fayte who said that, why insult SR?
Fayte was trying to help out SLO because he's a nice guy and also has some friends over here. Don't be petty and throw forum insults.

Also, why are people taking this to heart?
What else except good intentions did Fayte send?

No matter what is removed, it will not help if the core is rotten.
If you think about it, you'll understand what I mean.
Title: Re: SLO Launcher
Post by: Vreg on April 26, 2015, 23:46:16
I smell some envy.

Envy ? of what exactly ? And why do I feel that the very same group from another forum and another game always feel the need to pay our forum a visit every now and then ? How dead is it there to give you the need to come here and post a negative unnecessary remark ?
It wasn't Fayte who said that, why insult SR?
Fayte was trying to help out SLO because he's a nice guy and also has some friends over here. Don't be petty and throw forum insults.

Also, why are people taking this to heart?
What else except good intentions did Fayte send?

No matter what is removed, it will not help if the core is rotten.
If you think about it, you'll understand what I mean.

@Mars Where did Saitou mention or insult SR?
Title: Re: SLO Launcher
Post by: Fayte on April 27, 2015, 00:06:53
@Vreg he did indirectly insult SR but that doesn't bug me. I felt bad about what I said to you in the shoutbox I see that you've had renewed energy in SLO and I was excited for you. (And a few people who talk to me who want to play SLO but don't want to download firefox for it) So I'm sorry if I stepped on your toes a little bit, this wasn't an attack on you or SLO I'm sorry if you feel that way. But I was working on a piece of software for my web design studio and discovered it had the ability to Unity WebPlayer games, I figured something like this is something a little too trivial for your time (as I am full-time I did this on my personal time). And I figured since it works for a the people who already enjoyed it I might as well release it for everyone to enjoy. But I see I am unwelcome here and I can take a hint nor do I believe you are wrong in that assertion. I wanted only the best for SLO and it's community I'm not a designer and I know it looks terrible but I figured at the very least it was something decent for people to use. Anyway I will once again take my leave, sorry again if I made you feel like I was attacking you, it was not my intent.
Title: Re: SLO Launcher
Post by: Cedie on April 27, 2015, 04:08:59
Good day.

It has always been the desire of the members and the team to see results of this game everyday but the current circumstances at hand made it a bit difficult to provide everything all at once. Comments and suggestions are always welcome and the team is making sure to meet your needs through listening, reading and responding to your posts. However, this requires thorough assessment to separate trivial and essential ones.

THE PROBLEM
Now addressing the situation, this original post has created tension as we see it, yet we do not really know the real intention. In all fairness, Fayte really did a decent job and let's take it at face value, it's an effort to help the development. To elaborate Vreg's side, the actions (like tagging his name) may be interpreted as questioning either his ability to build the same launcher or his capacity to decide what's best for this game, nevertheless he deemed it wise to man up himself and face his own challenge, the Vreg way ;). Let's also face that Fayte's affiliation to SR makes it complicated enough to arouse comparisons.

THE TRUTH
Once again, thank you for your suggestions we promise to keep our line open, but like every organization the final decision belongs to the officers or in our case the developers and like every organization imperfection is ever present. The SLO body wishes to work exclusively and build its own identity and success with your help, of course. Getting engaged in other game development team is left to the members' choosing and discretion is strongly encouraged.

THE ACTION
I am personally locking this topic to prevent further inflammatory actions.